1 /* 2 * Copyright (C) 2006 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef SkBitmap_DEFINED 18 #define SkBitmap_DEFINED 19 20 #include "Sk64.h" 21 #include "SkColor.h" 22 #include "SkPoint.h" 23 #include "SkRefCnt.h" 24 25 struct SkIRect; 26 class SkColorTable; 27 class SkPaint; 28 class SkPixelRef; 29 class SkRegion; 30 class SkFlattenableReadBuffer; 31 class SkFlattenableWriteBuffer; 32 33 // This is an opaque class, not interpreted by skia 34 class SkGpuTexture; 35 36 /** \class SkBitmap 37 38 The SkBitmap class specifies a raster bitmap. A bitmap has an integer width 39 and height, and a format (config), and a pointer to the actual pixels. 40 Bitmaps can be drawn into a SkCanvas, but they are also used to specify the 41 target of a SkCanvas' drawing operations. 42 A const SkBitmap exposes getAddr(), which lets a caller write its pixels; 43 the constness is considered to apply to the bitmap's configuration, not 44 its contents. 45 */ 46 class SK_API SkBitmap { 47 public: 48 class Allocator; 49 50 enum Config { 51 kNo_Config, //!< bitmap has not been configured 52 /** 53 * 1-bit per pixel, (0 is transparent, 1 is opaque) 54 * Valid as a destination (target of a canvas), but not valid as a src. 55 * i.e. you can draw into a 1-bit bitmap, but you cannot draw from one. 56 */ 57 kA1_Config, 58 kA8_Config, //!< 8-bits per pixel, with only alpha specified (0 is transparent, 0xFF is opaque) 59 kIndex8_Config, //!< 8-bits per pixel, using SkColorTable to specify the colors 60 kRGB_565_Config, //!< 16-bits per pixel, (see SkColorPriv.h for packing) 61 kARGB_4444_Config, //!< 16-bits per pixel, (see SkColorPriv.h for packing) 62 kARGB_8888_Config, //!< 32-bits per pixel, (see SkColorPriv.h for packing) 63 /** 64 * Custom compressed format, not supported on all platforms. 65 * Cannot be used as a destination (target of a canvas). 66 * i.e. you may be able to draw from one, but you cannot draw into one. 67 */ 68 kRLE_Index8_Config, 69 70 kConfigCount 71 }; 72 73 /** Default construct creates a bitmap with zero width and height, and no pixels. 74 Its config is set to kNo_Config. 75 */ 76 SkBitmap(); 77 /** Constructor initializes the new bitmap by copying the src bitmap. All fields are copied, 78 but ownership of the pixels remains with the src bitmap. 79 */ 80 SkBitmap(const SkBitmap& src); 81 /** Decrements our (shared) pixel ownership if needed. 82 */ 83 ~SkBitmap(); 84 85 /** Copies the src bitmap into this bitmap. Ownership of the src bitmap's pixels remains 86 with the src bitmap. 87 */ 88 SkBitmap& operator=(const SkBitmap& src); 89 /** Swap the fields of the two bitmaps. This routine is guaranteed to never fail or throw. 90 */ 91 // This method is not exported to java. 92 void swap(SkBitmap& other); 93 94 /** Return true iff the bitmap has empty dimensions. 95 */ 96 bool empty() const { return 0 == fWidth || 0 == fHeight; } 97 98 /** Return true iff the bitmap has no pixels nor a pixelref. Note: this can 99 return true even if the dimensions of the bitmap are > 0 (see empty()). 100 */ 101 bool isNull() const { return NULL == fPixels && NULL == fPixelRef; } 102 103 /** Return the config for the bitmap. 104 */ 105 Config config() const { return (Config)fConfig; } 106 /** DEPRECATED, use config() 107 */ 108 Config getConfig() const { return this->config(); } 109 /** Return the bitmap's width, in pixels. 110 */ 111 int width() const { return fWidth; } 112 /** Return the bitmap's height, in pixels. 113 */ 114 int height() const { return fHeight; } 115 /** Return the number of bytes between subsequent rows of the bitmap. 116 */ 117 int rowBytes() const { return fRowBytes; } 118 119 /** Return the shift amount per pixel (i.e. 0 for 1-byte per pixel, 1 for 120 2-bytes per pixel configs, 2 for 4-bytes per pixel configs). Return 0 121 for configs that are not at least 1-byte per pixel (e.g. kA1_Config 122 or kNo_Config) 123 */ 124 int shiftPerPixel() const { return fBytesPerPixel >> 1; } 125 126 /** Return the number of bytes per pixel based on the config. If the config 127 does not have at least 1 byte per (e.g. kA1_Config) then 0 is returned. 128 */ 129 int bytesPerPixel() const { return fBytesPerPixel; } 130 131 /** Return the rowbytes expressed as a number of pixels (like width and 132 height). Note, for 1-byte per pixel configs like kA8_Config, this will 133 return the same as rowBytes(). Is undefined for configs that are less 134 than 1-byte per pixel (e.g. kA1_Config) 135 */ 136 int rowBytesAsPixels() const { return fRowBytes >> (fBytesPerPixel >> 1); } 137 138 /** Return the address of the pixels for this SkBitmap. 139 */ 140 void* getPixels() const { return fPixels; } 141 142 /** Return the byte size of the pixels, based on the height and rowBytes. 143 Note this truncates the result to 32bits. Call getSize64() to detect 144 if the real size exceeds 32bits. 145 */ 146 size_t getSize() const { return fHeight * fRowBytes; } 147 148 /** Return the number of bytes from the pointer returned by getPixels() 149 to the end of the allocated space in the buffer. Required in 150 cases where extractBitmap has been called. 151 */ 152 size_t getSafeSize() const ; 153 154 /** Return the byte size of the pixels, based on the height and rowBytes. 155 This routine is slightly slower than getSize(), but does not truncate 156 the answer to 32bits. 157 */ 158 Sk64 getSize64() const { 159 Sk64 size; 160 size.setMul(fHeight, fRowBytes); 161 return size; 162 } 163 164 /** Same as getSafeSize(), but does not truncate the answer to 32bits. 165 */ 166 Sk64 getSafeSize64() const ; 167 168 /** Returns true if the bitmap is opaque (has no translucent/transparent pixels). 169 */ 170 bool isOpaque() const; 171 /** Specify if this bitmap's pixels are all opaque or not. Is only meaningful for configs 172 that support per-pixel alpha (RGB32, A1, A8). 173 */ 174 void setIsOpaque(bool); 175 176 /** Reset the bitmap to its initial state (see default constructor). If we are a (shared) 177 owner of the pixels, that ownership is decremented. 178 */ 179 void reset(); 180 181 /** Given a config and a width, this computes the optimal rowBytes value. This is called automatically 182 if you pass 0 for rowBytes to setConfig(). 183 */ 184 static int ComputeRowBytes(Config c, int width); 185 186 /** Return the bytes-per-pixel for the specified config. If the config is 187 not at least 1-byte per pixel, return 0, including for kNo_Config. 188 */ 189 static int ComputeBytesPerPixel(Config c); 190 191 /** Return the shift-per-pixel for the specified config. If the config is 192 not at least 1-byte per pixel, return 0, including for kNo_Config. 193 */ 194 static int ComputeShiftPerPixel(Config c) { 195 return ComputeBytesPerPixel(c) >> 1; 196 } 197 198 static Sk64 ComputeSize64(Config, int width, int height); 199 static size_t ComputeSize(Config, int width, int height); 200 201 /** Set the bitmap's config and dimensions. If rowBytes is 0, then 202 ComputeRowBytes() is called to compute the optimal value. This resets 203 any pixel/colortable ownership, just like reset(). 204 */ 205 void setConfig(Config, int width, int height, int rowBytes = 0); 206 /** Use this to assign a new pixel address for an existing bitmap. This 207 will automatically release any pixelref previously installed. Only call 208 this if you are handling ownership/lifetime of the pixel memory. 209 210 If the bitmap retains a reference to the colortable (assuming it is 211 not null) it will take care of incrementing the reference count. 212 213 @param pixels Address for the pixels, managed by the caller. 214 @param ctable ColorTable (or null) that matches the specified pixels 215 */ 216 void setPixels(void* p, SkColorTable* ctable = NULL); 217 218 /** Copies the bitmap's pixels to the location pointed at by dst and returns 219 true if possible, returns false otherwise. 220 221 In the event that the bitmap's stride is equal to dstRowBytes, and if 222 it is greater than strictly required by the bitmap's current config 223 (this may happen if the bitmap is an extracted subset of another), then 224 this function will copy bytes past the eand of each row, excluding the 225 last row. No copies are made outside of the declared size of dst, 226 however. 227 228 Always returns false for RLE formats. 229 230 @param dst Location of destination buffer. 231 @param dstSize Size of destination buffer. Must be large enough to hold 232 pixels using indicated stride. 233 @param dstRowBytes Width of each line in the buffer. If -1, uses 234 bitmap's internal stride. 235 */ 236 bool copyPixelsTo(void* const dst, size_t dstSize, int dstRowBytes = -1) 237 const; 238 239 /** Copies the pixels at location src to the bitmap's pixel buffer. 240 Returns true if copy if possible (bitmap buffer is large enough), 241 false otherwise. 242 243 Like copyPixelsTo, this function may write values beyond the end of 244 each row, although never outside the defined buffer. 245 246 Always returns false for RLE formats. 247 248 @param src Location of the source buffer. 249 @param srcSize Height of source buffer in pixels. 250 @param srcRowBytes Width of each line in the buffer. If -1, uses i 251 bitmap's internal stride. 252 */ 253 bool copyPixelsFrom(const void* const src, size_t srcSize, 254 int srcRowBytes = -1); 255 256 /** Use the standard HeapAllocator to create the pixelref that manages the 257 pixel memory. It will be sized based on the current width/height/config. 258 If this is called multiple times, a new pixelref object will be created 259 each time. 260 261 If the bitmap retains a reference to the colortable (assuming it is 262 not null) it will take care of incrementing the reference count. 263 264 @param ctable ColorTable (or null) to use with the pixels that will 265 be allocated. Only used if config == Index8_Config 266 @return true if the allocation succeeds. If not the pixelref field of 267 the bitmap will be unchanged. 268 */ 269 bool allocPixels(SkColorTable* ctable = NULL) { 270 return this->allocPixels(NULL, ctable); 271 } 272 273 /** Use the specified Allocator to create the pixelref that manages the 274 pixel memory. It will be sized based on the current width/height/config. 275 If this is called multiple times, a new pixelref object will be created 276 each time. 277 278 If the bitmap retains a reference to the colortable (assuming it is 279 not null) it will take care of incrementing the reference count. 280 281 @param allocator The Allocator to use to create a pixelref that can 282 manage the pixel memory for the current 283 width/height/config. If allocator is NULL, the standard 284 HeapAllocator will be used. 285 @param ctable ColorTable (or null) to use with the pixels that will 286 be allocated. Only used if config == Index8_Config. 287 If it is non-null and the config is not Index8, it will 288 be ignored. 289 @return true if the allocation succeeds. If not the pixelref field of 290 the bitmap will be unchanged. 291 */ 292 bool allocPixels(Allocator* allocator, SkColorTable* ctable); 293 294 /** Return the current pixelref object, if any 295 */ 296 SkPixelRef* pixelRef() const { return fPixelRef; } 297 /** Return the offset into the pixelref, if any. Will return 0 if there is 298 no pixelref installed. 299 */ 300 size_t pixelRefOffset() const { return fPixelRefOffset; } 301 /** Assign a pixelref and optional offset. Pixelrefs are reference counted, 302 so the existing one (if any) will be unref'd and the new one will be 303 ref'd. 304 */ 305 SkPixelRef* setPixelRef(SkPixelRef* pr, size_t offset = 0); 306 307 /** Call this to ensure that the bitmap points to the current pixel address 308 in the pixelref. Balance it with a call to unlockPixels(). These calls 309 are harmless if there is no pixelref. 310 */ 311 void lockPixels() const; 312 /** When you are finished access the pixel memory, call this to balance a 313 previous call to lockPixels(). This allows pixelrefs that implement 314 cached/deferred image decoding to know when there are active clients of 315 a given image. 316 */ 317 void unlockPixels() const; 318 319 /** Call this to be sure that the bitmap is valid enough to be drawn (i.e. 320 it has non-null pixels, and if required by its config, it has a 321 non-null colortable. Returns true if all of the above are met. 322 */ 323 bool readyToDraw() const { 324 return this->getPixels() != NULL && 325 ((this->config() != kIndex8_Config && 326 this->config() != kRLE_Index8_Config) || 327 fColorTable != NULL); 328 } 329 330 /** Returns the pixelRef's texture, or NULL 331 */ 332 SkGpuTexture* getTexture() const; 333 334 /** Return the bitmap's colortable (if any). Does not affect the colortable's 335 reference count. 336 */ 337 SkColorTable* getColorTable() const { return fColorTable; } 338 339 /** Returns a non-zero, unique value corresponding to the pixels in our 340 pixelref (or raw pixels set via setPixels). Each time the pixels are 341 changed (and notifyPixelsChanged is called), a different generation ID 342 will be returned. 343 */ 344 uint32_t getGenerationID() const; 345 346 /** Call this if you have changed the contents of the pixels. This will in- 347 turn cause a different generation ID value to be returned from 348 getGenerationID(). 349 */ 350 void notifyPixelsChanged() const; 351 352 /** Initialize the bitmap's pixels with the specified color+alpha, automatically converting into the correct format 353 for the bitmap's config. If the config is kRGB_565_Config, then the alpha value is ignored. 354 If the config is kA8_Config, then the r,g,b parameters are ignored. 355 */ 356 void eraseARGB(U8CPU a, U8CPU r, U8CPU g, U8CPU b) const; 357 /** Initialize the bitmap's pixels with the specified color+alpha, automatically converting into the correct format 358 for the bitmap's config. If the config is kRGB_565_Config, then the alpha value is presumed 359 to be 0xFF. If the config is kA8_Config, then the r,g,b parameters are ignored and the 360 pixels are all set to 0xFF. 361 */ 362 void eraseRGB(U8CPU r, U8CPU g, U8CPU b) const { 363 this->eraseARGB(0xFF, r, g, b); 364 } 365 /** Initialize the bitmap's pixels with the specified color, automatically converting into the correct format 366 for the bitmap's config. If the config is kRGB_565_Config, then the color's alpha value is presumed 367 to be 0xFF. If the config is kA8_Config, then only the color's alpha value is used. 368 */ 369 void eraseColor(SkColor c) const { 370 this->eraseARGB(SkColorGetA(c), SkColorGetR(c), SkColorGetG(c), 371 SkColorGetB(c)); 372 } 373 374 /** Scroll (a subset of) the contents of this bitmap by dx/dy. If there are 375 no pixels allocated (i.e. getPixels() returns null) the method will 376 still update the inval region (if present). 377 378 @param subset The subset of the bitmap to scroll/move. To scroll the 379 entire contents, specify [0, 0, width, height] or just 380 pass null. 381 @param dx The amount to scroll in X 382 @param dy The amount to scroll in Y 383 @param inval Optional (may be null). Returns the area of the bitmap that 384 was scrolled away. E.g. if dx = dy = 0, then inval would 385 be set to empty. If dx >= width or dy >= height, then 386 inval would be set to the entire bounds of the bitmap. 387 @return true if the scroll was doable. Will return false if the bitmap 388 uses an unsupported config for scrolling (only kA8, 389 kIndex8, kRGB_565, kARGB_4444, kARGB_8888 are supported). 390 If no pixels are present (i.e. getPixels() returns false) 391 inval will still be updated, and true will be returned. 392 */ 393 bool scrollRect(const SkIRect* subset, int dx, int dy, 394 SkRegion* inval = NULL) const; 395 396 /** 397 * Return the SkColor of the specified pixel. In most cases this will 398 * require un-premultiplying the color. Alpha only configs (A1 and A8) 399 * return black with the appropriate alpha set. The value is undefined 400 * for kNone_Config or if x or y are out of bounds, or if the bitmap 401 * does not have any pixels (or has not be locked with lockPixels()). 402 */ 403 SkColor getColor(int x, int y) const; 404 405 /** Returns the address of the specified pixel. This performs a runtime 406 check to know the size of the pixels, and will return the same answer 407 as the corresponding size-specific method (e.g. getAddr16). Since the 408 check happens at runtime, it is much slower than using a size-specific 409 version. Unlike the size-specific methods, this routine also checks if 410 getPixels() returns null, and returns that. The size-specific routines 411 perform a debugging assert that getPixels() is not null, but they do 412 not do any runtime checks. 413 */ 414 void* getAddr(int x, int y) const; 415 416 /** Returns the address of the pixel specified by x,y for 32bit pixels. 417 * In debug build, this asserts that the pixels are allocated and locked, 418 * and that the config is 32-bit, however none of these checks are performed 419 * in the release build. 420 */ 421 inline uint32_t* getAddr32(int x, int y) const; 422 423 /** Returns the address of the pixel specified by x,y for 16bit pixels. 424 * In debug build, this asserts that the pixels are allocated and locked, 425 * and that the config is 16-bit, however none of these checks are performed 426 * in the release build. 427 */ 428 inline uint16_t* getAddr16(int x, int y) const; 429 430 /** Returns the address of the pixel specified by x,y for 8bit pixels. 431 * In debug build, this asserts that the pixels are allocated and locked, 432 * and that the config is 8-bit, however none of these checks are performed 433 * in the release build. 434 */ 435 inline uint8_t* getAddr8(int x, int y) const; 436 437 /** Returns the address of the byte containing the pixel specified by x,y 438 * for 1bit pixels. 439 * In debug build, this asserts that the pixels are allocated and locked, 440 * and that the config is 1-bit, however none of these checks are performed 441 * in the release build. 442 */ 443 inline uint8_t* getAddr1(int x, int y) const; 444 445 /** Returns the color corresponding to the pixel specified by x,y for 446 * colortable based bitmaps. 447 * In debug build, this asserts that the pixels are allocated and locked, 448 * that the config is kIndex8, and that the colortable is allocated, 449 * however none of these checks are performed in the release build. 450 */ 451 inline SkPMColor getIndex8Color(int x, int y) const; 452 453 /** Set dst to be a setset of this bitmap. If possible, it will share the 454 pixel memory, and just point into a subset of it. However, if the config 455 does not support this, a local copy will be made and associated with 456 the dst bitmap. If the subset rectangle, intersected with the bitmap's 457 dimensions is empty, or if there is an unsupported config, false will be 458 returned and dst will be untouched. 459 @param dst The bitmap that will be set to a subset of this bitmap 460 @param subset The rectangle of pixels in this bitmap that dst will 461 reference. 462 @return true if the subset copy was successfully made. 463 */ 464 bool extractSubset(SkBitmap* dst, const SkIRect& subset) const; 465 466 /** Makes a deep copy of this bitmap, respecting the requested config. 467 Returns false if either there is an error (i.e. the src does not have 468 pixels) or the request cannot be satisfied (e.g. the src has per-pixel 469 alpha, and the requested config does not support alpha). 470 @param dst The bitmap to be sized and allocated 471 @param c The desired config for dst 472 @param allocator Allocator used to allocate the pixelref for the dst 473 bitmap. If this is null, the standard HeapAllocator 474 will be used. 475 @return true if the copy could be made. 476 */ 477 bool copyTo(SkBitmap* dst, Config c, Allocator* allocator = NULL) const; 478 479 /** Returns true if this bitmap can be deep copied into the requested config 480 by calling copyTo(). 481 */ 482 bool canCopyTo(Config newConfig) const; 483 484 bool hasMipMap() const; 485 void buildMipMap(bool forceRebuild = false); 486 void freeMipMap(); 487 488 /** Given scale factors sx, sy, determine the miplevel available in the 489 bitmap, and return it (this is the amount to shift matrix iterators 490 by). If dst is not null, it is set to the correct level. 491 */ 492 int extractMipLevel(SkBitmap* dst, SkFixed sx, SkFixed sy); 493 494 bool extractAlpha(SkBitmap* dst) const { 495 return this->extractAlpha(dst, NULL, NULL, NULL); 496 } 497 498 bool extractAlpha(SkBitmap* dst, const SkPaint* paint, 499 SkIPoint* offset) const { 500 return this->extractAlpha(dst, paint, NULL, offset); 501 } 502 503 /** Set dst to contain alpha layer of this bitmap. If destination bitmap 504 fails to be initialized, e.g. because allocator can't allocate pixels 505 for it, dst will not be modified and false will be returned. 506 507 @param dst The bitmap to be filled with alpha layer 508 @param paint The paint to draw with 509 @param allocator Allocator used to allocate the pixelref for the dst 510 bitmap. If this is null, the standard HeapAllocator 511 will be used. 512 @param offset If not null, it is set to top-left coordinate to position 513 the returned bitmap so that it visually lines up with the 514 original 515 */ 516 bool extractAlpha(SkBitmap* dst, const SkPaint* paint, Allocator* allocator, 517 SkIPoint* offset) const; 518 519 void flatten(SkFlattenableWriteBuffer&) const; 520 void unflatten(SkFlattenableReadBuffer&); 521 522 SkDEBUGCODE(void validate() const;) 523 524 class Allocator : public SkRefCnt { 525 public: 526 /** Allocate the pixel memory for the bitmap, given its dimensions and 527 config. Return true on success, where success means either setPixels 528 or setPixelRef was called. The pixels need not be locked when this 529 returns. If the config requires a colortable, it also must be 530 installed via setColorTable. If false is returned, the bitmap and 531 colortable should be left unchanged. 532 */ 533 virtual bool allocPixelRef(SkBitmap*, SkColorTable*) = 0; 534 }; 535 536 /** Subclass of Allocator that returns a pixelref that allocates its pixel 537 memory from the heap. This is the default Allocator invoked by 538 allocPixels(). 539 */ 540 class HeapAllocator : public Allocator { 541 public: 542 virtual bool allocPixelRef(SkBitmap*, SkColorTable*); 543 }; 544 545 class RLEPixels { 546 public: 547 RLEPixels(int width, int height); 548 virtual ~RLEPixels(); 549 550 uint8_t* packedAtY(int y) const { 551 SkASSERT((unsigned)y < (unsigned)fHeight); 552 return fYPtrs[y]; 553 } 554 555 // called by subclasses during creation 556 void setPackedAtY(int y, uint8_t* addr) { 557 SkASSERT((unsigned)y < (unsigned)fHeight); 558 fYPtrs[y] = addr; 559 } 560 561 private: 562 uint8_t** fYPtrs; 563 int fHeight; 564 }; 565 566 private: 567 struct MipMap; 568 mutable MipMap* fMipMap; 569 570 mutable SkPixelRef* fPixelRef; 571 mutable size_t fPixelRefOffset; 572 mutable int fPixelLockCount; 573 // either user-specified (in which case it is not treated as mutable) 574 // or a cache of the returned value from fPixelRef->lockPixels() 575 mutable void* fPixels; 576 mutable SkColorTable* fColorTable; // only meaningful for kIndex8 577 // When there is no pixel ref (setPixels was called) we still need a 578 // gen id for SkDevice implementations that may cache a copy of the 579 // pixels (e.g. as a gpu texture) 580 mutable int fRawPixelGenerationID; 581 582 enum Flags { 583 kImageIsOpaque_Flag = 0x01 584 }; 585 586 uint32_t fRowBytes; 587 uint32_t fWidth; 588 uint32_t fHeight; 589 uint8_t fConfig; 590 uint8_t fFlags; 591 uint8_t fBytesPerPixel; // based on config 592 593 /* Internal computations for safe size. 594 */ 595 static Sk64 ComputeSafeSize64(Config config, 596 uint32_t width, 597 uint32_t height, 598 uint32_t rowBytes); 599 static size_t ComputeSafeSize(Config config, 600 uint32_t width, 601 uint32_t height, 602 uint32_t rowBytes); 603 604 /* Unreference any pixelrefs or colortables 605 */ 606 void freePixels(); 607 void updatePixelsFromRef() const; 608 609 static SkFixed ComputeMipLevel(SkFixed sx, SkFixed dy); 610 }; 611 612 /** \class SkColorTable 613 614 SkColorTable holds an array SkPMColors (premultiplied 32-bit colors) used by 615 8-bit bitmaps, where the bitmap bytes are interpreted as indices into the colortable. 616 */ 617 class SkColorTable : public SkRefCnt { 618 public: 619 /** Makes a deep copy of colors. 620 */ 621 SkColorTable(const SkColorTable& src); 622 /** Preallocates the colortable to have 'count' colors, which 623 * are initially set to 0. 624 */ 625 explicit SkColorTable(int count); 626 explicit SkColorTable(SkFlattenableReadBuffer&); 627 SkColorTable(const SkPMColor colors[], int count); 628 virtual ~SkColorTable(); 629 630 enum Flags { 631 kColorsAreOpaque_Flag = 0x01 //!< if set, all of the colors in the table are opaque (alpha==0xFF) 632 }; 633 /** Returns the flag bits for the color table. These can be changed with setFlags(). 634 */ 635 unsigned getFlags() const { return fFlags; } 636 /** Set the flags for the color table. See the Flags enum for possible values. 637 */ 638 void setFlags(unsigned flags); 639 640 bool isOpaque() const { return (fFlags & kColorsAreOpaque_Flag) != 0; } 641 void setIsOpaque(bool isOpaque); 642 643 /** Returns the number of colors in the table. 644 */ 645 int count() const { return fCount; } 646 647 /** Returns the specified color from the table. In the debug build, this asserts that 648 the index is in range (0 <= index < count). 649 */ 650 SkPMColor operator[](int index) const { 651 SkASSERT(fColors != NULL && (unsigned)index < fCount); 652 return fColors[index]; 653 } 654 655 /** Specify the number of colors in the color table. This does not initialize the colors 656 to any value, just allocates memory for them. To initialize the values, either call 657 setColors(array, count), or follow setCount(count) with a call to 658 lockColors()/{set the values}/unlockColors(true). 659 */ 660 // void setColors(int count) { this->setColors(NULL, count); } 661 // void setColors(const SkPMColor[], int count); 662 663 /** Return the array of colors for reading and/or writing. This must be 664 balanced by a call to unlockColors(changed?), telling the colortable if 665 the colors were changed during the lock. 666 */ 667 SkPMColor* lockColors() { 668 SkDEBUGCODE(fColorLockCount += 1;) 669 return fColors; 670 } 671 /** Balancing call to lockColors(). If the colors have been changed, pass true. 672 */ 673 void unlockColors(bool changed); 674 675 /** Similar to lockColors(), lock16BitCache() returns the array of 676 RGB16 colors that mirror the 32bit colors. However, this function 677 will return null if kColorsAreOpaque_Flag is not set. 678 Also, unlike lockColors(), the returned array here cannot be modified. 679 */ 680 const uint16_t* lock16BitCache(); 681 /** Balancing call to lock16BitCache(). 682 */ 683 void unlock16BitCache() { 684 SkASSERT(f16BitCacheLockCount > 0); 685 SkDEBUGCODE(f16BitCacheLockCount -= 1); 686 } 687 688 void flatten(SkFlattenableWriteBuffer&) const; 689 690 private: 691 SkPMColor* fColors; 692 uint16_t* f16BitCache; 693 uint16_t fCount; 694 uint8_t fFlags; 695 SkDEBUGCODE(int fColorLockCount;) 696 SkDEBUGCODE(int f16BitCacheLockCount;) 697 698 void inval16BitCache(); 699 }; 700 701 class SkAutoLockPixels { 702 public: 703 SkAutoLockPixels(const SkBitmap& bitmap) : fBitmap(bitmap) { 704 bitmap.lockPixels(); 705 } 706 ~SkAutoLockPixels() { 707 fBitmap.unlockPixels(); 708 } 709 710 private: 711 const SkBitmap& fBitmap; 712 }; 713 714 /** Helper class that performs the lock/unlockColors calls on a colortable. 715 The destructor will call unlockColors(false) if it has a bitmap's colortable 716 */ 717 class SkAutoLockColors : public SkNoncopyable { 718 public: 719 /** Initialize with no bitmap. Call lockColors(bitmap) to lock bitmap's 720 colortable 721 */ 722 SkAutoLockColors() : fCTable(NULL), fColors(NULL) {} 723 /** Initialize with bitmap, locking its colortable if present 724 */ 725 explicit SkAutoLockColors(const SkBitmap& bm) { 726 fCTable = bm.getColorTable(); 727 fColors = fCTable ? fCTable->lockColors() : NULL; 728 } 729 /** Initialize with a colortable (may be null) 730 */ 731 explicit SkAutoLockColors(SkColorTable* ctable) { 732 fCTable = ctable; 733 fColors = ctable ? ctable->lockColors() : NULL; 734 } 735 ~SkAutoLockColors() { 736 if (fCTable) { 737 fCTable->unlockColors(false); 738 } 739 } 740 741 /** Return the currently locked colors, or NULL if no bitmap's colortable 742 is currently locked. 743 */ 744 const SkPMColor* colors() const { return fColors; } 745 746 /** Locks the table and returns is colors (assuming ctable is not null) and 747 unlocks the previous table if one was present 748 */ 749 const SkPMColor* lockColors(SkColorTable* ctable) { 750 if (fCTable) { 751 fCTable->unlockColors(false); 752 } 753 fCTable = ctable; 754 fColors = ctable ? ctable->lockColors() : NULL; 755 return fColors; 756 } 757 758 const SkPMColor* lockColors(const SkBitmap& bm) { 759 return this->lockColors(bm.getColorTable()); 760 } 761 762 private: 763 SkColorTable* fCTable; 764 const SkPMColor* fColors; 765 }; 766 767 /////////////////////////////////////////////////////////////////////////////// 768 769 inline uint32_t* SkBitmap::getAddr32(int x, int y) const { 770 SkASSERT(fPixels); 771 SkASSERT(fConfig == kARGB_8888_Config); 772 SkASSERT((unsigned)x < fWidth && (unsigned)y < fHeight); 773 return (uint32_t*)((char*)fPixels + y * fRowBytes + (x << 2)); 774 } 775 776 inline uint16_t* SkBitmap::getAddr16(int x, int y) const { 777 SkASSERT(fPixels); 778 SkASSERT(fConfig == kRGB_565_Config || fConfig == kARGB_4444_Config); 779 SkASSERT((unsigned)x < fWidth && (unsigned)y < fHeight); 780 return (uint16_t*)((char*)fPixels + y * fRowBytes + (x << 1)); 781 } 782 783 inline uint8_t* SkBitmap::getAddr8(int x, int y) const { 784 SkASSERT(fPixels); 785 SkASSERT(fConfig == kA8_Config || fConfig == kIndex8_Config); 786 SkASSERT((unsigned)x < fWidth && (unsigned)y < fHeight); 787 return (uint8_t*)fPixels + y * fRowBytes + x; 788 } 789 790 inline SkPMColor SkBitmap::getIndex8Color(int x, int y) const { 791 SkASSERT(fPixels); 792 SkASSERT(fConfig == kIndex8_Config); 793 SkASSERT((unsigned)x < fWidth && (unsigned)y < fHeight); 794 SkASSERT(fColorTable); 795 return (*fColorTable)[*((const uint8_t*)fPixels + y * fRowBytes + x)]; 796 } 797 798 // returns the address of the byte that contains the x coordinate 799 inline uint8_t* SkBitmap::getAddr1(int x, int y) const { 800 SkASSERT(fPixels); 801 SkASSERT(fConfig == kA1_Config); 802 SkASSERT((unsigned)x < fWidth && (unsigned)y < fHeight); 803 return (uint8_t*)fPixels + y * fRowBytes + (x >> 3); 804 } 805 806 #endif 807