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      1 #ifndef SkGroupShape_DEFINED
      2 #define SkGroupShape_DEFINED
      3 
      4 #include "SkMatrix.h"
      5 #include "SkShape.h"
      6 #include "SkTDArray.h"
      7 #include "SkThread.h"
      8 
      9 template <typename T> class SkTRefCnt : public T {
     10 public:
     11     SkTRefCnt() : fRefCnt(1) {}
     12     ~SkTRefCnt() { SkASSERT(1 == fRefCnt); }
     13 
     14     int32_t getRefCnt() const { return fRefCnt; }
     15 
     16     /** Increment the reference count. Must be balanced by a call to unref().
     17      */
     18     void ref() const {
     19         SkASSERT(fRefCnt > 0);
     20         sk_atomic_inc(&fRefCnt);
     21     }
     22 
     23     /** Decrement the reference count. If the reference count is 1 before the
     24         decrement, then call delete on the object. Note that if this is the
     25         case, then the object needs to have been allocated via new, and not on
     26         the stack.
     27      */
     28     void unref() const {
     29         SkASSERT(fRefCnt > 0);
     30         if (sk_atomic_dec(&fRefCnt) == 1) {
     31             fRefCnt = 1;    // so our destructor won't complain
     32             SkDELETE(this);
     33         }
     34     }
     35 
     36     static void SafeRef(const SkTRefCnt* obj) {
     37         if (obj) {
     38             obj->ref();
     39         }
     40     }
     41 
     42     static void SafeUnref(const SkTRefCnt* obj) {
     43         if (obj) {
     44             obj->unref();
     45         }
     46     }
     47 
     48 private:
     49     mutable int32_t fRefCnt;
     50 };
     51 
     52 class SkMatrixRef : public SkTRefCnt<SkMatrix> {
     53 public:
     54     SkMatrixRef() { this->reset(); }
     55     explicit SkMatrixRef(const SkMatrix& matrix) {
     56         SkMatrix& m = *this;
     57         m = matrix;
     58     }
     59 
     60     SkMatrix& operator=(const SkMatrix& matrix) {
     61         SkMatrix& m = *this;
     62         m = matrix;
     63         return m;
     64     }
     65 };
     66 
     67 class SkGroupShape : public SkShape {
     68 public:
     69             SkGroupShape();
     70     virtual ~SkGroupShape();
     71 
     72     /** Return the number of child shapes in this group
     73      */
     74     int countShapes() const;
     75 
     76     /** Return the shape at the specified index. Note this does not affect the
     77         owner count of the index'd shape. If index is out of range, returns NULL
     78      */
     79     SkShape* getShape(int index, SkMatrixRef** = NULL) const;
     80 
     81     /** Helper function to return the matrixref of the specified shape.
     82      */
     83     SkMatrixRef* getShapeMatrixRef(int index) const {
     84         SkMatrixRef* mr = NULL;
     85         (void)this->getShape(index, &mr);
     86         return mr;
     87     }
     88 
     89     /** Ref the specified shape, and insert it into the child list at the
     90         specified index. If index == countShapes(), then the shape will be
     91         appended to the child list, otherwise if index is out of range, the
     92         shape is not added. Either way, the shape parameter is returned.
     93 
     94         Child shapes are drawn in order, after the parent, so the shape at index
     95         0 will be drawn first, and the shape at index countShapes() - 1 will be
     96         drawn last.
     97      */
     98     void addShape(int index, SkShape*, SkMatrixRef* = NULL);
     99 
    100     void addShape(int index, SkShape* shape, const SkMatrix& matrix) {
    101         SkMatrixRef* mr = SkNEW_ARGS(SkMatrixRef, (matrix));
    102         this->addShape(index, shape, mr);
    103         mr->unref();
    104     }
    105 
    106     /** Helper method to append a shape, passing countShapes() for the index
    107      */
    108     SkShape* appendShape(SkShape* shape, SkMatrixRef* mr = NULL) {
    109         this->addShape(this->countShapes(), shape, mr);
    110         return shape;
    111     }
    112 
    113     SkShape* appendShape(SkShape* shape, const SkMatrix& matrix) {
    114         this->addShape(this->countShapes(), shape, matrix);
    115         return shape;
    116     }
    117 
    118     /** Unref the specified index, and remove it from the child list. If index
    119         is out of range, does nothing.
    120      */
    121     void removeShape(int index);
    122 
    123     /** Unrefs and removes all of the child shapes
    124      */
    125     void removeAllShapes();
    126 
    127     // overrides
    128     virtual Factory getFactory();
    129     virtual void flatten(SkFlattenableWriteBuffer&);
    130 
    131     // public for Registrar
    132     static SkFlattenable* CreateProc(SkFlattenableReadBuffer&);
    133 
    134 protected:
    135     // overrides
    136     virtual void onDraw(SkCanvas*);
    137 
    138     SkGroupShape(SkFlattenableReadBuffer&);
    139 
    140 private:
    141     struct Rec {
    142         SkShape*     fShape;
    143         SkMatrixRef* fMatrixRef;
    144     };
    145     SkTDArray<Rec> fList;
    146 
    147     typedef SkShape INHERITED;
    148 };
    149 
    150 #endif
    151