/frameworks/base/opengl/libagl/ |
texture.cpp | 892 void glGenTextures(GLsizei n, GLuint *textures) [all...] |
/packages/apps/Gallery2/src/com/android/gallery3d/photoeditor/ |
RendererUtils.java | 71 GLES20.glGenTextures(textures.length, textures, 0); 72 checkGlError("glGenTextures");
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/development/tools/emulator/opengl/host/libs/Translator/GLES_CM/ |
GLDispatch.h | 79 void (GLAPIENTRY *glGenTextures) (GLsizei n, GLuint *textures);
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GLEScmImp.cpp | 689 GL_API void GL_APIENTRY glGenTextures( GLsizei n, GLuint *textures) { [all...] |
/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/ |
MatrixTrackingGL.java | 274 public void glGenTextures(int n, int[] textures, int offset) { 275 mgl.glGenTextures(n, textures, offset); 278 public void glGenTextures(int n, IntBuffer textures) { 279 mgl.glGenTextures(n, textures);
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/development/tools/emulator/opengl/host/libs/Translator/GLES_V2/ |
GLESv2Imp.cpp | 773 GL_APICALL void GL_APIENTRY glGenTextures(GLsizei n, GLuint* textures){ [all...] |
/development/tools/emulator/opengl/host/libs/Translator/GLcommon/ |
GLDispatch.cpp | 102 void (GLAPIENTRY *GLDispatch::glGenTextures)(GLsizei,GLuint *) = NULL; 338 LOAD_GL_FUNC(glGenTextures);
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/development/tools/emulator/opengl/host/libs/Translator/include/GLcommon/ |
GLDispatch.h | 67 static void (GLAPIENTRY *glGenTextures) (GLsizei n, GLuint *textures);
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/external/quake/quake/src/WinQuake/ |
glquake.h | 365 #define glGenTextures(...) do { glGenTextures(__VA_ARGS__); GLCHECK("glGenTextures");} while(0)
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/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/ |
libGLESv2.cpp | [all...] |
/frameworks/base/opengl/java/com/google/android/gles_jni/ |
GLImpl.java | 450 // C function void glGenTextures ( GLsizei n, GLuint *textures ) 452 public native void glGenTextures( 458 // C function void glGenTextures ( GLsizei n, GLuint *textures ) 460 public native void glGenTextures( [all...] |
/packages/apps/Gallery2/tests/src/com/android/gallery3d/ui/ |
GLStub.java | 282 public void glGenTextures( 288 public void glGenTextures(
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/frameworks/base/opengl/java/android/opengl/ |
GLErrorWrapper.java | 347 public void glGenTextures(int n, int[] textures, int offset) { 349 mgl.glGenTextures(n, textures, offset); 353 public void glGenTextures(int n, IntBuffer textures) { 355 mgl.glGenTextures(n, textures); [all...] |
GLLogWrapper.java | [all...] |
GLES10.java | 637 // C function void glGenTextures ( GLsizei n, GLuint *textures ) 639 public static native void glGenTextures( 645 // C function void glGenTextures ( GLsizei n, GLuint *textures ) 647 public static native void glGenTextures( [all...] |
GLES20.java | [all...] |
/development/tools/emulator/opengl/host/libs/libOpenglRender/ |
GLDispatch.h | 104 glGenTextures_t glGenTextures;
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/development/tools/emulator/opengl/tests/gles_android_wrapper/ |
gles.cpp | 461 void glGenTextures(GLsizei n, GLuint *textures) 463 getDispatch()->glGenTextures(n, textures); [all...] |
gles_dispatch.h | 104 glGenTextures_t glGenTextures; 376 glGenTextures_t set_glGenTextures(glGenTextures_t f) { glGenTextures_t retval = glGenTextures; glGenTextures = f; return retval;} [all...] |
/frameworks/base/opengl/libs/GLES2_dbg/src/ |
debugger_message.pb.cpp | 292 const Message_Function Message::glGenTextures; [all...] |
debugger_message.pb.h | 366 static const Function glGenTextures = Message_Function_glGenTextures; [all...] |
/development/tools/glesv2debugger/src/com/android/glesv2debugger/ |
DebuggerMessage.java | 83 glGenTextures(53, 53), 281 case 53: return glGenTextures; [all...] |
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/ |
GL10.java | 514 void glGenTextures( 520 void glGenTextures(
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gldebugger/ |
DebuggerMessage.java | 83 glGenTextures(53, 53), 281 case 53: return glGenTextures; [all...] |
/prebuilt/linux-x86/toolchain/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/GL/ |
gl_mangle.h | 416 #define glGenTextures MANGLE(GenTextures) [all...] |