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    Searched defs:glAttachShader (Results 1 - 25 of 29) sorted by null

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  /frameworks/base/opengl/tests/gl2_java/src/com/android/gl2java/
GL2JavaView.java 125 GLES20.glAttachShader(program, vertexShader);
126 checkGlError("glAttachShader");
127 GLES20.glAttachShader(program, pixelShader);
128 checkGlError("glAttachShader");
  /cts/tests/src/android/opengl/cts/
EglConfigGLSurfaceView.java 174 GLES20.glAttachShader(program, vertexShader);
175 checkGlError("glAttachShader");
176 GLES20.glAttachShader(program, pixelShader);
177 checkGlError("glAttachShader");
  /development/tools/glesv2debugger/src/com/android/glesv2debugger/
GLServerShader.java 118 case glAttachShader:
119 glAttachShader(msg);
172 // void API_ENTRY(glAttachShader)(GLuint program, GLuint shader)
173 void glAttachShader(final Message msg) {
DebuggerMessage.java 31 glAttachShader(1, 1),
229 case 1: return glAttachShader;
    [all...]
  /frameworks/base/opengl/tests/testLatency/src/com/android/testlatency/
TestLatencyView.java 199 GLES20.glAttachShader(program, vertexShader);
200 checkGlError("glAttachShader vertexShader");
201 GLES20.glAttachShader(program, pixelShader);
202 checkGlError("glAttachShader pixelShader");
  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gldebugger/
GLServerShader.java 118 case glAttachShader:
119 glAttachShader(msg);
172 // void API_ENTRY(glAttachShader)(GLuint program, GLuint shader)
173 void glAttachShader(final Message msg) {
DebuggerMessage.java 31 glAttachShader(1, 1),
229 case 1: return glAttachShader;
    [all...]
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
GLES20TriangleRenderer.java 187 GLES20.glAttachShader(program, vertexShader);
188 checkGlError("glAttachShader");
189 GLES20.glAttachShader(program, pixelShader);
190 checkGlError("glAttachShader");
  /development/samples/BasicGLSurfaceView/src/com/example/android/basicglsurfaceview/
GLES20TriangleRenderer.java 185 GLES20.glAttachShader(program, vertexShader);
186 checkGlError("glAttachShader");
187 GLES20.glAttachShader(program, pixelShader);
188 checkGlError("glAttachShader");
  /packages/experimental/CameraPreviewTest/src/com/example/android/videochatcameratest/
SurfaceTextureView.java 71 GLES20.glAttachShader(program, vertexShader);
72 checkGlError("glAttachShader");
73 GLES20.glAttachShader(program, pixelShader);
74 checkGlError("glAttachShader");
  /cts/tests/src/android/media/cts/
VideoSurfaceView.java 285 GLES20.glAttachShader(program, vertexShader);
286 checkGlError("glAttachShader");
287 GLES20.glAttachShader(program, pixelShader);
288 checkGlError("glAttachShader");
  /frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
GLTextureViewActivity.java 286 glAttachShader(program, vertexShader);
289 glAttachShader(program, fragmentShader);
  /packages/apps/Gallery2/src/com/android/gallery3d/photoeditor/
RendererUtils.java 294 GLES20.glAttachShader(program, vertexShader);
295 checkGlError("glAttachShader");
296 GLES20.glAttachShader(program, pixelShader);
297 checkGlError("glAttachShader");
  /system/media/wilhelm/tests/native-media/src/com/example/nativemedia/
MyGLSurfaceView.java 264 GLES20.glAttachShader(program, vertexShader);
265 checkGlError("glAttachShader");
266 GLES20.glAttachShader(program, pixelShader);
267 checkGlError("glAttachShader");
  /frameworks/base/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/
GL2CameraEye.java 411 GLES20.glAttachShader(program, vertexShader);
412 checkGlError("glAttachShader");
413 GLES20.glAttachShader(program, pixelShader);
414 checkGlError("glAttachShader");
  /cts/tests/tests/hardware/src/android/hardware/cts/
CameraGLTest.java     [all...]
  /development/tools/emulator/opengl/host/libs/Translator/GLES_V2/
GLESv2Imp.cpp 150 GL_APICALL void GL_APIENTRY glAttachShader(GLuint program, GLuint shader){
168 ctx->dispatcher().glAttachShader(globalProgramName,globalShaderName);
    [all...]
  /development/tools/emulator/opengl/host/libs/Translator/GLcommon/
GLDispatch.cpp 269 void (GL_APIENTRY *GLDispatch::glAttachShader)(GLuint,GLuint) = NULL;
507 LOAD_GL_FUNC(glAttachShader);
  /development/tools/emulator/opengl/host/libs/Translator/include/GLcommon/
GLDispatch.h 234 static void (GL_APIENTRY *glAttachShader)(GLuint program, GLuint shader);
  /external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
libGLESv2.cpp 57 void __stdcall glAttachShader(GLuint program, GLuint shader)
    [all...]
  /external/webkit/Source/WebCore/platform/graphics/cairo/
OpenGLShims.h 126 FUNCTION_TABLE_ENTRY(glAttachShader);
223 #define glAttachShader LOOKUP_GL_FUNCTION(glAttachShader)
  /frameworks/base/media/tests/MediaDump/src/com/android/mediadump/
VideoDumpView.java 626 GLES20.glAttachShader(program, vertexShader);
627 checkGlError("glAttachShader");
628 GLES20.glAttachShader(program, pixelShader);
629 checkGlError("glAttachShader");
  /frameworks/base/opengl/libs/GLES2_dbg/src/
debugger_message.pb.cpp 240 const Message_Function Message::glAttachShader;
    [all...]
debugger_message.pb.h 314 static const Function glAttachShader = Message_Function_glAttachShader;
    [all...]
  /frameworks/base/opengl/java/android/opengl/
GLES20.java 338 // C function void glAttachShader ( GLuint program, GLuint shader )
340 public static native void glAttachShader(
    [all...]

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