1 /* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef MediaLayer_h 18 #define MediaLayer_h 19 20 #if USE(ACCELERATED_COMPOSITING) 21 22 #include "MediaTexture.h" 23 #include "LayerAndroid.h" 24 #include <jni.h> 25 26 namespace android { 27 class SurfaceTexture; 28 } 29 30 namespace WebCore { 31 32 class MediaLayer : public LayerAndroid { 33 34 public: 35 MediaLayer(jobject webViewRef); 36 MediaLayer(const MediaLayer& layer); 37 virtual ~MediaLayer(); 38 39 virtual bool drawGL(); 40 virtual void paintBitmapGL() const { }; 41 virtual bool needsTexture() { return false; } 42 43 virtual bool isMedia() const { return true; } 44 virtual LayerAndroid* copy() const { return new MediaLayer(*this); } 45 46 void invertContents(bool invert) { m_mediaTexture->invertContents(invert); } 47 void setOutlineSize(int size) { m_outlineSize = size; } 48 49 // function to setup the primary SurfaceTexture in the renderer's context 50 ANativeWindow* acquireNativeWindowForContent(); 51 52 // functions to manipulate secondary layers for video playback 53 ANativeWindow* acquireNativeWindowForVideo(); 54 void setWindowDimensionsForVideo(const ANativeWindow* window, const SkRect& dimensions); 55 void releaseNativeWindowForVideo(ANativeWindow* window); 56 void setFramerateCallback(const ANativeWindow* window, FramerateCallbackProc callback); 57 58 private: 59 bool m_isCopy; 60 int m_outlineSize; 61 62 // SurfaceTexture member variables 63 MediaTexture* m_mediaTexture; 64 }; 65 66 } // namespace WebCore 67 68 #endif // USE(ACCELERATED_COMPOSITING) 69 70 #endif // MediaLayer_h 71