HomeSort by relevance Sort by last modified time
    Searched defs:fRenderTarget (Results 1 - 4 of 4) sorted by null

  /external/skia/include/gpu/
SkGrTexturePixelRef.h 72 GrRenderTarget* fRenderTarget;
SkGpuDevice.h 159 GrRenderTarget* fRenderTarget;
  /external/skia/gpu/include/
GrTexture.h 239 GrRenderTarget* asRenderTarget() { return fRenderTarget; }
247 if (NULL != fRenderTarget) {
248 GrAssert(fRenderTarget->asTexture() == this);
249 fRenderTarget->onTextureReleaseRenderTarget();
250 fRenderTarget->unref();
251 fRenderTarget = NULL;
270 GrRenderTarget* fRenderTarget; // texture refs its rt representation
279 , fRenderTarget(NULL)
294 if (NULL != fRenderTarget) {
295 fRenderTarget->abandon()
    [all...]
GrDrawTarget.h 113 int bits = fCurrDrawState.fRenderTarget->stencilBits();
181 GrRenderTarget* fRenderTarget;
    [all...]

Completed in 111 milliseconds