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Searched
defs:az
(Results
1 - 2
of
2
) sorted by null
/external/qemu/android/skin/
trackball.c
495
Fix16
az
= fixedvector_dot( (Fix16Vector)&coord->f, (Fix16Vector)&faxes[2] );
local
508
d[2] = ball->dots[pp][2] -
az
;
/external/webkit/Source/WebCore/platform/graphics/transforms/
TransformationMatrix.cpp
465
double ax, ay,
az
, aw;
local
471
ax = qa[0]; ay = qa[1];
az
= qa[2]; aw = qa[3];
474
angle = ax * bx + ay * by +
az
* bz + aw * bw;
478
az
= -
az
; aw = -aw;
496
bw =
az
;
503
cz =
az
* scale + bz * invscale;
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all
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