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    Searched defs:playernum (Results 1 - 2 of 2) sorted by null

  /external/quake/quake/src/QW/server/
sv_user.c 60 int playernum; local
90 playernum = NUM_FOR_EDICT(host_client->edict)-1;
92 playernum |= 128;
93 MSG_WriteByte (&host_client->netchan.message, playernum);
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  /external/quake/quake/src/QW/client/
client.h 277 int playernum; member in struct:__anon10366
454 void CL_SetSolidPlayers (int playernum);
480 qboolean Cam_DrawPlayer(int playernum);

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