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    Searched defs:isDead (Results 1 - 9 of 9) sorted by null

  /external/llvm/lib/CodeGen/
DeadMachineInstructionElim.cpp 44 bool isDead(const MachineInstr *MI) const;
56 bool DeadMachineInstructionElim::isDead(const MachineInstr *MI) const {
129 if (isDead(MI)) {
PHIElimination.cpp 200 bool isDead = MPhi->getOperand(0).isDead();
270 if (isDead) {
TailDuplication.cpp 94 void UpdateSuccessorsPHIs(MachineBasicBlock *FromBB, bool isDead,
207 bool isDead = MBB->pred_empty() && !MBB->hasAddressTaken();
209 UpdateSuccessorsPHIs(MBB, isDead, TDBBs, Succs);
212 if (isDead) {
442 TailDuplicatePass::UpdateSuccessorsPHIs(MachineBasicBlock *FromBB, bool isDead,
464 if (isDead) {
    [all...]
TwoAddressInstructionPass.cpp 783 if (MO.isDef() && !MO.isDead())
839 bool isDead = NewKills.back().first.second;
842 if (isDead)
    [all...]
RegisterCoalescer.cpp     [all...]
  /external/clang/include/clang/StaticAnalyzer/Core/PathSensitive/
SymbolManager.h 508 bool isDead(SymbolRef sym) const {
  /external/llvm/include/llvm/CodeGen/
MachineOperand.h 67 /// IsDef/IsImp/IsKill/IsDead flags - These are only valid for MO_Register
82 /// IsDead - True if this register is never used by a subsequent instruction.
84 bool IsDead : 1;
246 bool isDead() const {
248 return IsDead;
338 IsDead = Val;
452 /// operand. Note: This method ignores isKill and isDead properties.
464 bool isKill = false, bool isDead = false,
490 bool isKill = false, bool isDead = false,
499 Op.IsDead = isDead
    [all...]
  /external/clang/lib/StaticAnalyzer/Core/
BugReporter.cpp 825 bool IsDead;
827 ContextLocation(const PathDiagnosticLocation &L, bool isdead = false)
828 : PathDiagnosticLocation(L), IsDead(isdead) {}
830 void markDead() { IsDead = true; }
831 bool isDead() const { return IsDead; }
892 if (!CLocs.back().isDead() && CLocs.back().asLocation().isFileID()) {
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  /external/llvm/lib/Target/X86/
X86InstrInfo.cpp     [all...]

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