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    Searched defs:Direction (Results 1 - 25 of 38) sorted by null

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  /external/webkit/Source/WebCore/page/
WebKitAnimation.h 61 // direction
62 enum Direction { DIRECTION_NORMAL, DIRECTION_ALTERNATE };
63 Direction direction() const;
  /external/webkit/Source/WebCore/storage/
IDBCursor.h 49 enum Direction {
62 unsigned short direction() const;
  /external/chromium/chrome/browser/ui/gtk/
slide_animator_gtk.h 39 enum Direction {
45 // |direction| indicates which side the contents will appear to come from.
52 Direction direction,
108 // The direction of the slide.
109 Direction direction_;
  /external/webkit/Source/WebCore/platform/audio/
FFTFrame.h 130 enum Direction {
146 static fftwf_plan fftwPlanForSize(unsigned fftSize, Direction,
  /sdk/monkeyrunner/src/com/android/monkeyrunner/recorder/actions/
DragAction.java 30 private final Direction dir;
32 public enum Direction {
37 Direction[] values = Direction.values();
49 public DragAction(Direction dir,
  /libcore/luni/src/main/java/java/nio/
IoVec.java 29 enum Direction { READV, WRITEV };
39 private final Direction direction; field in class:IoVec
41 IoVec(ByteBuffer[] byteBuffers, int offset, int bufferCount, Direction direction) {
45 this.direction = direction;
55 if (direction == Direction.READV) {
74 if (direction == Direction.READV)
    [all...]
  /packages/apps/Contacts/src/com/android/contacts/widget/
ProportionalLayout.java 29 * {@link #setDirection(Direction)}. The factor is specified in {@link #setRatio(float)}.
30 * <p>For {@link Direction#heightToWidth}: width := height * factor</p>
31 * <p>For {@link Direction#widthToHeight}: height := width * factor</p>
37 public enum Direction {
43 private Direction(String xmlName) {
48 * Parses the given direction string and returns the Direction instance. This
51 public static Direction parse(String value) {
53 return Direction.widthToHeight;
55 return Direction.heightToWidth
    [all...]
  /external/skia/include/core/
SkPath.h 427 enum Direction {
428 /** clockwise direction for adding closed contours */
430 /** counter-clockwise direction for adding closed contours */
436 @param dir The direction to wind the rectangle's contour
438 void addRect(const SkRect& rect, Direction dir = kCW_Direction);
450 @param dir The direction to wind the rectangle's contour
453 Direction dir = kCW_Direction);
458 @param dir The direction to wind the oval's contour
460 void addOval(const SkRect& oval, Direction dir = kCW_Direction);
470 @param dir The direction to wind the circle's contou
    [all...]
  /external/webkit/Source/JavaScriptCore/wtf/unicode/brew/
UnicodeBrew.h 34 enum Direction {
167 Direction direction(UChar32);
  /hardware/ti/omap3/dspbridge/inc/
qosregistry.h 276 UINT Direction; /* DSP_TONODE or DSP_FROMNODE */
  /hardware/ti/omap3/dspbridge/libbridge/inc/
qosregistry.h 270 UINT Direction; /* DSP_TONODE or DSP_FROMNODE */
  /external/webkit/Source/JavaScriptCore/wtf/unicode/glib/
UnicodeGLib.h 43 enum Direction {
212 Direction direction(UChar32);
  /external/webkit/Source/JavaScriptCore/wtf/unicode/icu/
UnicodeIcu.h 34 enum Direction {
208 inline Direction direction(UChar32 c) function in namespace:WTF::Unicode
210 return static_cast<Direction>(u_charDirection(c));
  /external/webkit/Source/JavaScriptCore/wtf/unicode/wince/
UnicodeWinCE.h 36 enum Direction {
147 Direction direction(UChar32);
  /external/webkit/Source/WebKit/android/jni/
WebViewCore.h 83 enum Direction {
371 * direction - The direction in which to alter the selection.
378 String modifySelection(const int direction, const int granularity);
609 void doMaxScroll(CacheBuilder::Direction dir);
626 String modifySelectionTextNavigationAxis(DOMSelection* selection, int direction, int granularity);
627 String modifySelectionDomNavigationAxis(DOMSelection* selection, int direction, int granularity);
628 Text* traverseNextContentTextNode(Node* fromNode, Node* toNode ,int direction);
636 Node* getIntermediaryInputElement(Node* fromNode, Node* toNode, int direction);
639 void advanceAnchorNode(DOMSelection* selection, int direction, String& markup, bool ignoreFirstNode, ExceptionCode& ec)
    [all...]
  /external/webkit/Source/WebKit/android/nav/
CacheBuilder.h 67 enum Direction {
256 Node* tryFocus(Direction direction);
257 Node* trySegment(Direction direction, int mainStart, int mainEnd);
CachedFrame.h 54 enum Direction {
87 bool checkVisited(const CachedNode* , CachedFrame::Direction ) const;
211 static bool CheckBetween(Direction , const WebCore::IntRect& bestRect,
213 bool checkBetween(BestData* , Direction );
215 void findClosest(BestData* , Direction original, Direction test,
  /frameworks/base/graphics/java/android/graphics/
Path.java 43 private Direction mLastDirection = null;
372 public enum Direction {
378 Direction(int ni) {
384 private void detectSimplePath(float left, float top, float right, float bottom, Direction dir) {
402 * @param dir The direction to wind the rectangle's contour
404 public void addRect(RectF rect, Direction dir) {
419 * @param dir The direction to wind the rectangle's contour
421 public void addRect(float left, float top, float right, float bottom, Direction dir) {
430 * @param dir The direction to wind the oval's contour
432 public void addOval(RectF oval, Direction dir)
    [all...]
  /external/webkit/Source/JavaScriptCore/wtf/unicode/qt4/
UnicodeQt4.h 43 ushort direction : 8; member in struct:QUnicodeTables::Properties
77 enum Direction {
363 inline Direction direction(UChar32 c) function in namespace:WTF::Unicode
365 return (Direction)QChar::direction(uint32_t(c));
  /prebuilt/linux-x86/toolchain/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/linux/
cciss_ioctl.h 60 //transfer direction
135 BYTE Direction:2;
  /sdk/traceview/src/com/android/traceview/
MethodData.java 398 return (mDirection == Direction.INCREASING) ? result : -result;
402 return (mDirection == Direction.INCREASING) ? -1 : 1;
404 return (mDirection == Direction.INCREASING) ? 1 : -1;
409 return (mDirection == Direction.INCREASING) ? -1 : 1;
411 return (mDirection == Direction.INCREASING) ? 1 : -1;
416 return (mDirection == Direction.INCREASING) ? -1 : 1;
418 return (mDirection == Direction.INCREASING) ? 1 : -1;
423 return (mDirection == Direction.INCREASING) ? -1 : 1;
425 return (mDirection == Direction.INCREASING) ? 1 : -1;
432 return (mDirection == Direction.INCREASING) ? result : -result
    [all...]
  /external/v8/benchmarks/
deltablue.js 332 var Direction = new Object();
333 Direction.NONE = 0;
334 Direction.FORWARD = 1;
335 Direction.BACKWARD = -1;
345 this.direction = Direction.NONE;
358 this.direction = (this.v2.mark != mark && Strength.stronger(this.strength, this.v2.walkStrength))
359 ? Direction.FORWARD
360 : Direction.NONE;
363 this.direction = (this.v1.mark != mark && Strength.stronger(this.strength, this.v1.walkStrength)
    [all...]
  /external/webkit/PerformanceTests/SunSpider/tests/v8-v4/
v8-deltablue.js 326 var Direction = new Object();
327 Direction.NONE = 0;
328 Direction.FORWARD = 1;
329 Direction.BACKWARD = -1;
339 this.direction = Direction.NONE;
352 this.direction = (this.v1.mark != mark && Strength.stronger(this.strength, this.v2.walkStrength))
353 ? Direction.FORWARD
354 : Direction.NONE;
357 this.direction = (this.v1.mark != mark && Strength.stronger(this.strength, this.v1.walkStrength)
    [all...]
  /external/webkit/PerformanceTests/SunSpider/tests/v8-v5/
v8-deltablue.js 326 var Direction = new Object();
327 Direction.NONE = 0;
328 Direction.FORWARD = 1;
329 Direction.BACKWARD = -1;
339 this.direction = Direction.NONE;
352 this.direction = (this.v1.mark != mark && Strength.stronger(this.strength, this.v2.walkStrength))
353 ? Direction.FORWARD
354 : Direction.NONE;
357 this.direction = (this.v1.mark != mark && Strength.stronger(this.strength, this.v1.walkStrength)
    [all...]
  /external/webkit/PerformanceTests/SunSpider/tests/v8-v6/
v8-deltablue.js 326 var Direction = new Object();
327 Direction.NONE = 0;
328 Direction.FORWARD = 1;
329 Direction.BACKWARD = -1;
339 this.direction = Direction.NONE;
352 this.direction = (this.v2.mark != mark && Strength.stronger(this.strength, this.v2.walkStrength))
353 ? Direction.FORWARD
354 : Direction.NONE;
357 this.direction = (this.v1.mark != mark && Strength.stronger(this.strength, this.v1.walkStrength)
    [all...]

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