Home | History | Annotate | Download | only in unicode
      1 /*
      2 ******************************************************************************
      3 *
      4 *   Copyright (C) 1999-2010, International Business Machines
      5 *   Corporation and others.  All Rights Reserved.
      6 *
      7 ******************************************************************************
      8 *   file name:  ubidi.h
      9 *   encoding:   US-ASCII
     10 *   tab size:   8 (not used)
     11 *   indentation:4
     12 *
     13 *   created on: 1999jul27
     14 *   created by: Markus W. Scherer, updated by Matitiahu Allouche
     15 */
     16 
     17 #ifndef UBIDI_H
     18 #define UBIDI_H
     19 
     20 #include "unicode/utypes.h"
     21 #include "unicode/uchar.h"
     22 #include "unicode/localpointer.h"
     23 
     24 /**
     25  *\file
     26  * \brief C API: Bidi algorithm
     27  *
     28  * <h2>Bidi algorithm for ICU</h2>
     29  *
     30  * This is an implementation of the Unicode Bidirectional Algorithm.
     31  * The algorithm is defined in the
     32  * <a href="http://www.unicode.org/unicode/reports/tr9/">Unicode Standard Annex #9</a>.<p>
     33  *
     34  * Note: Libraries that perform a bidirectional algorithm and
     35  * reorder strings accordingly are sometimes called "Storage Layout Engines".
     36  * ICU's Bidi and shaping (u_shapeArabic()) APIs can be used at the core of such
     37  * "Storage Layout Engines".
     38  *
     39  * <h3>General remarks about the API:</h3>
     40  *
     41  * In functions with an error code parameter,
     42  * the <code>pErrorCode</code> pointer must be valid
     43  * and the value that it points to must not indicate a failure before
     44  * the function call. Otherwise, the function returns immediately.
     45  * After the function call, the value indicates success or failure.<p>
     46  *
     47  * The &quot;limit&quot; of a sequence of characters is the position just after their
     48  * last character, i.e., one more than that position.<p>
     49  *
     50  * Some of the API functions provide access to &quot;runs&quot;.
     51  * Such a &quot;run&quot; is defined as a sequence of characters
     52  * that are at the same embedding level
     53  * after performing the Bidi algorithm.<p>
     54  *
     55  * @author Markus W. Scherer
     56  * @version 1.0
     57  *
     58  *
     59  * <h4> Sample code for the ICU Bidi API </h4>
     60  *
     61  * <h5>Rendering a paragraph with the ICU Bidi API</h5>
     62  *
     63  * This is (hypothetical) sample code that illustrates
     64  * how the ICU Bidi API could be used to render a paragraph of text.
     65  * Rendering code depends highly on the graphics system,
     66  * therefore this sample code must make a lot of assumptions,
     67  * which may or may not match any existing graphics system's properties.
     68  *
     69  * <p>The basic assumptions are:</p>
     70  * <ul>
     71  * <li>Rendering is done from left to right on a horizontal line.</li>
     72  * <li>A run of single-style, unidirectional text can be rendered at once.</li>
     73  * <li>Such a run of text is passed to the graphics system with
     74  *     characters (code units) in logical order.</li>
     75  * <li>The line-breaking algorithm is very complicated
     76  *     and Locale-dependent -
     77  *     and therefore its implementation omitted from this sample code.</li>
     78  * </ul>
     79  *
     80  * <pre>
     81  * \code
     82  *#include "unicode/ubidi.h"
     83  *
     84  *typedef enum {
     85  *     styleNormal=0, styleSelected=1,
     86  *     styleBold=2, styleItalics=4,
     87  *     styleSuper=8, styleSub=16
     88  *} Style;
     89  *
     90  *typedef struct { int32_t limit; Style style; } StyleRun;
     91  *
     92  *int getTextWidth(const UChar *text, int32_t start, int32_t limit,
     93  *                  const StyleRun *styleRuns, int styleRunCount);
     94  *
     95  * // set *pLimit and *pStyleRunLimit for a line
     96  * // from text[start] and from styleRuns[styleRunStart]
     97  * // using ubidi_getLogicalRun(para, ...)
     98  *void getLineBreak(const UChar *text, int32_t start, int32_t *pLimit,
     99  *                  UBiDi *para,
    100  *                  const StyleRun *styleRuns, int styleRunStart, int *pStyleRunLimit,
    101  *                  int *pLineWidth);
    102  *
    103  * // render runs on a line sequentially, always from left to right
    104  *
    105  * // prepare rendering a new line
    106  * void startLine(UBiDiDirection textDirection, int lineWidth);
    107  *
    108  * // render a run of text and advance to the right by the run width
    109  * // the text[start..limit-1] is always in logical order
    110  * void renderRun(const UChar *text, int32_t start, int32_t limit,
    111  *               UBiDiDirection textDirection, Style style);
    112  *
    113  * // We could compute a cross-product
    114  * // from the style runs with the directional runs
    115  * // and then reorder it.
    116  * // Instead, here we iterate over each run type
    117  * // and render the intersections -
    118  * // with shortcuts in simple (and common) cases.
    119  * // renderParagraph() is the main function.
    120  *
    121  * // render a directional run with
    122  * // (possibly) multiple style runs intersecting with it
    123  * void renderDirectionalRun(const UChar *text,
    124  *                           int32_t start, int32_t limit,
    125  *                           UBiDiDirection direction,
    126  *                           const StyleRun *styleRuns, int styleRunCount) {
    127  *     int i;
    128  *
    129  *     // iterate over style runs
    130  *     if(direction==UBIDI_LTR) {
    131  *         int styleLimit;
    132  *
    133  *         for(i=0; i<styleRunCount; ++i) {
    134  *             styleLimit=styleRun[i].limit;
    135  *             if(start<styleLimit) {
    136  *                 if(styleLimit>limit) { styleLimit=limit; }
    137  *                 renderRun(text, start, styleLimit,
    138  *                           direction, styleRun[i].style);
    139  *                 if(styleLimit==limit) { break; }
    140  *                 start=styleLimit;
    141  *             }
    142  *         }
    143  *     } else {
    144  *         int styleStart;
    145  *
    146  *         for(i=styleRunCount-1; i>=0; --i) {
    147  *             if(i>0) {
    148  *                 styleStart=styleRun[i-1].limit;
    149  *             } else {
    150  *                 styleStart=0;
    151  *             }
    152  *             if(limit>=styleStart) {
    153  *                 if(styleStart<start) { styleStart=start; }
    154  *                 renderRun(text, styleStart, limit,
    155  *                           direction, styleRun[i].style);
    156  *                 if(styleStart==start) { break; }
    157  *                 limit=styleStart;
    158  *             }
    159  *         }
    160  *     }
    161  * }
    162  *
    163  * // the line object represents text[start..limit-1]
    164  * void renderLine(UBiDi *line, const UChar *text,
    165  *                 int32_t start, int32_t limit,
    166  *                 const StyleRun *styleRuns, int styleRunCount) {
    167  *     UBiDiDirection direction=ubidi_getDirection(line);
    168  *     if(direction!=UBIDI_MIXED) {
    169  *         // unidirectional
    170  *         if(styleRunCount<=1) {
    171  *             renderRun(text, start, limit, direction, styleRuns[0].style);
    172  *         } else {
    173  *             renderDirectionalRun(text, start, limit,
    174  *                                  direction, styleRuns, styleRunCount);
    175  *         }
    176  *     } else {
    177  *         // mixed-directional
    178  *         int32_t count, i, length;
    179  *         UBiDiLevel level;
    180  *
    181  *         count=ubidi_countRuns(para, pErrorCode);
    182  *         if(U_SUCCESS(*pErrorCode)) {
    183  *             if(styleRunCount<=1) {
    184  *                 Style style=styleRuns[0].style;
    185  *
    186  *                 // iterate over directional runs
    187  *                for(i=0; i<count; ++i) {
    188  *                    direction=ubidi_getVisualRun(para, i, &start, &length);
    189  *                     renderRun(text, start, start+length, direction, style);
    190  *                }
    191  *             } else {
    192  *                 int32_t j;
    193  *
    194  *                 // iterate over both directional and style runs
    195  *                 for(i=0; i<count; ++i) {
    196  *                     direction=ubidi_getVisualRun(line, i, &start, &length);
    197  *                     renderDirectionalRun(text, start, start+length,
    198  *                                          direction, styleRuns, styleRunCount);
    199  *                 }
    200  *             }
    201  *         }
    202  *     }
    203  * }
    204  *
    205  *void renderParagraph(const UChar *text, int32_t length,
    206  *                     UBiDiDirection textDirection,
    207  *                      const StyleRun *styleRuns, int styleRunCount,
    208  *                      int lineWidth,
    209  *                      UErrorCode *pErrorCode) {
    210  *     UBiDi *para;
    211  *
    212  *     if(pErrorCode==NULL || U_FAILURE(*pErrorCode) || length<=0) {
    213  *         return;
    214  *     }
    215  *
    216  *     para=ubidi_openSized(length, 0, pErrorCode);
    217  *     if(para==NULL) { return; }
    218  *
    219  *     ubidi_setPara(para, text, length,
    220  *                   textDirection ? UBIDI_DEFAULT_RTL : UBIDI_DEFAULT_LTR,
    221  *                   NULL, pErrorCode);
    222  *     if(U_SUCCESS(*pErrorCode)) {
    223  *         UBiDiLevel paraLevel=1&ubidi_getParaLevel(para);
    224  *         StyleRun styleRun={ length, styleNormal };
    225  *         int width;
    226  *
    227  *         if(styleRuns==NULL || styleRunCount<=0) {
    228  *            styleRunCount=1;
    229  *             styleRuns=&styleRun;
    230  *         }
    231  *
    232  *        // assume styleRuns[styleRunCount-1].limit>=length
    233  *
    234  *         width=getTextWidth(text, 0, length, styleRuns, styleRunCount);
    235  *         if(width<=lineWidth) {
    236  *             // everything fits onto one line
    237  *
    238  *            // prepare rendering a new line from either left or right
    239  *             startLine(paraLevel, width);
    240  *
    241  *             renderLine(para, text, 0, length,
    242  *                        styleRuns, styleRunCount);
    243  *         } else {
    244  *             UBiDi *line;
    245  *
    246  *             // we need to render several lines
    247  *             line=ubidi_openSized(length, 0, pErrorCode);
    248  *             if(line!=NULL) {
    249  *                 int32_t start=0, limit;
    250  *                 int styleRunStart=0, styleRunLimit;
    251  *
    252  *                 for(;;) {
    253  *                     limit=length;
    254  *                     styleRunLimit=styleRunCount;
    255  *                     getLineBreak(text, start, &limit, para,
    256  *                                  styleRuns, styleRunStart, &styleRunLimit,
    257  *                                 &width);
    258  *                     ubidi_setLine(para, start, limit, line, pErrorCode);
    259  *                     if(U_SUCCESS(*pErrorCode)) {
    260  *                         // prepare rendering a new line
    261  *                         // from either left or right
    262  *                         startLine(paraLevel, width);
    263  *
    264  *                         renderLine(line, text, start, limit,
    265  *                                    styleRuns+styleRunStart,
    266  *                                    styleRunLimit-styleRunStart);
    267  *                     }
    268  *                     if(limit==length) { break; }
    269  *                     start=limit;
    270  *                     styleRunStart=styleRunLimit-1;
    271  *                     if(start>=styleRuns[styleRunStart].limit) {
    272  *                         ++styleRunStart;
    273  *                     }
    274  *                 }
    275  *
    276  *                 ubidi_close(line);
    277  *             }
    278  *        }
    279  *    }
    280  *
    281  *     ubidi_close(para);
    282  *}
    283  *\endcode
    284  * </pre>
    285  */
    286 
    287 /*DOCXX_TAG*/
    288 /*@{*/
    289 
    290 /**
    291  * UBiDiLevel is the type of the level values in this
    292  * Bidi implementation.
    293  * It holds an embedding level and indicates the visual direction
    294  * by its bit&nbsp;0 (even/odd value).<p>
    295  *
    296  * It can also hold non-level values for the
    297  * <code>paraLevel</code> and <code>embeddingLevels</code>
    298  * arguments of <code>ubidi_setPara()</code>; there:
    299  * <ul>
    300  * <li>bit&nbsp;7 of an <code>embeddingLevels[]</code>
    301  * value indicates whether the using application is
    302  * specifying the level of a character to <i>override</i> whatever the
    303  * Bidi implementation would resolve it to.</li>
    304  * <li><code>paraLevel</code> can be set to the
    305  * pseudo-level values <code>UBIDI_DEFAULT_LTR</code>
    306  * and <code>UBIDI_DEFAULT_RTL</code>.</li>
    307  * </ul>
    308  *
    309  * @see ubidi_setPara
    310  *
    311  * <p>The related constants are not real, valid level values.
    312  * <code>UBIDI_DEFAULT_XXX</code> can be used to specify
    313  * a default for the paragraph level for
    314  * when the <code>ubidi_setPara()</code> function
    315  * shall determine it but there is no
    316  * strongly typed character in the input.<p>
    317  *
    318  * Note that the value for <code>UBIDI_DEFAULT_LTR</code> is even
    319  * and the one for <code>UBIDI_DEFAULT_RTL</code> is odd,
    320  * just like with normal LTR and RTL level values -
    321  * these special values are designed that way. Also, the implementation
    322  * assumes that UBIDI_MAX_EXPLICIT_LEVEL is odd.
    323  *
    324  * @see UBIDI_DEFAULT_LTR
    325  * @see UBIDI_DEFAULT_RTL
    326  * @see UBIDI_LEVEL_OVERRIDE
    327  * @see UBIDI_MAX_EXPLICIT_LEVEL
    328  * @stable ICU 2.0
    329  */
    330 typedef uint8_t UBiDiLevel;
    331 
    332 /** Paragraph level setting.<p>
    333  *
    334  * Constant indicating that the base direction depends on the first strong
    335  * directional character in the text according to the Unicode Bidirectional
    336  * Algorithm. If no strong directional character is present,
    337  * then set the paragraph level to 0 (left-to-right).<p>
    338  *
    339  * If this value is used in conjunction with reordering modes
    340  * <code>UBIDI_REORDER_INVERSE_LIKE_DIRECT</code> or
    341  * <code>UBIDI_REORDER_INVERSE_FOR_NUMBERS_SPECIAL</code>, the text to reorder
    342  * is assumed to be visual LTR, and the text after reordering is required
    343  * to be the corresponding logical string with appropriate contextual
    344  * direction. The direction of the result string will be RTL if either
    345  * the righmost or leftmost strong character of the source text is RTL
    346  * or Arabic Letter, the direction will be LTR otherwise.<p>
    347  *
    348  * If reordering option <code>UBIDI_OPTION_INSERT_MARKS</code> is set, an RLM may
    349  * be added at the beginning of the result string to ensure round trip
    350  * (that the result string, when reordered back to visual, will produce
    351  * the original source text).
    352  * @see UBIDI_REORDER_INVERSE_LIKE_DIRECT
    353  * @see UBIDI_REORDER_INVERSE_FOR_NUMBERS_SPECIAL
    354  * @stable ICU 2.0
    355  */
    356 #define UBIDI_DEFAULT_LTR 0xfe
    357 
    358 /** Paragraph level setting.<p>
    359  *
    360  * Constant indicating that the base direction depends on the first strong
    361  * directional character in the text according to the Unicode Bidirectional
    362  * Algorithm. If no strong directional character is present,
    363  * then set the paragraph level to 1 (right-to-left).<p>
    364  *
    365  * If this value is used in conjunction with reordering modes
    366  * <code>UBIDI_REORDER_INVERSE_LIKE_DIRECT</code> or
    367  * <code>UBIDI_REORDER_INVERSE_FOR_NUMBERS_SPECIAL</code>, the text to reorder
    368  * is assumed to be visual LTR, and the text after reordering is required
    369  * to be the corresponding logical string with appropriate contextual
    370  * direction. The direction of the result string will be RTL if either
    371  * the righmost or leftmost strong character of the source text is RTL
    372  * or Arabic Letter, or if the text contains no strong character;
    373  * the direction will be LTR otherwise.<p>
    374  *
    375  * If reordering option <code>UBIDI_OPTION_INSERT_MARKS</code> is set, an RLM may
    376  * be added at the beginning of the result string to ensure round trip
    377  * (that the result string, when reordered back to visual, will produce
    378  * the original source text).
    379  * @see UBIDI_REORDER_INVERSE_LIKE_DIRECT
    380  * @see UBIDI_REORDER_INVERSE_FOR_NUMBERS_SPECIAL
    381  * @stable ICU 2.0
    382  */
    383 #define UBIDI_DEFAULT_RTL 0xff
    384 
    385 /**
    386  * Maximum explicit embedding level.
    387  * (The maximum resolved level can be up to <code>UBIDI_MAX_EXPLICIT_LEVEL+1</code>).
    388  * @stable ICU 2.0
    389  */
    390 #define UBIDI_MAX_EXPLICIT_LEVEL 61
    391 
    392 /** Bit flag for level input.
    393  *  Overrides directional properties.
    394  * @stable ICU 2.0
    395  */
    396 #define UBIDI_LEVEL_OVERRIDE 0x80
    397 
    398 /**
    399  * Special value which can be returned by the mapping functions when a logical
    400  * index has no corresponding visual index or vice-versa. This may happen
    401  * for the logical-to-visual mapping of a Bidi control when option
    402  * <code>#UBIDI_OPTION_REMOVE_CONTROLS</code> is specified. This can also happen
    403  * for the visual-to-logical mapping of a Bidi mark (LRM or RLM) inserted
    404  * by option <code>#UBIDI_OPTION_INSERT_MARKS</code>.
    405  * @see ubidi_getVisualIndex
    406  * @see ubidi_getVisualMap
    407  * @see ubidi_getLogicalIndex
    408  * @see ubidi_getLogicalMap
    409  * @stable ICU 3.6
    410  */
    411 #define UBIDI_MAP_NOWHERE   (-1)
    412 
    413 /**
    414  * <code>UBiDiDirection</code> values indicate the text direction.
    415  * @stable ICU 2.0
    416  */
    417 enum UBiDiDirection {
    418   /** Left-to-right text. This is a 0 value.
    419    * <ul>
    420    * <li>As return value for <code>ubidi_getDirection()</code>, it means
    421    *     that the source string contains no right-to-left characters, or
    422    *     that the source string is empty and the paragraph level is even.
    423    * <li> As return value for <code>ubidi_getBaseDirection()</code>, it
    424    *      means that the first strong character of the source string has
    425    *      a left-to-right direction.
    426    * </ul>
    427    * @stable ICU 2.0
    428    */
    429   UBIDI_LTR,
    430   /** Right-to-left text. This is a 1 value.
    431    * <ul>
    432    * <li>As return value for <code>ubidi_getDirection()</code>, it means
    433    *     that the source string contains no left-to-right characters, or
    434    *     that the source string is empty and the paragraph level is odd.
    435    * <li> As return value for <code>ubidi_getBaseDirection()</code>, it
    436    *      means that the first strong character of the source string has
    437    *      a right-to-left direction.
    438    * </ul>
    439    * @stable ICU 2.0
    440    */
    441   UBIDI_RTL,
    442   /** Mixed-directional text.
    443    * <p>As return value for <code>ubidi_getDirection()</code>, it means
    444    *    that the source string contains both left-to-right and
    445    *    right-to-left characters.
    446    * @stable ICU 2.0
    447    */
    448   UBIDI_MIXED,
    449   /** No strongly directional text.
    450    * <p>As return value for <code>ubidi_getBaseDirection()</code>, it means
    451    *    that the source string is missing or empty, or contains neither left-to-right
    452    *    nor right-to-left characters.
    453    * @draft ICU 4.6
    454    */
    455   UBIDI_NEUTRAL
    456 };
    457 
    458 /** @stable ICU 2.0 */
    459 typedef enum UBiDiDirection UBiDiDirection;
    460 
    461 /**
    462  * Forward declaration of the <code>UBiDi</code> structure for the declaration of
    463  * the API functions. Its fields are implementation-specific.<p>
    464  * This structure holds information about a paragraph (or multiple paragraphs)
    465  * of text with Bidi-algorithm-related details, or about one line of
    466  * such a paragraph.<p>
    467  * Reordering can be done on a line, or on one or more paragraphs which are
    468  * then interpreted each as one single line.
    469  * @stable ICU 2.0
    470  */
    471 struct UBiDi;
    472 
    473 /** @stable ICU 2.0 */
    474 typedef struct UBiDi UBiDi;
    475 
    476 /**
    477  * Allocate a <code>UBiDi</code> structure.
    478  * Such an object is initially empty. It is assigned
    479  * the Bidi properties of a piece of text containing one or more paragraphs
    480  * by <code>ubidi_setPara()</code>
    481  * or the Bidi properties of a line within a paragraph by
    482  * <code>ubidi_setLine()</code>.<p>
    483  * This object can be reused for as long as it is not deallocated
    484  * by calling <code>ubidi_close()</code>.<p>
    485  * <code>ubidi_setPara()</code> and <code>ubidi_setLine()</code> will allocate
    486  * additional memory for internal structures as necessary.
    487  *
    488  * @return An empty <code>UBiDi</code> object.
    489  * @stable ICU 2.0
    490  */
    491 U_STABLE UBiDi * U_EXPORT2
    492 ubidi_open(void);
    493 
    494 /**
    495  * Allocate a <code>UBiDi</code> structure with preallocated memory
    496  * for internal structures.
    497  * This function provides a <code>UBiDi</code> object like <code>ubidi_open()</code>
    498  * with no arguments, but it also preallocates memory for internal structures
    499  * according to the sizings supplied by the caller.<p>
    500  * Subsequent functions will not allocate any more memory, and are thus
    501  * guaranteed not to fail because of lack of memory.<p>
    502  * The preallocation can be limited to some of the internal memory
    503  * by setting some values to 0 here. That means that if, e.g.,
    504  * <code>maxRunCount</code> cannot be reasonably predetermined and should not
    505  * be set to <code>maxLength</code> (the only failproof value) to avoid
    506  * wasting memory, then <code>maxRunCount</code> could be set to 0 here
    507  * and the internal structures that are associated with it will be allocated
    508  * on demand, just like with <code>ubidi_open()</code>.
    509  *
    510  * @param maxLength is the maximum text or line length that internal memory
    511  *        will be preallocated for. An attempt to associate this object with a
    512  *        longer text will fail, unless this value is 0, which leaves the allocation
    513  *        up to the implementation.
    514  *
    515  * @param maxRunCount is the maximum anticipated number of same-level runs
    516  *        that internal memory will be preallocated for. An attempt to access
    517  *        visual runs on an object that was not preallocated for as many runs
    518  *        as the text was actually resolved to will fail,
    519  *        unless this value is 0, which leaves the allocation up to the implementation.<br><br>
    520  *        The number of runs depends on the actual text and maybe anywhere between
    521  *        1 and <code>maxLength</code>. It is typically small.
    522  *
    523  * @param pErrorCode must be a valid pointer to an error code value.
    524  *
    525  * @return An empty <code>UBiDi</code> object with preallocated memory.
    526  * @stable ICU 2.0
    527  */
    528 U_STABLE UBiDi * U_EXPORT2
    529 ubidi_openSized(int32_t maxLength, int32_t maxRunCount, UErrorCode *pErrorCode);
    530 
    531 /**
    532  * <code>ubidi_close()</code> must be called to free the memory
    533  * associated with a UBiDi object.<p>
    534  *
    535  * <strong>Important: </strong>
    536  * A parent <code>UBiDi</code> object must not be destroyed or reused if
    537  * it still has children.
    538  * If a <code>UBiDi</code> object has become the <i>child</i>
    539  * of another one (its <i>parent</i>) by calling
    540  * <code>ubidi_setLine()</code>, then the child object must
    541  * be destroyed (closed) or reused (by calling
    542  * <code>ubidi_setPara()</code> or <code>ubidi_setLine()</code>)
    543  * before the parent object.
    544  *
    545  * @param pBiDi is a <code>UBiDi</code> object.
    546  *
    547  * @see ubidi_setPara
    548  * @see ubidi_setLine
    549  * @stable ICU 2.0
    550  */
    551 U_STABLE void U_EXPORT2
    552 ubidi_close(UBiDi *pBiDi);
    553 
    554 #if U_SHOW_CPLUSPLUS_API
    555 
    556 U_NAMESPACE_BEGIN
    557 
    558 /**
    559  * \class LocalUBiDiPointer
    560  * "Smart pointer" class, closes a UBiDi via ubidi_close().
    561  * For most methods see the LocalPointerBase base class.
    562  *
    563  * @see LocalPointerBase
    564  * @see LocalPointer
    565  * @stable ICU 4.4
    566  */
    567 U_DEFINE_LOCAL_OPEN_POINTER(LocalUBiDiPointer, UBiDi, ubidi_close);
    568 
    569 U_NAMESPACE_END
    570 
    571 #endif
    572 
    573 /**
    574  * Modify the operation of the Bidi algorithm such that it
    575  * approximates an "inverse Bidi" algorithm. This function
    576  * must be called before <code>ubidi_setPara()</code>.
    577  *
    578  * <p>The normal operation of the Bidi algorithm as described
    579  * in the Unicode Technical Report is to take text stored in logical
    580  * (keyboard, typing) order and to determine the reordering of it for visual
    581  * rendering.
    582  * Some legacy systems store text in visual order, and for operations
    583  * with standard, Unicode-based algorithms, the text needs to be transformed
    584  * to logical order. This is effectively the inverse algorithm of the
    585  * described Bidi algorithm. Note that there is no standard algorithm for
    586  * this "inverse Bidi" and that the current implementation provides only an
    587  * approximation of "inverse Bidi".</p>
    588  *
    589  * <p>With <code>isInverse</code> set to <code>TRUE</code>,
    590  * this function changes the behavior of some of the subsequent functions
    591  * in a way that they can be used for the inverse Bidi algorithm.
    592  * Specifically, runs of text with numeric characters will be treated in a
    593  * special way and may need to be surrounded with LRM characters when they are
    594  * written in reordered sequence.</p>
    595  *
    596  * <p>Output runs should be retrieved using <code>ubidi_getVisualRun()</code>.
    597  * Since the actual input for "inverse Bidi" is visually ordered text and
    598  * <code>ubidi_getVisualRun()</code> gets the reordered runs, these are actually
    599  * the runs of the logically ordered output.</p>
    600  *
    601  * <p>Calling this function with argument <code>isInverse</code> set to
    602  * <code>TRUE</code> is equivalent to calling
    603  * <code>ubidi_setReorderingMode</code> with argument
    604  * <code>reorderingMode</code>
    605  * set to <code>#UBIDI_REORDER_INVERSE_NUMBERS_AS_L</code>.<br>
    606  * Calling this function with argument <code>isInverse</code> set to
    607  * <code>FALSE</code> is equivalent to calling
    608  * <code>ubidi_setReorderingMode</code> with argument
    609  * <code>reorderingMode</code>
    610  * set to <code>#UBIDI_REORDER_DEFAULT</code>.
    611  *
    612  * @param pBiDi is a <code>UBiDi</code> object.
    613  *
    614  * @param isInverse specifies "forward" or "inverse" Bidi operation.
    615  *
    616  * @see ubidi_setPara
    617  * @see ubidi_writeReordered
    618  * @see ubidi_setReorderingMode
    619  * @stable ICU 2.0
    620  */
    621 U_STABLE void U_EXPORT2
    622 ubidi_setInverse(UBiDi *pBiDi, UBool isInverse);
    623 
    624 /**
    625  * Is this Bidi object set to perform the inverse Bidi algorithm?
    626  * <p>Note: calling this function after setting the reordering mode with
    627  * <code>ubidi_setReorderingMode</code> will return <code>TRUE</code> if the
    628  * reordering mode was set to <code>#UBIDI_REORDER_INVERSE_NUMBERS_AS_L</code>,
    629  * <code>FALSE</code> for all other values.</p>
    630  *
    631  * @param pBiDi is a <code>UBiDi</code> object.
    632  * @return TRUE if the Bidi object is set to perform the inverse Bidi algorithm
    633  * by handling numbers as L.
    634  *
    635  * @see ubidi_setInverse
    636  * @see ubidi_setReorderingMode
    637  * @stable ICU 2.0
    638  */
    639 
    640 U_STABLE UBool U_EXPORT2
    641 ubidi_isInverse(UBiDi *pBiDi);
    642 
    643 /**
    644  * Specify whether block separators must be allocated level zero,
    645  * so that successive paragraphs will progress from left to right.
    646  * This function must be called before <code>ubidi_setPara()</code>.
    647  * Paragraph separators (B) may appear in the text.  Setting them to level zero
    648  * means that all paragraph separators (including one possibly appearing
    649  * in the last text position) are kept in the reordered text after the text
    650  * that they follow in the source text.
    651  * When this feature is not enabled, a paragraph separator at the last
    652  * position of the text before reordering will go to the first position
    653  * of the reordered text when the paragraph level is odd.
    654  *
    655  * @param pBiDi is a <code>UBiDi</code> object.
    656  *
    657  * @param orderParagraphsLTR specifies whether paragraph separators (B) must
    658  * receive level 0, so that successive paragraphs progress from left to right.
    659  *
    660  * @see ubidi_setPara
    661  * @stable ICU 3.4
    662  */
    663 U_STABLE void U_EXPORT2
    664 ubidi_orderParagraphsLTR(UBiDi *pBiDi, UBool orderParagraphsLTR);
    665 
    666 /**
    667  * Is this Bidi object set to allocate level 0 to block separators so that
    668  * successive paragraphs progress from left to right?
    669  *
    670  * @param pBiDi is a <code>UBiDi</code> object.
    671  * @return TRUE if the Bidi object is set to allocate level 0 to block
    672  *         separators.
    673  *
    674  * @see ubidi_orderParagraphsLTR
    675  * @stable ICU 3.4
    676  */
    677 U_STABLE UBool U_EXPORT2
    678 ubidi_isOrderParagraphsLTR(UBiDi *pBiDi);
    679 
    680 /**
    681  * <code>UBiDiReorderingMode</code> values indicate which variant of the Bidi
    682  * algorithm to use.
    683  *
    684  * @see ubidi_setReorderingMode
    685  * @stable ICU 3.6
    686  */
    687 typedef enum UBiDiReorderingMode {
    688     /** Regular Logical to Visual Bidi algorithm according to Unicode.
    689       * This is a 0 value.
    690       * @stable ICU 3.6 */
    691     UBIDI_REORDER_DEFAULT = 0,
    692     /** Logical to Visual algorithm which handles numbers in a way which
    693       * mimicks the behavior of Windows XP.
    694       * @stable ICU 3.6 */
    695     UBIDI_REORDER_NUMBERS_SPECIAL,
    696     /** Logical to Visual algorithm grouping numbers with adjacent R characters
    697       * (reversible algorithm).
    698       * @stable ICU 3.6 */
    699     UBIDI_REORDER_GROUP_NUMBERS_WITH_R,
    700     /** Reorder runs only to transform a Logical LTR string to the Logical RTL
    701       * string with the same display, or vice-versa.<br>
    702       * If this mode is set together with option
    703       * <code>#UBIDI_OPTION_INSERT_MARKS</code>, some Bidi controls in the source
    704       * text may be removed and other controls may be added to produce the
    705       * minimum combination which has the required display.
    706       * @stable ICU 3.6 */
    707     UBIDI_REORDER_RUNS_ONLY,
    708     /** Visual to Logical algorithm which handles numbers like L
    709       * (same algorithm as selected by <code>ubidi_setInverse(TRUE)</code>.
    710       * @see ubidi_setInverse
    711       * @stable ICU 3.6 */
    712     UBIDI_REORDER_INVERSE_NUMBERS_AS_L,
    713     /** Visual to Logical algorithm equivalent to the regular Logical to Visual
    714       * algorithm.
    715       * @stable ICU 3.6 */
    716     UBIDI_REORDER_INVERSE_LIKE_DIRECT,
    717     /** Inverse Bidi (Visual to Logical) algorithm for the
    718       * <code>UBIDI_REORDER_NUMBERS_SPECIAL</code> Bidi algorithm.
    719       * @stable ICU 3.6 */
    720     UBIDI_REORDER_INVERSE_FOR_NUMBERS_SPECIAL,
    721     /** Number of values for reordering mode.
    722       * @stable ICU 3.6 */
    723     UBIDI_REORDER_COUNT
    724 } UBiDiReorderingMode;
    725 
    726 /**
    727  * Modify the operation of the Bidi algorithm such that it implements some
    728  * variant to the basic Bidi algorithm or approximates an "inverse Bidi"
    729  * algorithm, depending on different values of the "reordering mode".
    730  * This function must be called before <code>ubidi_setPara()</code>, and stays
    731  * in effect until called again with a different argument.
    732  *
    733  * <p>The normal operation of the Bidi algorithm as described
    734  * in the Unicode Standard Annex #9 is to take text stored in logical
    735  * (keyboard, typing) order and to determine how to reorder it for visual
    736  * rendering.</p>
    737  *
    738  * <p>With the reordering mode set to a value other than
    739  * <code>#UBIDI_REORDER_DEFAULT</code>, this function changes the behavior of
    740  * some of the subsequent functions in a way such that they implement an
    741  * inverse Bidi algorithm or some other algorithm variants.</p>
    742  *
    743  * <p>Some legacy systems store text in visual order, and for operations
    744  * with standard, Unicode-based algorithms, the text needs to be transformed
    745  * into logical order. This is effectively the inverse algorithm of the
    746  * described Bidi algorithm. Note that there is no standard algorithm for
    747  * this "inverse Bidi", so a number of variants are implemented here.</p>
    748  *
    749  * <p>In other cases, it may be desirable to emulate some variant of the
    750  * Logical to Visual algorithm (e.g. one used in MS Windows), or perform a
    751  * Logical to Logical transformation.</p>
    752  *
    753  * <ul>
    754  * <li>When the reordering mode is set to <code>#UBIDI_REORDER_DEFAULT</code>,
    755  * the standard Bidi Logical to Visual algorithm is applied.</li>
    756  *
    757  * <li>When the reordering mode is set to
    758  * <code>#UBIDI_REORDER_NUMBERS_SPECIAL</code>,
    759  * the algorithm used to perform Bidi transformations when calling
    760  * <code>ubidi_setPara</code> should approximate the algorithm used in
    761  * Microsoft Windows XP rather than strictly conform to the Unicode Bidi
    762  * algorithm.
    763  * <br>
    764  * The differences between the basic algorithm and the algorithm addressed
    765  * by this option are as follows:
    766  * <ul>
    767  *   <li>Within text at an even embedding level, the sequence "123AB"
    768  *   (where AB represent R or AL letters) is transformed to "123BA" by the
    769  *   Unicode algorithm and to "BA123" by the Windows algorithm.</li>
    770  *   <li>Arabic-Indic numbers (AN) are handled by the Windows algorithm just
    771  *   like regular numbers (EN).</li>
    772  * </ul></li>
    773  *
    774  * <li>When the reordering mode is set to
    775  * <code>#UBIDI_REORDER_GROUP_NUMBERS_WITH_R</code>,
    776  * numbers located between LTR text and RTL text are associated with the RTL
    777  * text. For instance, an LTR paragraph with content "abc 123 DEF" (where
    778  * upper case letters represent RTL characters) will be transformed to
    779  * "abc FED 123" (and not "abc 123 FED"), "DEF 123 abc" will be transformed
    780  * to "123 FED abc" and "123 FED abc" will be transformed to "DEF 123 abc".
    781  * This makes the algorithm reversible and makes it useful when round trip
    782  * (from visual to logical and back to visual) must be achieved without
    783  * adding LRM characters. However, this is a variation from the standard
    784  * Unicode Bidi algorithm.<br>
    785  * The source text should not contain Bidi control characters other than LRM
    786  * or RLM.</li>
    787  *
    788  * <li>When the reordering mode is set to
    789  * <code>#UBIDI_REORDER_RUNS_ONLY</code>,
    790  * a "Logical to Logical" transformation must be performed:
    791  * <ul>
    792  * <li>If the default text level of the source text (argument <code>paraLevel</code>
    793  * in <code>ubidi_setPara</code>) is even, the source text will be handled as
    794  * LTR logical text and will be transformed to the RTL logical text which has
    795  * the same LTR visual display.</li>
    796  * <li>If the default level of the source text is odd, the source text
    797  * will be handled as RTL logical text and will be transformed to the
    798  * LTR logical text which has the same LTR visual display.</li>
    799  * </ul>
    800  * This mode may be needed when logical text which is basically Arabic or
    801  * Hebrew, with possible included numbers or phrases in English, has to be
    802  * displayed as if it had an even embedding level (this can happen if the
    803  * displaying application treats all text as if it was basically LTR).
    804  * <br>
    805  * This mode may also be needed in the reverse case, when logical text which is
    806  * basically English, with possible included phrases in Arabic or Hebrew, has to
    807  * be displayed as if it had an odd embedding level.
    808  * <br>
    809  * Both cases could be handled by adding LRE or RLE at the head of the text,
    810  * if the display subsystem supports these formatting controls. If it does not,
    811  * the problem may be handled by transforming the source text in this mode
    812  * before displaying it, so that it will be displayed properly.<br>
    813  * The source text should not contain Bidi control characters other than LRM
    814  * or RLM.</li>
    815  *
    816  * <li>When the reordering mode is set to
    817  * <code>#UBIDI_REORDER_INVERSE_NUMBERS_AS_L</code>, an "inverse Bidi" algorithm
    818  * is applied.
    819  * Runs of text with numeric characters will be treated like LTR letters and
    820  * may need to be surrounded with LRM characters when they are written in
    821  * reordered sequence (the option <code>#UBIDI_INSERT_LRM_FOR_NUMERIC</code> can
    822  * be used with function <code>ubidi_writeReordered</code> to this end. This
    823  * mode is equivalent to calling <code>ubidi_setInverse()</code> with
    824  * argument <code>isInverse</code> set to <code>TRUE</code>.</li>
    825  *
    826  * <li>When the reordering mode is set to
    827  * <code>#UBIDI_REORDER_INVERSE_LIKE_DIRECT</code>, the "direct" Logical to Visual
    828  * Bidi algorithm is used as an approximation of an "inverse Bidi" algorithm.
    829  * This mode is similar to mode <code>#UBIDI_REORDER_INVERSE_NUMBERS_AS_L</code>
    830  * but is closer to the regular Bidi algorithm.
    831  * <br>
    832  * For example, an LTR paragraph with the content "FED 123 456 CBA" (where
    833  * upper case represents RTL characters) will be transformed to
    834  * "ABC 456 123 DEF", as opposed to "DEF 123 456 ABC"
    835  * with mode <code>UBIDI_REORDER_INVERSE_NUMBERS_AS_L</code>.<br>
    836  * When used in conjunction with option
    837  * <code>#UBIDI_OPTION_INSERT_MARKS</code>, this mode generally
    838  * adds Bidi marks to the output significantly more sparingly than mode
    839  * <code>#UBIDI_REORDER_INVERSE_NUMBERS_AS_L</code> with option
    840  * <code>#UBIDI_INSERT_LRM_FOR_NUMERIC</code> in calls to
    841  * <code>ubidi_writeReordered</code>.</li>
    842  *
    843  * <li>When the reordering mode is set to
    844  * <code>#UBIDI_REORDER_INVERSE_FOR_NUMBERS_SPECIAL</code>, the Logical to Visual
    845  * Bidi algorithm used in Windows XP is used as an approximation of an "inverse Bidi" algorithm.
    846  * <br>
    847  * For example, an LTR paragraph with the content "abc FED123" (where
    848  * upper case represents RTL characters) will be transformed to "abc 123DEF."</li>
    849  * </ul>
    850  *
    851  * <p>In all the reordering modes specifying an "inverse Bidi" algorithm
    852  * (i.e. those with a name starting with <code>UBIDI_REORDER_INVERSE</code>),
    853  * output runs should be retrieved using
    854  * <code>ubidi_getVisualRun()</code>, and the output text with
    855  * <code>ubidi_writeReordered()</code>. The caller should keep in mind that in
    856  * "inverse Bidi" modes the input is actually visually ordered text and
    857  * reordered output returned by <code>ubidi_getVisualRun()</code> or
    858  * <code>ubidi_writeReordered()</code> are actually runs or character string
    859  * of logically ordered output.<br>
    860  * For all the "inverse Bidi" modes, the source text should not contain
    861  * Bidi control characters other than LRM or RLM.</p>
    862  *
    863  * <p>Note that option <code>#UBIDI_OUTPUT_REVERSE</code> of
    864  * <code>ubidi_writeReordered</code> has no useful meaning and should not be
    865  * used in conjunction with any value of the reordering mode specifying
    866  * "inverse Bidi" or with value <code>UBIDI_REORDER_RUNS_ONLY</code>.
    867  *
    868  * @param pBiDi is a <code>UBiDi</code> object.
    869  * @param reorderingMode specifies the required variant of the Bidi algorithm.
    870  *
    871  * @see UBiDiReorderingMode
    872  * @see ubidi_setInverse
    873  * @see ubidi_setPara
    874  * @see ubidi_writeReordered
    875  * @stable ICU 3.6
    876  */
    877 U_STABLE void U_EXPORT2
    878 ubidi_setReorderingMode(UBiDi *pBiDi, UBiDiReorderingMode reorderingMode);
    879 
    880 /**
    881  * What is the requested reordering mode for a given Bidi object?
    882  *
    883  * @param pBiDi is a <code>UBiDi</code> object.
    884  * @return the current reordering mode of the Bidi object
    885  * @see ubidi_setReorderingMode
    886  * @stable ICU 3.6
    887  */
    888 U_STABLE UBiDiReorderingMode U_EXPORT2
    889 ubidi_getReorderingMode(UBiDi *pBiDi);
    890 
    891 /**
    892  * <code>UBiDiReorderingOption</code> values indicate which options are
    893  * specified to affect the Bidi algorithm.
    894  *
    895  * @see ubidi_setReorderingOptions
    896  * @stable ICU 3.6
    897  */
    898 typedef enum UBiDiReorderingOption {
    899     /**
    900      * option value for <code>ubidi_setReorderingOptions</code>:
    901      * disable all the options which can be set with this function
    902      * @see ubidi_setReorderingOptions
    903      * @stable ICU 3.6
    904      */
    905     UBIDI_OPTION_DEFAULT = 0,
    906 
    907     /**
    908      * option bit for <code>ubidi_setReorderingOptions</code>:
    909      * insert Bidi marks (LRM or RLM) when needed to ensure correct result of
    910      * a reordering to a Logical order
    911      *
    912      * <p>This option must be set or reset before calling
    913      * <code>ubidi_setPara</code>.</p>
    914      *
    915      * <p>This option is significant only with reordering modes which generate
    916      * a result with Logical order, specifically:</p>
    917      * <ul>
    918      *   <li><code>#UBIDI_REORDER_RUNS_ONLY</code></li>
    919      *   <li><code>#UBIDI_REORDER_INVERSE_NUMBERS_AS_L</code></li>
    920      *   <li><code>#UBIDI_REORDER_INVERSE_LIKE_DIRECT</code></li>
    921      *   <li><code>#UBIDI_REORDER_INVERSE_FOR_NUMBERS_SPECIAL</code></li>
    922      * </ul>
    923      *
    924      * <p>If this option is set in conjunction with reordering mode
    925      * <code>#UBIDI_REORDER_INVERSE_NUMBERS_AS_L</code> or with calling
    926      * <code>ubidi_setInverse(TRUE)</code>, it implies
    927      * option <code>#UBIDI_INSERT_LRM_FOR_NUMERIC</code>
    928      * in calls to function <code>ubidi_writeReordered()</code>.</p>
    929      *
    930      * <p>For other reordering modes, a minimum number of LRM or RLM characters
    931      * will be added to the source text after reordering it so as to ensure
    932      * round trip, i.e. when applying the inverse reordering mode on the
    933      * resulting logical text with removal of Bidi marks
    934      * (option <code>#UBIDI_OPTION_REMOVE_CONTROLS</code> set before calling
    935      * <code>ubidi_setPara()</code> or option <code>#UBIDI_REMOVE_BIDI_CONTROLS</code>
    936      * in <code>ubidi_writeReordered</code>), the result will be identical to the
    937      * source text in the first transformation.
    938      *
    939      * <p>This option will be ignored if specified together with option
    940      * <code>#UBIDI_OPTION_REMOVE_CONTROLS</code>. It inhibits option
    941      * <code>UBIDI_REMOVE_BIDI_CONTROLS</code> in calls to function
    942      * <code>ubidi_writeReordered()</code> and it implies option
    943      * <code>#UBIDI_INSERT_LRM_FOR_NUMERIC</code> in calls to function
    944      * <code>ubidi_writeReordered()</code> if the reordering mode is
    945      * <code>#UBIDI_REORDER_INVERSE_NUMBERS_AS_L</code>.</p>
    946      *
    947      * @see ubidi_setReorderingMode
    948      * @see ubidi_setReorderingOptions
    949      * @stable ICU 3.6
    950      */
    951     UBIDI_OPTION_INSERT_MARKS = 1,
    952 
    953     /**
    954      * option bit for <code>ubidi_setReorderingOptions</code>:
    955      * remove Bidi control characters
    956      *
    957      * <p>This option must be set or reset before calling
    958      * <code>ubidi_setPara</code>.</p>
    959      *
    960      * <p>This option nullifies option <code>#UBIDI_OPTION_INSERT_MARKS</code>.
    961      * It inhibits option <code>#UBIDI_INSERT_LRM_FOR_NUMERIC</code> in calls
    962      * to function <code>ubidi_writeReordered()</code> and it implies option
    963      * <code>#UBIDI_REMOVE_BIDI_CONTROLS</code> in calls to that function.</p>
    964      *
    965      * @see ubidi_setReorderingMode
    966      * @see ubidi_setReorderingOptions
    967      * @stable ICU 3.6
    968      */
    969     UBIDI_OPTION_REMOVE_CONTROLS = 2,
    970 
    971     /**
    972      * option bit for <code>ubidi_setReorderingOptions</code>:
    973      * process the output as part of a stream to be continued
    974      *
    975      * <p>This option must be set or reset before calling
    976      * <code>ubidi_setPara</code>.</p>
    977      *
    978      * <p>This option specifies that the caller is interested in processing large
    979      * text object in parts.
    980      * The results of the successive calls are expected to be concatenated by the
    981      * caller. Only the call for the last part will have this option bit off.</p>
    982      *
    983      * <p>When this option bit is on, <code>ubidi_setPara()</code> may process
    984      * less than the full source text in order to truncate the text at a meaningful
    985      * boundary. The caller should call <code>ubidi_getProcessedLength()</code>
    986      * immediately after calling <code>ubidi_setPara()</code> in order to
    987      * determine how much of the source text has been processed.
    988      * Source text beyond that length should be resubmitted in following calls to
    989      * <code>ubidi_setPara</code>. The processed length may be less than
    990      * the length of the source text if a character preceding the last character of
    991      * the source text constitutes a reasonable boundary (like a block separator)
    992      * for text to be continued.<br>
    993      * If the last character of the source text constitutes a reasonable
    994      * boundary, the whole text will be processed at once.<br>
    995      * If nowhere in the source text there exists
    996      * such a reasonable boundary, the processed length will be zero.<br>
    997      * The caller should check for such an occurrence and do one of the following:
    998      * <ul><li>submit a larger amount of text with a better chance to include
    999      *         a reasonable boundary.</li>
   1000      *     <li>resubmit the same text after turning off option
   1001      *         <code>UBIDI_OPTION_STREAMING</code>.</li></ul>
   1002      * In all cases, this option should be turned off before processing the last
   1003      * part of the text.</p>
   1004      *
   1005      * <p>When the <code>UBIDI_OPTION_STREAMING</code> option is used,
   1006      * it is recommended to call <code>ubidi_orderParagraphsLTR()</code> with
   1007      * argument <code>orderParagraphsLTR</code> set to <code>TRUE</code> before
   1008      * calling <code>ubidi_setPara</code> so that later paragraphs may be
   1009      * concatenated to previous paragraphs on the right.</p>
   1010      *
   1011      * @see ubidi_setReorderingMode
   1012      * @see ubidi_setReorderingOptions
   1013      * @see ubidi_getProcessedLength
   1014      * @see ubidi_orderParagraphsLTR
   1015      * @stable ICU 3.6
   1016      */
   1017     UBIDI_OPTION_STREAMING = 4
   1018 } UBiDiReorderingOption;
   1019 
   1020 /**
   1021  * Specify which of the reordering options
   1022  * should be applied during Bidi transformations.
   1023  *
   1024  * @param pBiDi is a <code>UBiDi</code> object.
   1025  * @param reorderingOptions is a combination of zero or more of the following
   1026  * options:
   1027  * <code>#UBIDI_OPTION_DEFAULT</code>, <code>#UBIDI_OPTION_INSERT_MARKS</code>,
   1028  * <code>#UBIDI_OPTION_REMOVE_CONTROLS</code>, <code>#UBIDI_OPTION_STREAMING</code>.
   1029  *
   1030  * @see ubidi_getReorderingOptions
   1031  * @stable ICU 3.6
   1032  */
   1033 U_STABLE void U_EXPORT2
   1034 ubidi_setReorderingOptions(UBiDi *pBiDi, uint32_t reorderingOptions);
   1035 
   1036 /**
   1037  * What are the reordering options applied to a given Bidi object?
   1038  *
   1039  * @param pBiDi is a <code>UBiDi</code> object.
   1040  * @return the current reordering options of the Bidi object
   1041  * @see ubidi_setReorderingOptions
   1042  * @stable ICU 3.6
   1043  */
   1044 U_STABLE uint32_t U_EXPORT2
   1045 ubidi_getReorderingOptions(UBiDi *pBiDi);
   1046 
   1047 /**
   1048  * Perform the Unicode Bidi algorithm. It is defined in the
   1049  * <a href="http://www.unicode.org/unicode/reports/tr9/">Unicode Standard Anned #9</a>,
   1050  * version 13,
   1051  * also described in The Unicode Standard, Version 4.0 .<p>
   1052  *
   1053  * This function takes a piece of plain text containing one or more paragraphs,
   1054  * with or without externally specified embedding levels from <i>styled</i>
   1055  * text and computes the left-right-directionality of each character.<p>
   1056  *
   1057  * If the entire text is all of the same directionality, then
   1058  * the function may not perform all the steps described by the algorithm,
   1059  * i.e., some levels may not be the same as if all steps were performed.
   1060  * This is not relevant for unidirectional text.<br>
   1061  * For example, in pure LTR text with numbers the numbers would get
   1062  * a resolved level of 2 higher than the surrounding text according to
   1063  * the algorithm. This implementation may set all resolved levels to
   1064  * the same value in such a case.<p>
   1065  *
   1066  * The text can be composed of multiple paragraphs. Occurrence of a block
   1067  * separator in the text terminates a paragraph, and whatever comes next starts
   1068  * a new paragraph. The exception to this rule is when a Carriage Return (CR)
   1069  * is followed by a Line Feed (LF). Both CR and LF are block separators, but
   1070  * in that case, the pair of characters is considered as terminating the
   1071  * preceding paragraph, and a new paragraph will be started by a character
   1072  * coming after the LF.
   1073  *
   1074  * @param pBiDi A <code>UBiDi</code> object allocated with <code>ubidi_open()</code>
   1075  *        which will be set to contain the reordering information,
   1076  *        especially the resolved levels for all the characters in <code>text</code>.
   1077  *
   1078  * @param text is a pointer to the text that the Bidi algorithm will be performed on.
   1079  *        This pointer is stored in the UBiDi object and can be retrieved
   1080  *        with <code>ubidi_getText()</code>.<br>
   1081  *        <strong>Note:</strong> the text must be (at least) <code>length</code> long.
   1082  *
   1083  * @param length is the length of the text; if <code>length==-1</code> then
   1084  *        the text must be zero-terminated.
   1085  *
   1086  * @param paraLevel specifies the default level for the text;
   1087  *        it is typically 0 (LTR) or 1 (RTL).
   1088  *        If the function shall determine the paragraph level from the text,
   1089  *        then <code>paraLevel</code> can be set to
   1090  *        either <code>#UBIDI_DEFAULT_LTR</code>
   1091  *        or <code>#UBIDI_DEFAULT_RTL</code>; if the text contains multiple
   1092  *        paragraphs, the paragraph level shall be determined separately for
   1093  *        each paragraph; if a paragraph does not include any strongly typed
   1094  *        character, then the desired default is used (0 for LTR or 1 for RTL).
   1095  *        Any other value between 0 and <code>#UBIDI_MAX_EXPLICIT_LEVEL</code>
   1096  *        is also valid, with odd levels indicating RTL.
   1097  *
   1098  * @param embeddingLevels (in) may be used to preset the embedding and override levels,
   1099  *        ignoring characters like LRE and PDF in the text.
   1100  *        A level overrides the directional property of its corresponding
   1101  *        (same index) character if the level has the
   1102  *        <code>#UBIDI_LEVEL_OVERRIDE</code> bit set.<br><br>
   1103  *        Except for that bit, it must be
   1104  *        <code>paraLevel<=embeddingLevels[]<=UBIDI_MAX_EXPLICIT_LEVEL</code>,
   1105  *        with one exception: a level of zero may be specified for a paragraph
   1106  *        separator even if <code>paraLevel>0</code> when multiple paragraphs
   1107  *        are submitted in the same call to <code>ubidi_setPara()</code>.<br><br>
   1108  *        <strong>Caution: </strong>A copy of this pointer, not of the levels,
   1109  *        will be stored in the <code>UBiDi</code> object;
   1110  *        the <code>embeddingLevels</code> array must not be
   1111  *        deallocated before the <code>UBiDi</code> structure is destroyed or reused,
   1112  *        and the <code>embeddingLevels</code>
   1113  *        should not be modified to avoid unexpected results on subsequent Bidi operations.
   1114  *        However, the <code>ubidi_setPara()</code> and
   1115  *        <code>ubidi_setLine()</code> functions may modify some or all of the levels.<br><br>
   1116  *        After the <code>UBiDi</code> object is reused or destroyed, the caller
   1117  *        must take care of the deallocation of the <code>embeddingLevels</code> array.<br><br>
   1118  *        <strong>Note:</strong> the <code>embeddingLevels</code> array must be
   1119  *        at least <code>length</code> long.
   1120  *        This pointer can be <code>NULL</code> if this
   1121  *        value is not necessary.
   1122  *
   1123  * @param pErrorCode must be a valid pointer to an error code value.
   1124  * @stable ICU 2.0
   1125  */
   1126 U_STABLE void U_EXPORT2
   1127 ubidi_setPara(UBiDi *pBiDi, const UChar *text, int32_t length,
   1128               UBiDiLevel paraLevel, UBiDiLevel *embeddingLevels,
   1129               UErrorCode *pErrorCode);
   1130 
   1131 /**
   1132  * <code>ubidi_setLine()</code> sets a <code>UBiDi</code> to
   1133  * contain the reordering information, especially the resolved levels,
   1134  * for all the characters in a line of text. This line of text is
   1135  * specified by referring to a <code>UBiDi</code> object representing
   1136  * this information for a piece of text containing one or more paragraphs,
   1137  * and by specifying a range of indexes in this text.<p>
   1138  * In the new line object, the indexes will range from 0 to <code>limit-start-1</code>.<p>
   1139  *
   1140  * This is used after calling <code>ubidi_setPara()</code>
   1141  * for a piece of text, and after line-breaking on that text.
   1142  * It is not necessary if each paragraph is treated as a single line.<p>
   1143  *
   1144  * After line-breaking, rules (L1) and (L2) for the treatment of
   1145  * trailing WS and for reordering are performed on
   1146  * a <code>UBiDi</code> object that represents a line.<p>
   1147  *
   1148  * <strong>Important: </strong><code>pLineBiDi</code> shares data with
   1149  * <code>pParaBiDi</code>.
   1150  * You must destroy or reuse <code>pLineBiDi</code> before <code>pParaBiDi</code>.
   1151  * In other words, you must destroy or reuse the <code>UBiDi</code> object for a line
   1152  * before the object for its parent paragraph.<p>
   1153  *
   1154  * The text pointer that was stored in <code>pParaBiDi</code> is also copied,
   1155  * and <code>start</code> is added to it so that it points to the beginning of the
   1156  * line for this object.
   1157  *
   1158  * @param pParaBiDi is the parent paragraph object. It must have been set
   1159  * by a successful call to ubidi_setPara.
   1160  *
   1161  * @param start is the line's first index into the text.
   1162  *
   1163  * @param limit is just behind the line's last index into the text
   1164  *        (its last index +1).<br>
   1165  *        It must be <code>0<=start<limit<=</code>containing paragraph limit.
   1166  *        If the specified line crosses a paragraph boundary, the function
   1167  *        will terminate with error code U_ILLEGAL_ARGUMENT_ERROR.
   1168  *
   1169  * @param pLineBiDi is the object that will now represent a line of the text.
   1170  *
   1171  * @param pErrorCode must be a valid pointer to an error code value.
   1172  *
   1173  * @see ubidi_setPara
   1174  * @see ubidi_getProcessedLength
   1175  * @stable ICU 2.0
   1176  */
   1177 U_STABLE void U_EXPORT2
   1178 ubidi_setLine(const UBiDi *pParaBiDi,
   1179               int32_t start, int32_t limit,
   1180               UBiDi *pLineBiDi,
   1181               UErrorCode *pErrorCode);
   1182 
   1183 /**
   1184  * Get the directionality of the text.
   1185  *
   1186  * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
   1187  *
   1188  * @return a value of <code>UBIDI_LTR</code>, <code>UBIDI_RTL</code>
   1189  *         or <code>UBIDI_MIXED</code>
   1190  *         that indicates if the entire text
   1191  *         represented by this object is unidirectional,
   1192  *         and which direction, or if it is mixed-directional.
   1193  * Note -  The value <code>UBIDI_NEUTRAL</code> is never returned from this method.
   1194  *
   1195  * @see UBiDiDirection
   1196  * @stable ICU 2.0
   1197  */
   1198 U_STABLE UBiDiDirection U_EXPORT2
   1199 ubidi_getDirection(const UBiDi *pBiDi);
   1200 
   1201 /**
   1202  * Gets the base direction of the text provided according
   1203  * to the Unicode Bidirectional Algorithm. The base direction
   1204  * is derived from the first character in the string with bidirectional
   1205  * character type L, R, or AL. If the first such character has type L,
   1206  * <code>UBIDI_LTR</code> is returned. If the first such character has
   1207  * type R or AL, <code>UBIDI_RTL</code> is returned. If the string does
   1208  * not contain any character of these types, then
   1209  * <code>UBIDI_NEUTRAL</code> is returned.
   1210  *
   1211  * This is a lightweight function for use when only the base direction
   1212  * is needed and no further bidi processing of the text is needed.
   1213  *
   1214  * @param text is a pointer to the text whose base
   1215  *             direction is needed.
   1216  * Note: the text must be (at least) @c length long.
   1217  *
   1218  * @param length is the length of the text;
   1219  *               if <code>length==-1</code> then the text
   1220  *               must be zero-terminated.
   1221  *
   1222  * @return  <code>UBIDI_LTR</code>, <code>UBIDI_RTL</code>,
   1223  *          <code>UBIDI_NEUTRAL</code>
   1224  *
   1225  * @see UBiDiDirection
   1226  * @draft ICU 4.6
   1227  */
   1228 U_DRAFT UBiDiDirection U_EXPORT2
   1229 ubidi_getBaseDirection(const UChar *text,  int32_t length );
   1230 
   1231 /**
   1232  * Get the pointer to the text.
   1233  *
   1234  * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
   1235  *
   1236  * @return The pointer to the text that the UBiDi object was created for.
   1237  *
   1238  * @see ubidi_setPara
   1239  * @see ubidi_setLine
   1240  * @stable ICU 2.0
   1241  */
   1242 U_STABLE const UChar * U_EXPORT2
   1243 ubidi_getText(const UBiDi *pBiDi);
   1244 
   1245 /**
   1246  * Get the length of the text.
   1247  *
   1248  * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
   1249  *
   1250  * @return The length of the text that the UBiDi object was created for.
   1251  * @stable ICU 2.0
   1252  */
   1253 U_STABLE int32_t U_EXPORT2
   1254 ubidi_getLength(const UBiDi *pBiDi);
   1255 
   1256 /**
   1257  * Get the paragraph level of the text.
   1258  *
   1259  * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
   1260  *
   1261  * @return The paragraph level. If there are multiple paragraphs, their
   1262  *         level may vary if the required paraLevel is UBIDI_DEFAULT_LTR or
   1263  *         UBIDI_DEFAULT_RTL.  In that case, the level of the first paragraph
   1264  *         is returned.
   1265  *
   1266  * @see UBiDiLevel
   1267  * @see ubidi_getParagraph
   1268  * @see ubidi_getParagraphByIndex
   1269  * @stable ICU 2.0
   1270  */
   1271 U_STABLE UBiDiLevel U_EXPORT2
   1272 ubidi_getParaLevel(const UBiDi *pBiDi);
   1273 
   1274 /**
   1275  * Get the number of paragraphs.
   1276  *
   1277  * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
   1278  *
   1279  * @return The number of paragraphs.
   1280  * @stable ICU 3.4
   1281  */
   1282 U_STABLE int32_t U_EXPORT2
   1283 ubidi_countParagraphs(UBiDi *pBiDi);
   1284 
   1285 /**
   1286  * Get a paragraph, given a position within the text.
   1287  * This function returns information about a paragraph.<br>
   1288  * Note: if the paragraph index is known, it is more efficient to
   1289  * retrieve the paragraph information using ubidi_getParagraphByIndex().<p>
   1290  *
   1291  * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
   1292  *
   1293  * @param charIndex is the index of a character within the text, in the
   1294  *        range <code>[0..ubidi_getProcessedLength(pBiDi)-1]</code>.
   1295  *
   1296  * @param pParaStart will receive the index of the first character of the
   1297  *        paragraph in the text.
   1298  *        This pointer can be <code>NULL</code> if this
   1299  *        value is not necessary.
   1300  *
   1301  * @param pParaLimit will receive the limit of the paragraph.
   1302  *        The l-value that you point to here may be the
   1303  *        same expression (variable) as the one for
   1304  *        <code>charIndex</code>.
   1305  *        This pointer can be <code>NULL</code> if this
   1306  *        value is not necessary.
   1307  *
   1308  * @param pParaLevel will receive the level of the paragraph.
   1309  *        This pointer can be <code>NULL</code> if this
   1310  *        value is not necessary.
   1311  *
   1312  * @param pErrorCode must be a valid pointer to an error code value.
   1313  *
   1314  * @return The index of the paragraph containing the specified position.
   1315  *
   1316  * @see ubidi_getProcessedLength
   1317  * @stable ICU 3.4
   1318  */
   1319 U_STABLE int32_t U_EXPORT2
   1320 ubidi_getParagraph(const UBiDi *pBiDi, int32_t charIndex, int32_t *pParaStart,
   1321                    int32_t *pParaLimit, UBiDiLevel *pParaLevel,
   1322                    UErrorCode *pErrorCode);
   1323 
   1324 /**
   1325  * Get a paragraph, given the index of this paragraph.
   1326  *
   1327  * This function returns information about a paragraph.<p>
   1328  *
   1329  * @param pBiDi is the paragraph <code>UBiDi</code> object.
   1330  *
   1331  * @param paraIndex is the number of the paragraph, in the
   1332  *        range <code>[0..ubidi_countParagraphs(pBiDi)-1]</code>.
   1333  *
   1334  * @param pParaStart will receive the index of the first character of the
   1335  *        paragraph in the text.
   1336  *        This pointer can be <code>NULL</code> if this
   1337  *        value is not necessary.
   1338  *
   1339  * @param pParaLimit will receive the limit of the paragraph.
   1340  *        This pointer can be <code>NULL</code> if this
   1341  *        value is not necessary.
   1342  *
   1343  * @param pParaLevel will receive the level of the paragraph.
   1344  *        This pointer can be <code>NULL</code> if this
   1345  *        value is not necessary.
   1346  *
   1347  * @param pErrorCode must be a valid pointer to an error code value.
   1348  *
   1349  * @stable ICU 3.4
   1350  */
   1351 U_STABLE void U_EXPORT2
   1352 ubidi_getParagraphByIndex(const UBiDi *pBiDi, int32_t paraIndex,
   1353                           int32_t *pParaStart, int32_t *pParaLimit,
   1354                           UBiDiLevel *pParaLevel, UErrorCode *pErrorCode);
   1355 
   1356 /**
   1357  * Get the level for one character.
   1358  *
   1359  * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
   1360  *
   1361  * @param charIndex the index of a character. It must be in the range
   1362  *         [0..ubidi_getProcessedLength(pBiDi)].
   1363  *
   1364  * @return The level for the character at charIndex (0 if charIndex is not
   1365  *         in the valid range).
   1366  *
   1367  * @see UBiDiLevel
   1368  * @see ubidi_getProcessedLength
   1369  * @stable ICU 2.0
   1370  */
   1371 U_STABLE UBiDiLevel U_EXPORT2
   1372 ubidi_getLevelAt(const UBiDi *pBiDi, int32_t charIndex);
   1373 
   1374 /**
   1375  * Get an array of levels for each character.<p>
   1376  *
   1377  * Note that this function may allocate memory under some
   1378  * circumstances, unlike <code>ubidi_getLevelAt()</code>.
   1379  *
   1380  * @param pBiDi is the paragraph or line <code>UBiDi</code> object, whose
   1381  *        text length must be strictly positive.
   1382  *
   1383  * @param pErrorCode must be a valid pointer to an error code value.
   1384  *
   1385  * @return The levels array for the text,
   1386  *         or <code>NULL</code> if an error occurs.
   1387  *
   1388  * @see UBiDiLevel
   1389  * @see ubidi_getProcessedLength
   1390  * @stable ICU 2.0
   1391  */
   1392 U_STABLE const UBiDiLevel * U_EXPORT2
   1393 ubidi_getLevels(UBiDi *pBiDi, UErrorCode *pErrorCode);
   1394 
   1395 /**
   1396  * Get a logical run.
   1397  * This function returns information about a run and is used
   1398  * to retrieve runs in logical order.<p>
   1399  * This is especially useful for line-breaking on a paragraph.
   1400  *
   1401  * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
   1402  *
   1403  * @param logicalPosition is a logical position within the source text.
   1404  *
   1405  * @param pLogicalLimit will receive the limit of the corresponding run.
   1406  *        The l-value that you point to here may be the
   1407  *        same expression (variable) as the one for
   1408  *        <code>logicalPosition</code>.
   1409  *        This pointer can be <code>NULL</code> if this
   1410  *        value is not necessary.
   1411  *
   1412  * @param pLevel will receive the level of the corresponding run.
   1413  *        This pointer can be <code>NULL</code> if this
   1414  *        value is not necessary.
   1415  *
   1416  * @see ubidi_getProcessedLength
   1417  * @stable ICU 2.0
   1418  */
   1419 U_STABLE void U_EXPORT2
   1420 ubidi_getLogicalRun(const UBiDi *pBiDi, int32_t logicalPosition,
   1421                     int32_t *pLogicalLimit, UBiDiLevel *pLevel);
   1422 
   1423 /**
   1424  * Get the number of runs.
   1425  * This function may invoke the actual reordering on the
   1426  * <code>UBiDi</code> object, after <code>ubidi_setPara()</code>
   1427  * may have resolved only the levels of the text. Therefore,
   1428  * <code>ubidi_countRuns()</code> may have to allocate memory,
   1429  * and may fail doing so.
   1430  *
   1431  * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
   1432  *
   1433  * @param pErrorCode must be a valid pointer to an error code value.
   1434  *
   1435  * @return The number of runs.
   1436  * @stable ICU 2.0
   1437  */
   1438 U_STABLE int32_t U_EXPORT2
   1439 ubidi_countRuns(UBiDi *pBiDi, UErrorCode *pErrorCode);
   1440 
   1441 /**
   1442  * Get one run's logical start, length, and directionality,
   1443  * which can be 0 for LTR or 1 for RTL.
   1444  * In an RTL run, the character at the logical start is
   1445  * visually on the right of the displayed run.
   1446  * The length is the number of characters in the run.<p>
   1447  * <code>ubidi_countRuns()</code> should be called
   1448  * before the runs are retrieved.
   1449  *
   1450  * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
   1451  *
   1452  * @param runIndex is the number of the run in visual order, in the
   1453  *        range <code>[0..ubidi_countRuns(pBiDi)-1]</code>.
   1454  *
   1455  * @param pLogicalStart is the first logical character index in the text.
   1456  *        The pointer may be <code>NULL</code> if this index is not needed.
   1457  *
   1458  * @param pLength is the number of characters (at least one) in the run.
   1459  *        The pointer may be <code>NULL</code> if this is not needed.
   1460  *
   1461  * @return the directionality of the run,
   1462  *         <code>UBIDI_LTR==0</code> or <code>UBIDI_RTL==1</code>,
   1463  *         never <code>UBIDI_MIXED</code>,
   1464  *         never <code>UBIDI_NEUTRAL</code>.
   1465  *
   1466  * @see ubidi_countRuns
   1467  *
   1468  * Example:
   1469  * <pre>
   1470  * \code
   1471  * int32_t i, count=ubidi_countRuns(pBiDi),
   1472  *         logicalStart, visualIndex=0, length;
   1473  * for(i=0; i<count; ++i) {
   1474  *    if(UBIDI_LTR==ubidi_getVisualRun(pBiDi, i, &logicalStart, &length)) {
   1475  *         do { // LTR
   1476  *             show_char(text[logicalStart++], visualIndex++);
   1477  *         } while(--length>0);
   1478  *     } else {
   1479  *         logicalStart+=length;  // logicalLimit
   1480  *         do { // RTL
   1481  *             show_char(text[--logicalStart], visualIndex++);
   1482  *         } while(--length>0);
   1483  *     }
   1484  * }
   1485  *\endcode
   1486  * </pre>
   1487  *
   1488  * Note that in right-to-left runs, code like this places
   1489  * second surrogates before first ones (which is generally a bad idea)
   1490  * and combining characters before base characters.
   1491  * <p>
   1492  * Use of <code>ubidi_writeReordered()</code>, optionally with the
   1493  * <code>#UBIDI_KEEP_BASE_COMBINING</code> option, can be considered in order
   1494  * to avoid these issues.
   1495  * @stable ICU 2.0
   1496  */
   1497 U_STABLE UBiDiDirection U_EXPORT2
   1498 ubidi_getVisualRun(UBiDi *pBiDi, int32_t runIndex,
   1499                    int32_t *pLogicalStart, int32_t *pLength);
   1500 
   1501 /**
   1502  * Get the visual position from a logical text position.
   1503  * If such a mapping is used many times on the same
   1504  * <code>UBiDi</code> object, then calling
   1505  * <code>ubidi_getLogicalMap()</code> is more efficient.<p>
   1506  *
   1507  * The value returned may be <code>#UBIDI_MAP_NOWHERE</code> if there is no
   1508  * visual position because the corresponding text character is a Bidi control
   1509  * removed from output by the option <code>#UBIDI_OPTION_REMOVE_CONTROLS</code>.
   1510  * <p>
   1511  * When the visual output is altered by using options of
   1512  * <code>ubidi_writeReordered()</code> such as <code>UBIDI_INSERT_LRM_FOR_NUMERIC</code>,
   1513  * <code>UBIDI_KEEP_BASE_COMBINING</code>, <code>UBIDI_OUTPUT_REVERSE</code>,
   1514  * <code>UBIDI_REMOVE_BIDI_CONTROLS</code>, the visual position returned may not
   1515  * be correct. It is advised to use, when possible, reordering options
   1516  * such as <code>UBIDI_OPTION_INSERT_MARKS</code> and <code>UBIDI_OPTION_REMOVE_CONTROLS</code>.
   1517  * <p>
   1518  * Note that in right-to-left runs, this mapping places
   1519  * second surrogates before first ones (which is generally a bad idea)
   1520  * and combining characters before base characters.
   1521  * Use of <code>ubidi_writeReordered()</code>, optionally with the
   1522  * <code>#UBIDI_KEEP_BASE_COMBINING</code> option can be considered instead
   1523  * of using the mapping, in order to avoid these issues.
   1524  *
   1525  * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
   1526  *
   1527  * @param logicalIndex is the index of a character in the text.
   1528  *
   1529  * @param pErrorCode must be a valid pointer to an error code value.
   1530  *
   1531  * @return The visual position of this character.
   1532  *
   1533  * @see ubidi_getLogicalMap
   1534  * @see ubidi_getLogicalIndex
   1535  * @see ubidi_getProcessedLength
   1536  * @stable ICU 2.0
   1537  */
   1538 U_STABLE int32_t U_EXPORT2
   1539 ubidi_getVisualIndex(UBiDi *pBiDi, int32_t logicalIndex, UErrorCode *pErrorCode);
   1540 
   1541 /**
   1542  * Get the logical text position from a visual position.
   1543  * If such a mapping is used many times on the same
   1544  * <code>UBiDi</code> object, then calling
   1545  * <code>ubidi_getVisualMap()</code> is more efficient.<p>
   1546  *
   1547  * The value returned may be <code>#UBIDI_MAP_NOWHERE</code> if there is no
   1548  * logical position because the corresponding text character is a Bidi mark
   1549  * inserted in the output by option <code>#UBIDI_OPTION_INSERT_MARKS</code>.
   1550  * <p>
   1551  * This is the inverse function to <code>ubidi_getVisualIndex()</code>.
   1552  * <p>
   1553  * When the visual output is altered by using options of
   1554  * <code>ubidi_writeReordered()</code> such as <code>UBIDI_INSERT_LRM_FOR_NUMERIC</code>,
   1555  * <code>UBIDI_KEEP_BASE_COMBINING</code>, <code>UBIDI_OUTPUT_REVERSE</code>,
   1556  * <code>UBIDI_REMOVE_BIDI_CONTROLS</code>, the logical position returned may not
   1557  * be correct. It is advised to use, when possible, reordering options
   1558  * such as <code>UBIDI_OPTION_INSERT_MARKS</code> and <code>UBIDI_OPTION_REMOVE_CONTROLS</code>.
   1559  *
   1560  * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
   1561  *
   1562  * @param visualIndex is the visual position of a character.
   1563  *
   1564  * @param pErrorCode must be a valid pointer to an error code value.
   1565  *
   1566  * @return The index of this character in the text.
   1567  *
   1568  * @see ubidi_getVisualMap
   1569  * @see ubidi_getVisualIndex
   1570  * @see ubidi_getResultLength
   1571  * @stable ICU 2.0
   1572  */
   1573 U_STABLE int32_t U_EXPORT2
   1574 ubidi_getLogicalIndex(UBiDi *pBiDi, int32_t visualIndex, UErrorCode *pErrorCode);
   1575 
   1576 /**
   1577  * Get a logical-to-visual index map (array) for the characters in the UBiDi
   1578  * (paragraph or line) object.
   1579  * <p>
   1580  * Some values in the map may be <code>#UBIDI_MAP_NOWHERE</code> if the
   1581  * corresponding text characters are Bidi controls removed from the visual
   1582  * output by the option <code>#UBIDI_OPTION_REMOVE_CONTROLS</code>.
   1583  * <p>
   1584  * When the visual output is altered by using options of
   1585  * <code>ubidi_writeReordered()</code> such as <code>UBIDI_INSERT_LRM_FOR_NUMERIC</code>,
   1586  * <code>UBIDI_KEEP_BASE_COMBINING</code>, <code>UBIDI_OUTPUT_REVERSE</code>,
   1587  * <code>UBIDI_REMOVE_BIDI_CONTROLS</code>, the visual positions returned may not
   1588  * be correct. It is advised to use, when possible, reordering options
   1589  * such as <code>UBIDI_OPTION_INSERT_MARKS</code> and <code>UBIDI_OPTION_REMOVE_CONTROLS</code>.
   1590  * <p>
   1591  * Note that in right-to-left runs, this mapping places
   1592  * second surrogates before first ones (which is generally a bad idea)
   1593  * and combining characters before base characters.
   1594  * Use of <code>ubidi_writeReordered()</code>, optionally with the
   1595  * <code>#UBIDI_KEEP_BASE_COMBINING</code> option can be considered instead
   1596  * of using the mapping, in order to avoid these issues.
   1597  *
   1598  * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
   1599  *
   1600  * @param indexMap is a pointer to an array of <code>ubidi_getProcessedLength()</code>
   1601  *        indexes which will reflect the reordering of the characters.
   1602  *        If option <code>#UBIDI_OPTION_INSERT_MARKS</code> is set, the number
   1603  *        of elements allocated in <code>indexMap</code> must be no less than
   1604  *        <code>ubidi_getResultLength()</code>.
   1605  *        The array does not need to be initialized.<br><br>
   1606  *        The index map will result in <code>indexMap[logicalIndex]==visualIndex</code>.
   1607  *
   1608  * @param pErrorCode must be a valid pointer to an error code value.
   1609  *
   1610  * @see ubidi_getVisualMap
   1611  * @see ubidi_getVisualIndex
   1612  * @see ubidi_getProcessedLength
   1613  * @see ubidi_getResultLength
   1614  * @stable ICU 2.0
   1615  */
   1616 U_STABLE void U_EXPORT2
   1617 ubidi_getLogicalMap(UBiDi *pBiDi, int32_t *indexMap, UErrorCode *pErrorCode);
   1618 
   1619 /**
   1620  * Get a visual-to-logical index map (array) for the characters in the UBiDi
   1621  * (paragraph or line) object.
   1622  * <p>
   1623  * Some values in the map may be <code>#UBIDI_MAP_NOWHERE</code> if the
   1624  * corresponding text characters are Bidi marks inserted in the visual output
   1625  * by the option <code>#UBIDI_OPTION_INSERT_MARKS</code>.
   1626  * <p>
   1627  * When the visual output is altered by using options of
   1628  * <code>ubidi_writeReordered()</code> such as <code>UBIDI_INSERT_LRM_FOR_NUMERIC</code>,
   1629  * <code>UBIDI_KEEP_BASE_COMBINING</code>, <code>UBIDI_OUTPUT_REVERSE</code>,
   1630  * <code>UBIDI_REMOVE_BIDI_CONTROLS</code>, the logical positions returned may not
   1631  * be correct. It is advised to use, when possible, reordering options
   1632  * such as <code>UBIDI_OPTION_INSERT_MARKS</code> and <code>UBIDI_OPTION_REMOVE_CONTROLS</code>.
   1633  *
   1634  * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
   1635  *
   1636  * @param indexMap is a pointer to an array of <code>ubidi_getResultLength()</code>
   1637  *        indexes which will reflect the reordering of the characters.
   1638  *        If option <code>#UBIDI_OPTION_REMOVE_CONTROLS</code> is set, the number
   1639  *        of elements allocated in <code>indexMap</code> must be no less than
   1640  *        <code>ubidi_getProcessedLength()</code>.
   1641  *        The array does not need to be initialized.<br><br>
   1642  *        The index map will result in <code>indexMap[visualIndex]==logicalIndex</code>.
   1643  *
   1644  * @param pErrorCode must be a valid pointer to an error code value.
   1645  *
   1646  * @see ubidi_getLogicalMap
   1647  * @see ubidi_getLogicalIndex
   1648  * @see ubidi_getProcessedLength
   1649  * @see ubidi_getResultLength
   1650  * @stable ICU 2.0
   1651  */
   1652 U_STABLE void U_EXPORT2
   1653 ubidi_getVisualMap(UBiDi *pBiDi, int32_t *indexMap, UErrorCode *pErrorCode);
   1654 
   1655 /**
   1656  * This is a convenience function that does not use a UBiDi object.
   1657  * It is intended to be used for when an application has determined the levels
   1658  * of objects (character sequences) and just needs to have them reordered (L2).
   1659  * This is equivalent to using <code>ubidi_getLogicalMap()</code> on a
   1660  * <code>UBiDi</code> object.
   1661  *
   1662  * @param levels is an array with <code>length</code> levels that have been determined by
   1663  *        the application.
   1664  *
   1665  * @param length is the number of levels in the array, or, semantically,
   1666  *        the number of objects to be reordered.
   1667  *        It must be <code>length>0</code>.
   1668  *
   1669  * @param indexMap is a pointer to an array of <code>length</code>
   1670  *        indexes which will reflect the reordering of the characters.
   1671  *        The array does not need to be initialized.<p>
   1672  *        The index map will result in <code>indexMap[logicalIndex]==visualIndex</code>.
   1673  * @stable ICU 2.0
   1674  */
   1675 U_STABLE void U_EXPORT2
   1676 ubidi_reorderLogical(const UBiDiLevel *levels, int32_t length, int32_t *indexMap);
   1677 
   1678 /**
   1679  * This is a convenience function that does not use a UBiDi object.
   1680  * It is intended to be used for when an application has determined the levels
   1681  * of objects (character sequences) and just needs to have them reordered (L2).
   1682  * This is equivalent to using <code>ubidi_getVisualMap()</code> on a
   1683  * <code>UBiDi</code> object.
   1684  *
   1685  * @param levels is an array with <code>length</code> levels that have been determined by
   1686  *        the application.
   1687  *
   1688  * @param length is the number of levels in the array, or, semantically,
   1689  *        the number of objects to be reordered.
   1690  *        It must be <code>length>0</code>.
   1691  *
   1692  * @param indexMap is a pointer to an array of <code>length</code>
   1693  *        indexes which will reflect the reordering of the characters.
   1694  *        The array does not need to be initialized.<p>
   1695  *        The index map will result in <code>indexMap[visualIndex]==logicalIndex</code>.
   1696  * @stable ICU 2.0
   1697  */
   1698 U_STABLE void U_EXPORT2
   1699 ubidi_reorderVisual(const UBiDiLevel *levels, int32_t length, int32_t *indexMap);
   1700 
   1701 /**
   1702  * Invert an index map.
   1703  * The index mapping of the first map is inverted and written to
   1704  * the second one.
   1705  *
   1706  * @param srcMap is an array with <code>length</code> elements
   1707  *        which defines the original mapping from a source array containing
   1708  *        <code>length</code> elements to a destination array.
   1709  *        Some elements of the source array may have no mapping in the
   1710  *        destination array. In that case, their value will be
   1711  *        the special value <code>UBIDI_MAP_NOWHERE</code>.
   1712  *        All elements must be >=0 or equal to <code>UBIDI_MAP_NOWHERE</code>.
   1713  *        Some elements may have a value >= <code>length</code>, if the
   1714  *        destination array has more elements than the source array.
   1715  *        There must be no duplicate indexes (two or more elements with the
   1716  *        same value except <code>UBIDI_MAP_NOWHERE</code>).
   1717  *
   1718  * @param destMap is an array with a number of elements equal to 1 + the highest
   1719  *        value in <code>srcMap</code>.
   1720  *        <code>destMap</code> will be filled with the inverse mapping.
   1721  *        If element with index i in <code>srcMap</code> has a value k different
   1722  *        from <code>UBIDI_MAP_NOWHERE</code>, this means that element i of
   1723  *        the source array maps to element k in the destination array.
   1724  *        The inverse map will have value i in its k-th element.
   1725  *        For all elements of the destination array which do not map to
   1726  *        an element in the source array, the corresponding element in the
   1727  *        inverse map will have a value equal to <code>UBIDI_MAP_NOWHERE</code>.
   1728  *
   1729  * @param length is the length of each array.
   1730  * @see UBIDI_MAP_NOWHERE
   1731  * @stable ICU 2.0
   1732  */
   1733 U_STABLE void U_EXPORT2
   1734 ubidi_invertMap(const int32_t *srcMap, int32_t *destMap, int32_t length);
   1735 
   1736 /** option flags for ubidi_writeReordered() */
   1737 
   1738 /**
   1739  * option bit for ubidi_writeReordered():
   1740  * keep combining characters after their base characters in RTL runs
   1741  *
   1742  * @see ubidi_writeReordered
   1743  * @stable ICU 2.0
   1744  */
   1745 #define UBIDI_KEEP_BASE_COMBINING       1
   1746 
   1747 /**
   1748  * option bit for ubidi_writeReordered():
   1749  * replace characters with the "mirrored" property in RTL runs
   1750  * by their mirror-image mappings
   1751  *
   1752  * @see ubidi_writeReordered
   1753  * @stable ICU 2.0
   1754  */
   1755 #define UBIDI_DO_MIRRORING              2
   1756 
   1757 /**
   1758  * option bit for ubidi_writeReordered():
   1759  * surround the run with LRMs if necessary;
   1760  * this is part of the approximate "inverse Bidi" algorithm
   1761  *
   1762  * <p>This option does not imply corresponding adjustment of the index
   1763  * mappings.</p>
   1764  *
   1765  * @see ubidi_setInverse
   1766  * @see ubidi_writeReordered
   1767  * @stable ICU 2.0
   1768  */
   1769 #define UBIDI_INSERT_LRM_FOR_NUMERIC    4
   1770 
   1771 /**
   1772  * option bit for ubidi_writeReordered():
   1773  * remove Bidi control characters
   1774  * (this does not affect #UBIDI_INSERT_LRM_FOR_NUMERIC)
   1775  *
   1776  * <p>This option does not imply corresponding adjustment of the index
   1777  * mappings.</p>
   1778  *
   1779  * @see ubidi_writeReordered
   1780  * @stable ICU 2.0
   1781  */
   1782 #define UBIDI_REMOVE_BIDI_CONTROLS      8
   1783 
   1784 /**
   1785  * option bit for ubidi_writeReordered():
   1786  * write the output in reverse order
   1787  *
   1788  * <p>This has the same effect as calling <code>ubidi_writeReordered()</code>
   1789  * first without this option, and then calling
   1790  * <code>ubidi_writeReverse()</code> without mirroring.
   1791  * Doing this in the same step is faster and avoids a temporary buffer.
   1792  * An example for using this option is output to a character terminal that
   1793  * is designed for RTL scripts and stores text in reverse order.</p>
   1794  *
   1795  * @see ubidi_writeReordered
   1796  * @stable ICU 2.0
   1797  */
   1798 #define UBIDI_OUTPUT_REVERSE            16
   1799 
   1800 /**
   1801  * Get the length of the source text processed by the last call to
   1802  * <code>ubidi_setPara()</code>. This length may be different from the length
   1803  * of the source text if option <code>#UBIDI_OPTION_STREAMING</code>
   1804  * has been set.
   1805  * <br>
   1806  * Note that whenever the length of the text affects the execution or the
   1807  * result of a function, it is the processed length which must be considered,
   1808  * except for <code>ubidi_setPara</code> (which receives unprocessed source
   1809  * text) and <code>ubidi_getLength</code> (which returns the original length
   1810  * of the source text).<br>
   1811  * In particular, the processed length is the one to consider in the following
   1812  * cases:
   1813  * <ul>
   1814  * <li>maximum value of the <code>limit</code> argument of
   1815  * <code>ubidi_setLine</code></li>
   1816  * <li>maximum value of the <code>charIndex</code> argument of
   1817  * <code>ubidi_getParagraph</code></li>
   1818  * <li>maximum value of the <code>charIndex</code> argument of
   1819  * <code>ubidi_getLevelAt</code></li>
   1820  * <li>number of elements in the array returned by <code>ubidi_getLevels</code></li>
   1821  * <li>maximum value of the <code>logicalStart</code> argument of
   1822  * <code>ubidi_getLogicalRun</code></li>
   1823  * <li>maximum value of the <code>logicalIndex</code> argument of
   1824  * <code>ubidi_getVisualIndex</code></li>
   1825  * <li>number of elements filled in the <code>*indexMap</code> argument of
   1826  * <code>ubidi_getLogicalMap</code></li>
   1827  * <li>length of text processed by <code>ubidi_writeReordered</code></li>
   1828  * </ul>
   1829  *
   1830  * @param pBiDi is the paragraph <code>UBiDi</code> object.
   1831  *
   1832  * @return The length of the part of the source text processed by
   1833  *         the last call to <code>ubidi_setPara</code>.
   1834  * @see ubidi_setPara
   1835  * @see UBIDI_OPTION_STREAMING
   1836  * @stable ICU 3.6
   1837  */
   1838 U_STABLE int32_t U_EXPORT2
   1839 ubidi_getProcessedLength(const UBiDi *pBiDi);
   1840 
   1841 /**
   1842  * Get the length of the reordered text resulting from the last call to
   1843  * <code>ubidi_setPara()</code>. This length may be different from the length
   1844  * of the source text if option <code>#UBIDI_OPTION_INSERT_MARKS</code>
   1845  * or option <code>#UBIDI_OPTION_REMOVE_CONTROLS</code> has been set.
   1846  * <br>
   1847  * This resulting length is the one to consider in the following cases:
   1848  * <ul>
   1849  * <li>maximum value of the <code>visualIndex</code> argument of
   1850  * <code>ubidi_getLogicalIndex</code></li>
   1851  * <li>number of elements of the <code>*indexMap</code> argument of
   1852  * <code>ubidi_getVisualMap</code></li>
   1853  * </ul>
   1854  * Note that this length stays identical to the source text length if
   1855  * Bidi marks are inserted or removed using option bits of
   1856  * <code>ubidi_writeReordered</code>, or if option
   1857  * <code>#UBIDI_REORDER_INVERSE_NUMBERS_AS_L</code> has been set.
   1858  *
   1859  * @param pBiDi is the paragraph <code>UBiDi</code> object.
   1860  *
   1861  * @return The length of the reordered text resulting from
   1862  *         the last call to <code>ubidi_setPara</code>.
   1863  * @see ubidi_setPara
   1864  * @see UBIDI_OPTION_INSERT_MARKS
   1865  * @see UBIDI_OPTION_REMOVE_CONTROLS
   1866  * @stable ICU 3.6
   1867  */
   1868 U_STABLE int32_t U_EXPORT2
   1869 ubidi_getResultLength(const UBiDi *pBiDi);
   1870 
   1871 U_CDECL_BEGIN
   1872 /**
   1873  * value returned by <code>UBiDiClassCallback</code> callbacks when
   1874  * there is no need to override the standard Bidi class for a given code point.
   1875  * @see UBiDiClassCallback
   1876  * @stable ICU 3.6
   1877  */
   1878 #define U_BIDI_CLASS_DEFAULT  U_CHAR_DIRECTION_COUNT
   1879 
   1880 /**
   1881  * Callback type declaration for overriding default Bidi class values with
   1882  * custom ones.
   1883  * <p>Usually, the function pointer will be propagated to a <code>UBiDi</code>
   1884  * object by calling the <code>ubidi_setClassCallback()</code> function;
   1885  * then the callback will be invoked by the UBA implementation any time the
   1886  * class of a character is to be determined.</p>
   1887  *
   1888  * @param context is a pointer to the callback private data.
   1889  *
   1890  * @param c       is the code point to get a Bidi class for.
   1891  *
   1892  * @return The directional property / Bidi class for the given code point
   1893  *         <code>c</code> if the default class has been overridden, or
   1894  *         <code>#U_BIDI_CLASS_DEFAULT</code> if the standard Bidi class value
   1895  *         for <code>c</code> is to be used.
   1896  * @see ubidi_setClassCallback
   1897  * @see ubidi_getClassCallback
   1898  * @stable ICU 3.6
   1899  */
   1900 typedef UCharDirection U_CALLCONV
   1901 UBiDiClassCallback(const void *context, UChar32 c);
   1902 
   1903 U_CDECL_END
   1904 
   1905 /**
   1906  * Retrieve the Bidi class for a given code point.
   1907  * <p>If a <code>#UBiDiClassCallback</code> callback is defined and returns a
   1908  * value other than <code>#U_BIDI_CLASS_DEFAULT</code>, that value is used;
   1909  * otherwise the default class determination mechanism is invoked.</p>
   1910  *
   1911  * @param pBiDi is the paragraph <code>UBiDi</code> object.
   1912  *
   1913  * @param c     is the code point whose Bidi class must be retrieved.
   1914  *
   1915  * @return The Bidi class for character <code>c</code> based
   1916  *         on the given <code>pBiDi</code> instance.
   1917  * @see UBiDiClassCallback
   1918  * @stable ICU 3.6
   1919  */
   1920 U_STABLE UCharDirection U_EXPORT2
   1921 ubidi_getCustomizedClass(UBiDi *pBiDi, UChar32 c);
   1922 
   1923 /**
   1924  * Set the callback function and callback data used by the UBA
   1925  * implementation for Bidi class determination.
   1926  * <p>This may be useful for assigning Bidi classes to PUA characters, or
   1927  * for special application needs. For instance, an application may want to
   1928  * handle all spaces like L or R characters (according to the base direction)
   1929  * when creating the visual ordering of logical lines which are part of a report
   1930  * organized in columns: there should not be interaction between adjacent
   1931  * cells.<p>
   1932  *
   1933  * @param pBiDi is the paragraph <code>UBiDi</code> object.
   1934  *
   1935  * @param newFn is the new callback function pointer.
   1936  *
   1937  * @param newContext is the new callback context pointer. This can be NULL.
   1938  *
   1939  * @param oldFn fillin: Returns the old callback function pointer. This can be
   1940  *                      NULL.
   1941  *
   1942  * @param oldContext fillin: Returns the old callback's context. This can be
   1943  *                           NULL.
   1944  *
   1945  * @param pErrorCode must be a valid pointer to an error code value.
   1946  *
   1947  * @see ubidi_getClassCallback
   1948  * @stable ICU 3.6
   1949  */
   1950 U_STABLE void U_EXPORT2
   1951 ubidi_setClassCallback(UBiDi *pBiDi, UBiDiClassCallback *newFn,
   1952                        const void *newContext, UBiDiClassCallback **oldFn,
   1953                        const void **oldContext, UErrorCode *pErrorCode);
   1954 
   1955 /**
   1956  * Get the current callback function used for Bidi class determination.
   1957  *
   1958  * @param pBiDi is the paragraph <code>UBiDi</code> object.
   1959  *
   1960  * @param fn fillin: Returns the callback function pointer.
   1961  *
   1962  * @param context fillin: Returns the callback's private context.
   1963  *
   1964  * @see ubidi_setClassCallback
   1965  * @stable ICU 3.6
   1966  */
   1967 U_STABLE void U_EXPORT2
   1968 ubidi_getClassCallback(UBiDi *pBiDi, UBiDiClassCallback **fn, const void **context);
   1969 
   1970 /**
   1971  * Take a <code>UBiDi</code> object containing the reordering
   1972  * information for a piece of text (one or more paragraphs) set by
   1973  * <code>ubidi_setPara()</code> or for a line of text set by
   1974  * <code>ubidi_setLine()</code> and write a reordered string to the
   1975  * destination buffer.
   1976  *
   1977  * This function preserves the integrity of characters with multiple
   1978  * code units and (optionally) combining characters.
   1979  * Characters in RTL runs can be replaced by mirror-image characters
   1980  * in the destination buffer. Note that "real" mirroring has
   1981  * to be done in a rendering engine by glyph selection
   1982  * and that for many "mirrored" characters there are no
   1983  * Unicode characters as mirror-image equivalents.
   1984  * There are also options to insert or remove Bidi control
   1985  * characters; see the description of the <code>destSize</code>
   1986  * and <code>options</code> parameters and of the option bit flags.
   1987  *
   1988  * @param pBiDi A pointer to a <code>UBiDi</code> object that
   1989  *              is set by <code>ubidi_setPara()</code> or
   1990  *              <code>ubidi_setLine()</code> and contains the reordering
   1991  *              information for the text that it was defined for,
   1992  *              as well as a pointer to that text.<br><br>
   1993  *              The text was aliased (only the pointer was stored
   1994  *              without copying the contents) and must not have been modified
   1995  *              since the <code>ubidi_setPara()</code> call.
   1996  *
   1997  * @param dest A pointer to where the reordered text is to be copied.
   1998  *             The source text and <code>dest[destSize]</code>
   1999  *             must not overlap.
   2000  *
   2001  * @param destSize The size of the <code>dest</code> buffer,
   2002  *                 in number of UChars.
   2003  *                 If the <code>UBIDI_INSERT_LRM_FOR_NUMERIC</code>
   2004  *                 option is set, then the destination length could be
   2005  *                 as large as
   2006  *                 <code>ubidi_getLength(pBiDi)+2*ubidi_countRuns(pBiDi)</code>.
   2007  *                 If the <code>UBIDI_REMOVE_BIDI_CONTROLS</code> option
   2008  *                 is set, then the destination length may be less than
   2009  *                 <code>ubidi_getLength(pBiDi)</code>.
   2010  *                 If none of these options is set, then the destination length
   2011  *                 will be exactly <code>ubidi_getProcessedLength(pBiDi)</code>.
   2012  *
   2013  * @param options A bit set of options for the reordering that control
   2014  *                how the reordered text is written.
   2015  *                The options include mirroring the characters on a code
   2016  *                point basis and inserting LRM characters, which is used
   2017  *                especially for transforming visually stored text
   2018  *                to logically stored text (although this is still an
   2019  *                imperfect implementation of an "inverse Bidi" algorithm
   2020  *                because it uses the "forward Bidi" algorithm at its core).
   2021  *                The available options are:
   2022  *                <code>#UBIDI_DO_MIRRORING</code>,
   2023  *                <code>#UBIDI_INSERT_LRM_FOR_NUMERIC</code>,
   2024  *                <code>#UBIDI_KEEP_BASE_COMBINING</code>,
   2025  *                <code>#UBIDI_OUTPUT_REVERSE</code>,
   2026  *                <code>#UBIDI_REMOVE_BIDI_CONTROLS</code>
   2027  *
   2028  * @param pErrorCode must be a valid pointer to an error code value.
   2029  *
   2030  * @return The length of the output string.
   2031  *
   2032  * @see ubidi_getProcessedLength
   2033  * @stable ICU 2.0
   2034  */
   2035 U_STABLE int32_t U_EXPORT2
   2036 ubidi_writeReordered(UBiDi *pBiDi,
   2037                      UChar *dest, int32_t destSize,
   2038                      uint16_t options,
   2039                      UErrorCode *pErrorCode);
   2040 
   2041 /**
   2042  * Reverse a Right-To-Left run of Unicode text.
   2043  *
   2044  * This function preserves the integrity of characters with multiple
   2045  * code units and (optionally) combining characters.
   2046  * Characters can be replaced by mirror-image characters
   2047  * in the destination buffer. Note that "real" mirroring has
   2048  * to be done in a rendering engine by glyph selection
   2049  * and that for many "mirrored" characters there are no
   2050  * Unicode characters as mirror-image equivalents.
   2051  * There are also options to insert or remove Bidi control
   2052  * characters.
   2053  *
   2054  * This function is the implementation for reversing RTL runs as part
   2055  * of <code>ubidi_writeReordered()</code>. For detailed descriptions
   2056  * of the parameters, see there.
   2057  * Since no Bidi controls are inserted here, the output string length
   2058  * will never exceed <code>srcLength</code>.
   2059  *
   2060  * @see ubidi_writeReordered
   2061  *
   2062  * @param src A pointer to the RTL run text.
   2063  *
   2064  * @param srcLength The length of the RTL run.
   2065  *
   2066  * @param dest A pointer to where the reordered text is to be copied.
   2067  *             <code>src[srcLength]</code> and <code>dest[destSize]</code>
   2068  *             must not overlap.
   2069  *
   2070  * @param destSize The size of the <code>dest</code> buffer,
   2071  *                 in number of UChars.
   2072  *                 If the <code>UBIDI_REMOVE_BIDI_CONTROLS</code> option
   2073  *                 is set, then the destination length may be less than
   2074  *                 <code>srcLength</code>.
   2075  *                 If this option is not set, then the destination length
   2076  *                 will be exactly <code>srcLength</code>.
   2077  *
   2078  * @param options A bit set of options for the reordering that control
   2079  *                how the reordered text is written.
   2080  *                See the <code>options</code> parameter in <code>ubidi_writeReordered()</code>.
   2081  *
   2082  * @param pErrorCode must be a valid pointer to an error code value.
   2083  *
   2084  * @return The length of the output string.
   2085  * @stable ICU 2.0
   2086  */
   2087 U_STABLE int32_t U_EXPORT2
   2088 ubidi_writeReverse(const UChar *src, int32_t srcLength,
   2089                    UChar *dest, int32_t destSize,
   2090                    uint16_t options,
   2091                    UErrorCode *pErrorCode);
   2092 
   2093 /*#define BIDI_SAMPLE_CODE*/
   2094 /*@}*/
   2095 
   2096 #endif
   2097