HomeSort by relevance Sort by last modified time
    Searched defs:allsolid (Results 1 - 3 of 3) sorted by null

  /external/quake/quake/src/WinQuake/
world.h 30 qboolean allsolid; // if true, plane is not valid member in struct:__anon10950
70 // if the entire move stays in a solid volume, trace.allsolid will be set
  /external/quake/quake/src/QW/server/
world.h 30 qboolean allsolid; // if true, plane is not valid member in struct:__anon10627
82 // if the entire move stays in a solid volume, trace.allsolid will be set
  /external/quake/quake/src/QW/client/
pmove.h 29 qboolean allsolid; // if true, plane is not valid member in struct:__anon10452

Completed in 86 milliseconds