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Searched
defs:Canvas
(Results
1 - 18
of
18
) sorted by null
/frameworks/base/graphics/java/android/graphics/
Canvas.java
27
* The
Canvas
class holds the "draw" calls. To draw something, you need
28
* 4 basic components: A Bitmap to hold the pixels, a
Canvas
to host
35
* <p>For more information about how to use
Canvas
, read the
37
*
Canvas
and Drawables</a> developer guide.</p></div>
39
public class
Canvas
{
43
/* Our native
canvas
can be either a raster, gl, or picture
canvas
.
45
present (our default constructor creates a raster
canvas
but no
87
// This field is used to finalize the native
Canvas
properly
111
* Construct an empty raster
canvas
. Use setBitmap() to specify a bitmap t
[
all
...]
/frameworks/base/core/java/android/app/
ActivityThread.java
44
import android.graphics.
Canvas
;
[
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...]
/prebuilt/sdk/10/
android.jar
/prebuilt/sdk/12/
android.jar
/prebuilt/sdk/14/
android.jar
/prebuilt/sdk/4/
android.jar
/prebuilt/sdk/5/
android.jar
/prebuilt/sdk/6/
android.jar
/prebuilt/sdk/7/
android.jar
/prebuilt/sdk/8/
android.jar
/prebuilt/sdk/13/
android.jar
/prebuilt/sdk/9/
android.jar
/prebuilt/darwin-x86/swt/
swt.jar
/prebuilt/darwin-x86_64/swt/
swt.jar
/prebuilt/linux-x86/swt/
swt.jar
/prebuilt/linux-x86_64/swt/
swt.jar
/prebuilt/windows/swt/
swt.jar
/prebuilt/windows-x86_64/swt/
swt.jar
Completed in 134 milliseconds