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      1 /*
      2  * Copyright (C) 2007 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef ANDROID_AUDIOTRACK_H
     18 #define ANDROID_AUDIOTRACK_H
     19 
     20 #include <stdint.h>
     21 #include <sys/types.h>
     22 
     23 #include <media/IAudioFlinger.h>
     24 #include <media/IAudioTrack.h>
     25 #include <media/AudioSystem.h>
     26 
     27 #include <utils/RefBase.h>
     28 #include <utils/Errors.h>
     29 #include <binder/IInterface.h>
     30 #include <binder/IMemory.h>
     31 #include <utils/threads.h>
     32 
     33 namespace android {
     34 
     35 // ----------------------------------------------------------------------------
     36 
     37 class audio_track_cblk_t;
     38 
     39 // ----------------------------------------------------------------------------
     40 
     41 class AudioTrack
     42 {
     43 public:
     44     enum channel_index {
     45         MONO   = 0,
     46         LEFT   = 0,
     47         RIGHT  = 1
     48     };
     49 
     50     /* Events used by AudioTrack callback function (audio_track_cblk_t).
     51      */
     52     enum event_type {
     53         EVENT_MORE_DATA = 0,        // Request to write more data to PCM buffer.
     54         EVENT_UNDERRUN = 1,         // PCM buffer underrun occured.
     55         EVENT_LOOP_END = 2,         // Sample loop end was reached; playback restarted from loop start if loop count was not 0.
     56         EVENT_MARKER = 3,           // Playback head is at the specified marker position (See setMarkerPosition()).
     57         EVENT_NEW_POS = 4,          // Playback head is at a new position (See setPositionUpdatePeriod()).
     58         EVENT_BUFFER_END = 5        // Playback head is at the end of the buffer.
     59     };
     60 
     61     /* Create Buffer on the stack and pass it to obtainBuffer()
     62      * and releaseBuffer().
     63      */
     64 
     65     class Buffer
     66     {
     67     public:
     68         enum {
     69             MUTE    = 0x00000001
     70         };
     71         uint32_t    flags;
     72         int         format;
     73         int         channelCount; // will be removed in the future, do not use
     74         size_t      frameCount;
     75         size_t      size;
     76         union {
     77             void*       raw;
     78             short*      i16;
     79             int8_t*     i8;
     80         };
     81     };
     82 
     83 
     84     /* As a convenience, if a callback is supplied, a handler thread
     85      * is automatically created with the appropriate priority. This thread
     86      * invokes the callback when a new buffer becomes availlable or an underrun condition occurs.
     87      * Parameters:
     88      *
     89      * event:   type of event notified (see enum AudioTrack::event_type).
     90      * user:    Pointer to context for use by the callback receiver.
     91      * info:    Pointer to optional parameter according to event type:
     92      *          - EVENT_MORE_DATA: pointer to AudioTrack::Buffer struct. The callback must not write
     93      *          more bytes than indicated by 'size' field and update 'size' if less bytes are
     94      *          written.
     95      *          - EVENT_UNDERRUN: unused.
     96      *          - EVENT_LOOP_END: pointer to an int indicating the number of loops remaining.
     97      *          - EVENT_MARKER: pointer to an uin32_t containing the marker position in frames.
     98      *          - EVENT_NEW_POS: pointer to an uin32_t containing the new position in frames.
     99      *          - EVENT_BUFFER_END: unused.
    100      */
    101 
    102     typedef void (*callback_t)(int event, void* user, void *info);
    103 
    104     /* Returns the minimum frame count required for the successful creation of
    105      * an AudioTrack object.
    106      * Returned status (from utils/Errors.h) can be:
    107      *  - NO_ERROR: successful operation
    108      *  - NO_INIT: audio server or audio hardware not initialized
    109      */
    110 
    111      static status_t getMinFrameCount(int* frameCount,
    112                                       int streamType      =-1,
    113                                       uint32_t sampleRate = 0);
    114 
    115     /* Constructs an uninitialized AudioTrack. No connection with
    116      * AudioFlinger takes place.
    117      */
    118                         AudioTrack();
    119 
    120     /* Creates an audio track and registers it with AudioFlinger.
    121      * Once created, the track needs to be started before it can be used.
    122      * Unspecified values are set to the audio hardware's current
    123      * values.
    124      *
    125      * Parameters:
    126      *
    127      * streamType:         Select the type of audio stream this track is attached to
    128      *                     (e.g. AUDIO_STREAM_MUSIC).
    129      * sampleRate:         Track sampling rate in Hz.
    130      * format:             Audio format (e.g AUDIO_FORMAT_PCM_16_BIT for signed
    131      *                     16 bits per sample).
    132      * channelMask:        Channel mask: see audio_channels_t.
    133      * frameCount:         Total size of track PCM buffer in frames. This defines the
    134      *                     latency of the track.
    135      * flags:              Reserved for future use.
    136      * cbf:                Callback function. If not null, this function is called periodically
    137      *                     to request new PCM data.
    138      * notificationFrames: The callback function is called each time notificationFrames PCM
    139      *                     frames have been comsumed from track input buffer.
    140      * user                Context for use by the callback receiver.
    141      */
    142 
    143                         AudioTrack( int streamType,
    144                                     uint32_t sampleRate  = 0,
    145                                     int format           = 0,
    146                                     int channelMask      = 0,
    147                                     int frameCount       = 0,
    148                                     uint32_t flags       = 0,
    149                                     callback_t cbf       = 0,
    150                                     void* user           = 0,
    151                                     int notificationFrames = 0,
    152                                     int sessionId = 0);
    153 
    154     /* Creates an audio track and registers it with AudioFlinger. With this constructor,
    155      * The PCM data to be rendered by AudioTrack is passed in a shared memory buffer
    156      * identified by the argument sharedBuffer. This prototype is for static buffer playback.
    157      * PCM data must be present into memory before the AudioTrack is started.
    158      * The Write() and Flush() methods are not supported in this case.
    159      * It is recommented to pass a callback function to be notified of playback end by an
    160      * EVENT_UNDERRUN event.
    161      */
    162 
    163                         AudioTrack( int streamType,
    164                                     uint32_t sampleRate = 0,
    165                                     int format          = 0,
    166                                     int channelMask     = 0,
    167                                     const sp<IMemory>& sharedBuffer = 0,
    168                                     uint32_t flags      = 0,
    169                                     callback_t cbf      = 0,
    170                                     void* user          = 0,
    171                                     int notificationFrames = 0,
    172                                     int sessionId = 0);
    173 
    174     /* Terminates the AudioTrack and unregisters it from AudioFlinger.
    175      * Also destroys all resources assotiated with the AudioTrack.
    176      */
    177                         ~AudioTrack();
    178 
    179 
    180     /* Initialize an uninitialized AudioTrack.
    181      * Returned status (from utils/Errors.h) can be:
    182      *  - NO_ERROR: successful intialization
    183      *  - INVALID_OPERATION: AudioTrack is already intitialized
    184      *  - BAD_VALUE: invalid parameter (channels, format, sampleRate...)
    185      *  - NO_INIT: audio server or audio hardware not initialized
    186      * */
    187             status_t    set(int streamType      =-1,
    188                             uint32_t sampleRate = 0,
    189                             int format          = 0,
    190                             int channelMask     = 0,
    191                             int frameCount      = 0,
    192                             uint32_t flags      = 0,
    193                             callback_t cbf      = 0,
    194                             void* user          = 0,
    195                             int notificationFrames = 0,
    196                             const sp<IMemory>& sharedBuffer = 0,
    197                             bool threadCanCallJava = false,
    198                             int sessionId = 0);
    199 
    200 
    201     /* Result of constructing the AudioTrack. This must be checked
    202      * before using any AudioTrack API (except for set()), using
    203      * an uninitialized AudioTrack produces undefined results.
    204      * See set() method above for possible return codes.
    205      */
    206             status_t    initCheck() const;
    207 
    208     /* Returns this track's latency in milliseconds.
    209      * This includes the latency due to AudioTrack buffer size, AudioMixer (if any)
    210      * and audio hardware driver.
    211      */
    212             uint32_t     latency() const;
    213 
    214     /* getters, see constructor */
    215 
    216             int         streamType() const;
    217             int         format() const;
    218             int         channelCount() const;
    219             uint32_t    frameCount() const;
    220             int         frameSize() const;
    221             sp<IMemory>& sharedBuffer();
    222 
    223 
    224     /* After it's created the track is not active. Call start() to
    225      * make it active. If set, the callback will start being called.
    226      */
    227             void        start();
    228 
    229     /* Stop a track. If set, the callback will cease being called and
    230      * obtainBuffer returns STOPPED. Note that obtainBuffer() still works
    231      * and will fill up buffers until the pool is exhausted.
    232      */
    233             void        stop();
    234             bool        stopped() const;
    235 
    236     /* flush a stopped track. All pending buffers are discarded.
    237      * This function has no effect if the track is not stoped.
    238      */
    239             void        flush();
    240 
    241     /* Pause a track. If set, the callback will cease being called and
    242      * obtainBuffer returns STOPPED. Note that obtainBuffer() still works
    243      * and will fill up buffers until the pool is exhausted.
    244      */
    245             void        pause();
    246 
    247     /* mute or unmutes this track.
    248      * While mutted, the callback, if set, is still called.
    249      */
    250             void        mute(bool);
    251             bool        muted() const;
    252 
    253 
    254     /* set volume for this track, mostly used for games' sound effects
    255      * left and right volumes. Levels must be <= 1.0.
    256      */
    257             status_t    setVolume(float left, float right);
    258             void        getVolume(float* left, float* right);
    259 
    260     /* set the send level for this track. An auxiliary effect should be attached
    261      * to the track with attachEffect(). Level must be <= 1.0.
    262      */
    263             status_t    setAuxEffectSendLevel(float level);
    264             void        getAuxEffectSendLevel(float* level);
    265 
    266     /* set sample rate for this track, mostly used for games' sound effects
    267      */
    268             status_t    setSampleRate(int sampleRate);
    269             uint32_t    getSampleRate();
    270 
    271     /* Enables looping and sets the start and end points of looping.
    272      *
    273      * Parameters:
    274      *
    275      * loopStart:   loop start expressed as the number of PCM frames played since AudioTrack start.
    276      * loopEnd:     loop end expressed as the number of PCM frames played since AudioTrack start.
    277      * loopCount:   number of loops to execute. Calling setLoop() with loopCount == 0 cancels any pending or
    278      *          active loop. loopCount = -1 means infinite looping.
    279      *
    280      * For proper operation the following condition must be respected:
    281      *          (loopEnd-loopStart) <= framecount()
    282      */
    283             status_t    setLoop(uint32_t loopStart, uint32_t loopEnd, int loopCount);
    284             status_t    getLoop(uint32_t *loopStart, uint32_t *loopEnd, int *loopCount);
    285 
    286 
    287     /* Sets marker position. When playback reaches the number of frames specified, a callback with event
    288      * type EVENT_MARKER is called. Calling setMarkerPosition with marker == 0 cancels marker notification
    289      * callback.
    290      * If the AudioTrack has been opened with no callback function associated, the operation will fail.
    291      *
    292      * Parameters:
    293      *
    294      * marker:   marker position expressed in frames.
    295      *
    296      * Returned status (from utils/Errors.h) can be:
    297      *  - NO_ERROR: successful operation
    298      *  - INVALID_OPERATION: the AudioTrack has no callback installed.
    299      */
    300             status_t    setMarkerPosition(uint32_t marker);
    301             status_t    getMarkerPosition(uint32_t *marker);
    302 
    303 
    304     /* Sets position update period. Every time the number of frames specified has been played,
    305      * a callback with event type EVENT_NEW_POS is called.
    306      * Calling setPositionUpdatePeriod with updatePeriod == 0 cancels new position notification
    307      * callback.
    308      * If the AudioTrack has been opened with no callback function associated, the operation will fail.
    309      *
    310      * Parameters:
    311      *
    312      * updatePeriod:  position update notification period expressed in frames.
    313      *
    314      * Returned status (from utils/Errors.h) can be:
    315      *  - NO_ERROR: successful operation
    316      *  - INVALID_OPERATION: the AudioTrack has no callback installed.
    317      */
    318             status_t    setPositionUpdatePeriod(uint32_t updatePeriod);
    319             status_t    getPositionUpdatePeriod(uint32_t *updatePeriod);
    320 
    321 
    322     /* Sets playback head position within AudioTrack buffer. The new position is specified
    323      * in number of frames.
    324      * This method must be called with the AudioTrack in paused or stopped state.
    325      * Note that the actual position set is <position> modulo the AudioTrack buffer size in frames.
    326      * Therefore using this method makes sense only when playing a "static" audio buffer
    327      * as opposed to streaming.
    328      * The getPosition() method on the other hand returns the total number of frames played since
    329      * playback start.
    330      *
    331      * Parameters:
    332      *
    333      * position:  New playback head position within AudioTrack buffer.
    334      *
    335      * Returned status (from utils/Errors.h) can be:
    336      *  - NO_ERROR: successful operation
    337      *  - INVALID_OPERATION: the AudioTrack is not stopped.
    338      *  - BAD_VALUE: The specified position is beyond the number of frames present in AudioTrack buffer
    339      */
    340             status_t    setPosition(uint32_t position);
    341             status_t    getPosition(uint32_t *position);
    342 
    343     /* Forces AudioTrack buffer full condition. When playing a static buffer, this method avoids
    344      * rewriting the buffer before restarting playback after a stop.
    345      * This method must be called with the AudioTrack in paused or stopped state.
    346      *
    347      * Returned status (from utils/Errors.h) can be:
    348      *  - NO_ERROR: successful operation
    349      *  - INVALID_OPERATION: the AudioTrack is not stopped.
    350      */
    351             status_t    reload();
    352 
    353     /* returns a handle on the audio output used by this AudioTrack.
    354      *
    355      * Parameters:
    356      *  none.
    357      *
    358      * Returned value:
    359      *  handle on audio hardware output
    360      */
    361             audio_io_handle_t    getOutput();
    362 
    363     /* returns the unique ID associated to this track.
    364      *
    365      * Parameters:
    366      *  none.
    367      *
    368      * Returned value:
    369      *  AudioTrack ID.
    370      */
    371             int    getSessionId();
    372 
    373 
    374     /* Attach track auxiliary output to specified effect. Used effectId = 0
    375      * to detach track from effect.
    376      *
    377      * Parameters:
    378      *
    379      * effectId:  effectId obtained from AudioEffect::id().
    380      *
    381      * Returned status (from utils/Errors.h) can be:
    382      *  - NO_ERROR: successful operation
    383      *  - INVALID_OPERATION: the effect is not an auxiliary effect.
    384      *  - BAD_VALUE: The specified effect ID is invalid
    385      */
    386             status_t    attachAuxEffect(int effectId);
    387 
    388     /* obtains a buffer of "frameCount" frames. The buffer must be
    389      * filled entirely. If the track is stopped, obtainBuffer() returns
    390      * STOPPED instead of NO_ERROR as long as there are buffers availlable,
    391      * at which point NO_MORE_BUFFERS is returned.
    392      * Buffers will be returned until the pool (buffercount())
    393      * is exhausted, at which point obtainBuffer() will either block
    394      * or return WOULD_BLOCK depending on the value of the "blocking"
    395      * parameter.
    396      */
    397 
    398         enum {
    399             NO_MORE_BUFFERS = 0x80000001,
    400             STOPPED = 1
    401         };
    402 
    403             status_t    obtainBuffer(Buffer* audioBuffer, int32_t waitCount);
    404             void        releaseBuffer(Buffer* audioBuffer);
    405 
    406 
    407     /* As a convenience we provide a write() interface to the audio buffer.
    408      * This is implemented on top of lockBuffer/unlockBuffer. For best
    409      * performance
    410      *
    411      */
    412             ssize_t     write(const void* buffer, size_t size);
    413 
    414     /*
    415      * Dumps the state of an audio track.
    416      */
    417             status_t dump(int fd, const Vector<String16>& args) const;
    418 
    419 private:
    420     /* copying audio tracks is not allowed */
    421                         AudioTrack(const AudioTrack& other);
    422             AudioTrack& operator = (const AudioTrack& other);
    423 
    424     /* a small internal class to handle the callback */
    425     class AudioTrackThread : public Thread
    426     {
    427     public:
    428         AudioTrackThread(AudioTrack& receiver, bool bCanCallJava = false);
    429     private:
    430         friend class AudioTrack;
    431         virtual bool        threadLoop();
    432         virtual status_t    readyToRun();
    433         virtual void        onFirstRef();
    434         AudioTrack& mReceiver;
    435         Mutex       mLock;
    436     };
    437 
    438             bool processAudioBuffer(const sp<AudioTrackThread>& thread);
    439             status_t createTrack_l(int streamType,
    440                                  uint32_t sampleRate,
    441                                  uint32_t format,
    442                                  uint32_t channelMask,
    443                                  int frameCount,
    444                                  uint32_t flags,
    445                                  const sp<IMemory>& sharedBuffer,
    446                                  audio_io_handle_t output,
    447                                  bool enforceFrameCount);
    448             void flush_l();
    449             status_t setLoop_l(uint32_t loopStart, uint32_t loopEnd, int loopCount);
    450             audio_io_handle_t getOutput_l();
    451             status_t restoreTrack_l(audio_track_cblk_t*& cblk, bool fromStart);
    452 
    453     sp<IAudioTrack>         mAudioTrack;
    454     sp<IMemory>             mCblkMemory;
    455     sp<AudioTrackThread>    mAudioTrackThread;
    456 
    457     float                   mVolume[2];
    458     float                   mSendLevel;
    459     uint32_t                mFrameCount;
    460 
    461     audio_track_cblk_t*     mCblk;
    462     uint32_t                mFormat;
    463     uint8_t                 mStreamType;
    464     uint8_t                 mChannelCount;
    465     uint8_t                 mMuted;
    466     uint8_t                 mReserved;
    467     uint32_t                mChannelMask;
    468     status_t                mStatus;
    469     uint32_t                mLatency;
    470 
    471     volatile int32_t        mActive;
    472 
    473     callback_t              mCbf;
    474     void*                   mUserData;
    475     uint32_t                mNotificationFramesReq; // requested number of frames between each notification callback
    476     uint32_t                mNotificationFramesAct; // actual number of frames between each notification callback
    477     sp<IMemory>             mSharedBuffer;
    478     int                     mLoopCount;
    479     uint32_t                mRemainingFrames;
    480     uint32_t                mMarkerPosition;
    481     bool                    mMarkerReached;
    482     uint32_t                mNewPosition;
    483     uint32_t                mUpdatePeriod;
    484     bool                    mFlushed; // FIXME will be made obsolete by making flush() synchronous
    485     uint32_t                mFlags;
    486     int                     mSessionId;
    487     int                     mAuxEffectId;
    488     Mutex                   mLock;
    489     status_t                mRestoreStatus;
    490 };
    491 
    492 
    493 }; // namespace android
    494 
    495 #endif // ANDROID_AUDIOTRACK_H
    496