/frameworks/base/opengl/tests/gl2_java/src/com/android/gl2java/ |
GL2JavaView.java | 125 GLES20.glAttachShader(program, vertexShader); 126 checkGlError("glAttachShader"); 127 GLES20.glAttachShader(program, pixelShader); 128 checkGlError("glAttachShader");
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/cts/tests/src/android/opengl/cts/ |
EglConfigGLSurfaceView.java | 174 GLES20.glAttachShader(program, vertexShader); 175 checkGlError("glAttachShader"); 176 GLES20.glAttachShader(program, pixelShader); 177 checkGlError("glAttachShader");
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/development/tools/glesv2debugger/src/com/android/glesv2debugger/ |
GLServerShader.java | 118 case glAttachShader: 119 glAttachShader(msg); 172 // void API_ENTRY(glAttachShader)(GLuint program, GLuint shader) 173 void glAttachShader(final Message msg) {
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DebuggerMessage.java | 31 glAttachShader(1, 1), 229 case 1: return glAttachShader; [all...] |
/frameworks/base/opengl/tests/testLatency/src/com/android/testlatency/ |
TestLatencyView.java | 199 GLES20.glAttachShader(program, vertexShader); 200 checkGlError("glAttachShader vertexShader"); 201 GLES20.glAttachShader(program, pixelShader); 202 checkGlError("glAttachShader pixelShader");
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gldebugger/ |
GLServerShader.java | 118 case glAttachShader: 119 glAttachShader(msg); 172 // void API_ENTRY(glAttachShader)(GLuint program, GLuint shader) 173 void glAttachShader(final Message msg) {
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DebuggerMessage.java | 31 glAttachShader(1, 1), 229 case 1: return glAttachShader; [all...] |
/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
GLES20TriangleRenderer.java | 187 GLES20.glAttachShader(program, vertexShader); 188 checkGlError("glAttachShader"); 189 GLES20.glAttachShader(program, pixelShader); 190 checkGlError("glAttachShader");
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/development/samples/BasicGLSurfaceView/src/com/example/android/basicglsurfaceview/ |
GLES20TriangleRenderer.java | 185 GLES20.glAttachShader(program, vertexShader); 186 checkGlError("glAttachShader"); 187 GLES20.glAttachShader(program, pixelShader); 188 checkGlError("glAttachShader");
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/packages/experimental/CameraPreviewTest/src/com/example/android/videochatcameratest/ |
SurfaceTextureView.java | 71 GLES20.glAttachShader(program, vertexShader); 72 checkGlError("glAttachShader"); 73 GLES20.glAttachShader(program, pixelShader); 74 checkGlError("glAttachShader");
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/cts/tests/src/android/media/cts/ |
VideoSurfaceView.java | 285 GLES20.glAttachShader(program, vertexShader); 286 checkGlError("glAttachShader"); 287 GLES20.glAttachShader(program, pixelShader); 288 checkGlError("glAttachShader");
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/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
GLTextureViewActivity.java | 286 glAttachShader(program, vertexShader); 289 glAttachShader(program, fragmentShader);
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/packages/apps/Gallery2/src/com/android/gallery3d/photoeditor/ |
RendererUtils.java | 294 GLES20.glAttachShader(program, vertexShader); 295 checkGlError("glAttachShader"); 296 GLES20.glAttachShader(program, pixelShader); 297 checkGlError("glAttachShader");
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/system/media/wilhelm/tests/native-media/src/com/example/nativemedia/ |
MyGLSurfaceView.java | 264 GLES20.glAttachShader(program, vertexShader); 265 checkGlError("glAttachShader"); 266 GLES20.glAttachShader(program, pixelShader); 267 checkGlError("glAttachShader");
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/frameworks/base/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/ |
GL2CameraEye.java | 411 GLES20.glAttachShader(program, vertexShader); 412 checkGlError("glAttachShader"); 413 GLES20.glAttachShader(program, pixelShader); 414 checkGlError("glAttachShader");
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/cts/tests/tests/hardware/src/android/hardware/cts/ |
CameraGLTest.java | [all...] |
/development/tools/emulator/opengl/host/libs/Translator/GLES_V2/ |
GLESv2Imp.cpp | 150 GL_APICALL void GL_APIENTRY glAttachShader(GLuint program, GLuint shader){ 168 ctx->dispatcher().glAttachShader(globalProgramName,globalShaderName); [all...] |
/development/tools/emulator/opengl/host/libs/Translator/GLcommon/ |
GLDispatch.cpp | 269 void (GL_APIENTRY *GLDispatch::glAttachShader)(GLuint,GLuint) = NULL; 507 LOAD_GL_FUNC(glAttachShader);
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/development/tools/emulator/opengl/host/libs/Translator/include/GLcommon/ |
GLDispatch.h | 234 static void (GL_APIENTRY *glAttachShader)(GLuint program, GLuint shader);
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/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/ |
libGLESv2.cpp | 57 void __stdcall glAttachShader(GLuint program, GLuint shader) [all...] |
/external/webkit/Source/WebCore/platform/graphics/cairo/ |
OpenGLShims.h | 126 FUNCTION_TABLE_ENTRY(glAttachShader); 223 #define glAttachShader LOOKUP_GL_FUNCTION(glAttachShader)
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/frameworks/base/media/tests/MediaDump/src/com/android/mediadump/ |
VideoDumpView.java | 626 GLES20.glAttachShader(program, vertexShader); 627 checkGlError("glAttachShader"); 628 GLES20.glAttachShader(program, pixelShader); 629 checkGlError("glAttachShader");
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/frameworks/base/opengl/libs/GLES2_dbg/src/ |
debugger_message.pb.cpp | 240 const Message_Function Message::glAttachShader; [all...] |
debugger_message.pb.h | 314 static const Function glAttachShader = Message_Function_glAttachShader; [all...] |
/frameworks/base/opengl/java/android/opengl/ |
GLES20.java | 338 // C function void glAttachShader ( GLuint program, GLuint shader ) 340 public static native void glAttachShader( [all...] |