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    Searched defs:az (Results 1 - 2 of 2) sorted by null

  /external/qemu/android/skin/
trackball.c 495 Fix16 az = fixedvector_dot( (Fix16Vector)&coord->f, (Fix16Vector)&faxes[2] ); local
508 d[2] = ball->dots[pp][2] - az;
  /external/webkit/Source/WebCore/platform/graphics/transforms/
TransformationMatrix.cpp 465 double ax, ay, az, aw; local
471 ax = qa[0]; ay = qa[1]; az = qa[2]; aw = qa[3];
474 angle = ax * bx + ay * by + az * bz + aw * bw;
478 az = -az; aw = -aw;
496 bw = az;
503 cz = az * scale + bz * invscale;
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