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    Searched defs:fRight (Results 1 - 5 of 5) sorted by null

  /external/skia/gpu/include/
GrRect.h 28 int16_t fLeft, fTop, fRight, fBottom;
30 int width() const { return fRight - fLeft; }
33 bool isEmpty() const { return fLeft >= fRight || fTop >= fBottom; }
38 fRight = SkToS16(r.fRight);
  /external/skia/include/views/
SkBorderView.h 30 SkScalar getRight() const { return fRight; }
41 SkScalar fLeft, fRight, fTop, fBottom; //margin on each side
  /external/skia/include/core/
SkRect.h 28 int32_t fLeft, fTop, fRight, fBottom;
62 bool isEmpty() const { return fLeft >= fRight || fTop >= fBottom; }
67 int width() const { return fRight - fLeft; }
84 SkIsS16(fRight) && SkIsS16(fBottom);
94 fRight = right;
105 fRight = x + width;
114 fRight = fBottom = SK_MaxS32;
123 fRight = fBottom = SK_MinS32;
132 fRight += dx;
147 fRight -= dx
    [all...]
SkRegion.h 182 return this->quickContains(r.fLeft, r.fTop, r.fRight, r.fBottom);
200 fBounds.fRight >= right && fBounds.fBottom >= bottom;
353 int fLeft, fRight;
  /external/skia/src/core/
SkConcaveToTriangles.cpp 102 const Vertex* right() const { return fRight; }
105 Vertex* right() { return fRight; }
108 void setRight(Vertex *right) { fRight = right; }
116 Vertex *fLeft, *fRight, *fBottom;
    [all...]

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