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      1 /*
      2 * Copyright 2006 Sony Computer Entertainment Inc.
      3 *
      4 * Licensed under the MIT Open Source License, for details please see license.txt or the website
      5 * http://www.opensource.org/licenses/mit-license.php
      6 *
      7 */
      8 
      9 #ifndef __domLibrary_visual_scenes_h__
     10 #define __domLibrary_visual_scenes_h__
     11 
     12 #include <dae/daeDocument.h>
     13 #include <dom/domTypes.h>
     14 #include <dom/domElements.h>
     15 
     16 #include <dom/domAsset.h>
     17 #include <dom/domVisual_scene.h>
     18 #include <dom/domExtra.h>
     19 class DAE;
     20 
     21 /**
     22  * The library_visual_scenes element declares a module of visual_scene elements.
     23  */
     24 class domLibrary_visual_scenes : public daeElement
     25 {
     26 public:
     27 	virtual COLLADA_TYPE::TypeEnum getElementType() const { return COLLADA_TYPE::LIBRARY_VISUAL_SCENES; }
     28 	static daeInt ID() { return 726; }
     29 	virtual daeInt typeID() const { return ID(); }
     30 protected:  // Attributes
     31 /**
     32  *  The id attribute is a text string containing the unique identifier of
     33  * this element.  This value must be unique within the instance document.
     34  * Optional attribute.
     35  */
     36 	xsID attrId;
     37 /**
     38  *  The name attribute is the text string name of this element. Optional attribute.
     39  */
     40 	xsNCName attrName;
     41 
     42 protected:  // Elements
     43 /**
     44  *  The library_visual_scenes element may contain an asset element.  @see
     45  * domAsset
     46  */
     47 	domAssetRef elemAsset;
     48 /**
     49  *  There must be at least one visual_scene element.  @see domVisual_scene
     50  */
     51 	domVisual_scene_Array elemVisual_scene_array;
     52 /**
     53  *  The extra element may appear any number of times.  @see domExtra
     54  */
     55 	domExtra_Array elemExtra_array;
     56 
     57 public:	//Accessors and Mutators
     58 	/**
     59 	 * Gets the id attribute.
     60 	 * @return Returns a xsID of the id attribute.
     61 	 */
     62 	xsID getId() const { return attrId; }
     63 	/**
     64 	 * Sets the id attribute.
     65 	 * @param atId The new value for the id attribute.
     66 	 */
     67 	void setId( xsID atId ) { *(daeStringRef*)&attrId = atId; _validAttributeArray[0] = true;
     68 		if( _document != NULL ) _document->changeElementID( this, attrId );
     69 	}
     70 
     71 	/**
     72 	 * Gets the name attribute.
     73 	 * @return Returns a xsNCName of the name attribute.
     74 	 */
     75 	xsNCName getName() const { return attrName; }
     76 	/**
     77 	 * Sets the name attribute.
     78 	 * @param atName The new value for the name attribute.
     79 	 */
     80 	void setName( xsNCName atName ) { *(daeStringRef*)&attrName = atName; _validAttributeArray[1] = true; }
     81 
     82 	/**
     83 	 * Gets the asset element.
     84 	 * @return a daeSmartRef to the asset element.
     85 	 */
     86 	const domAssetRef getAsset() const { return elemAsset; }
     87 	/**
     88 	 * Gets the visual_scene element array.
     89 	 * @return Returns a reference to the array of visual_scene elements.
     90 	 */
     91 	domVisual_scene_Array &getVisual_scene_array() { return elemVisual_scene_array; }
     92 	/**
     93 	 * Gets the visual_scene element array.
     94 	 * @return Returns a constant reference to the array of visual_scene elements.
     95 	 */
     96 	const domVisual_scene_Array &getVisual_scene_array() const { return elemVisual_scene_array; }
     97 	/**
     98 	 * Gets the extra element array.
     99 	 * @return Returns a reference to the array of extra elements.
    100 	 */
    101 	domExtra_Array &getExtra_array() { return elemExtra_array; }
    102 	/**
    103 	 * Gets the extra element array.
    104 	 * @return Returns a constant reference to the array of extra elements.
    105 	 */
    106 	const domExtra_Array &getExtra_array() const { return elemExtra_array; }
    107 protected:
    108 	/**
    109 	 * Constructor
    110 	 */
    111 	domLibrary_visual_scenes(DAE& dae) : daeElement(dae), attrId(), attrName(), elemAsset(), elemVisual_scene_array(), elemExtra_array() {}
    112 	/**
    113 	 * Destructor
    114 	 */
    115 	virtual ~domLibrary_visual_scenes() {}
    116 	/**
    117 	 * Overloaded assignment operator
    118 	 */
    119 	virtual domLibrary_visual_scenes &operator=( const domLibrary_visual_scenes &cpy ) { (void)cpy; return *this; }
    120 
    121 public: // STATIC METHODS
    122 	/**
    123 	 * Creates an instance of this class and returns a daeElementRef referencing it.
    124 	 * @return a daeElementRef referencing an instance of this object.
    125 	 */
    126 	static DLLSPEC daeElementRef create(DAE& dae);
    127 	/**
    128 	 * Creates a daeMetaElement object that describes this element in the meta object reflection framework.
    129 	 * If a daeMetaElement already exists it will return that instead of creating a new one.
    130 	 * @return A daeMetaElement describing this COLLADA element.
    131 	 */
    132 	static DLLSPEC daeMetaElement* registerElement(DAE& dae);
    133 };
    134 
    135 
    136 #endif
    137