/external/chromium/chrome/browser/ui/views/download/ |
download_started_animation_win.cc | 158 double opacity = std::min(1.0 - pow(GetCurrentValue() - 0.5, 2) * 4.0, local 162 static_cast<SkColor>(opacity * 255.0));
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/external/webkit/Source/WebCore/platform/graphics/android/ |
TilePainter.h | 49 virtual float opacity() { return 1.0; } function in class:WebCore::SurfacePainter
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PaintedSurface.cpp | 147 float PaintedSurface::opacity() { function in class:WebCore::PaintedSurface
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ImageTexture.cpp | 226 float ImageTexture::opacity() function in class:WebCore::ImageTexture 241 // transform and opacity, so we need to set m_layer
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/external/webkit/Source/WebCore/platform/graphics/qt/ |
TransparencyLayer.h | 48 TransparencyLayer(const QPainter* p, const QRect &rect, qreal opacity, QPixmap& alphaMask) 50 , opacity(opacity) 73 qreal opacity; member in struct:WebCore::TransparencyLayer
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GraphicsLayerQt.cpp | 249 float opacity; member in struct:WebCore::GraphicsLayerQtImpl::ContentData 254 , opacity(1.f) 289 float opacity; member in struct:WebCore::GraphicsLayerQtImpl::State 302 , opacity(1.f) 802 if ((m_changeMask & OpacityChange) && m_state.opacity != m_layer->opacity() && !m_opacityAnimationRunning) 803 setOpacity(m_layer->opacity()); 1603 qreal opacity = qBound(qreal(0), fromValue + (toValue - fromValue) * progress, qreal(1)); local [all...] |