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    Searched defs:glDepthMask (Results 1 - 25 of 35) sorted by null

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  /frameworks/base/opengl/libagl/
state.cpp 533 void glDepthMask(GLboolean flag) {
  /development/tools/emulator/opengl/host/libs/Translator/GLES_CM/
GLDispatch.h 63 void (GLAPIENTRY *glDepthMask) (GLboolean flag);
GLEScmImp.cpp 521 GL_API void GL_APIENTRY glDepthMask( GLboolean flag) {
523 ctx->dispatcher().glDepthMask(flag);
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  /development/tools/glesv2debugger/src/com/android/glesv2debugger/
GLServerState.java 76 lastSetter.put(Function.glDepthMask.getNumber(), null);
105 case glDepthMask:
DebuggerMessage.java 65 glDepthMask(35, 35),
263 case 35: return glDepthMask;
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  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gldebugger/
GLServerState.java 76 lastSetter.put(Function.glDepthMask.getNumber(), null);
105 case glDepthMask:
DebuggerMessage.java 65 glDepthMask(35, 35),
263 case 35: return glDepthMask;
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  /development/tools/emulator/opengl/host/libs/Translator/GLES_V2/
GLESv2Imp.cpp 516 GL_APICALL void GL_APIENTRY glDepthMask(GLboolean flag){
518 ctx->dispatcher().glDepthMask(flag);
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  /development/tools/emulator/opengl/host/libs/Translator/GLcommon/
GLDispatch.cpp 92 void (GLAPIENTRY *GLDispatch::glDepthMask)(GLboolean) = NULL;
328 LOAD_GL_FUNC(glDepthMask);
  /development/tools/emulator/opengl/host/libs/Translator/include/GLcommon/
GLDispatch.h 57 static void (GLAPIENTRY *glDepthMask) (GLboolean flag);
  /external/quake/quake/src/WinQuake/
glquake.h 347 #define glDepthMask(...) do { glDepthMask(__VA_ARGS__); GLCHECK("glDepthMask");} while(0)
  /external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
libGLESv2.cpp     [all...]
  /frameworks/base/opengl/java/com/google/android/gles_jni/
GLImpl.java 307 // C function void glDepthMask ( GLboolean flag )
309 public native void glDepthMask(
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  /packages/apps/Gallery2/tests/src/com/android/gallery3d/ui/
GLStub.java 179 public void glDepthMask(
  /development/tools/emulator/opengl/host/libs/libOpenglRender/
GLDispatch.h 86 glDepthMask_t glDepthMask;
  /development/tools/emulator/opengl/tests/gles_android_wrapper/
gles.cpp 371 void glDepthMask(GLboolean flag)
373 getDispatch()->glDepthMask(flag);
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gles_dispatch.h 86 glDepthMask_t glDepthMask;
358 glDepthMask_t set_glDepthMask(glDepthMask_t f) { glDepthMask_t retval = glDepthMask; glDepthMask = f; return retval;}
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  /frameworks/base/opengl/libs/GLES2_dbg/src/
debugger_message.pb.cpp 274 const Message_Function Message::glDepthMask;
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debugger_message.pb.h 348 static const Function glDepthMask = Message_Function_glDepthMask;
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  /development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/
MatrixTrackingGL.java 188 public void glDepthMask(boolean flag) {
189 mgl.glDepthMask(flag);
  /frameworks/base/opengl/java/android/opengl/
GLES10.java 494 // C function void glDepthMask ( GLboolean flag )
496 public static native void glDepthMask(
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GLES20.java     [all...]
GLErrorWrapper.java 225 public void glDepthMask(boolean flag) {
227 mgl.glDepthMask(flag);
    [all...]
GLLogWrapper.java     [all...]
  /frameworks/base/opengl/java/javax/microedition/khronos/opengles/
GL10.java 411 void glDepthMask(

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