/external/valgrind/main/callgrind/ |
context.c | 180 int size, recs; local 188 recs = top_fn->separate_recursions; 189 if (recs<1) recs=1; 216 CLG_(stat).context_counter += recs;
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/external/quake/quake/src/WinQuake/ |
sys_wind.cpp | 225 INPUT_RECORD recs[1024];
local
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sys_win.cpp | 559 INPUT_RECORD recs[1024];
local 576 if (!ReadConsoleInput(hinput, recs, 1, &numread))
582 if (recs[0].EventType == KEY_EVENT)
584 if (!recs[0].Event.KeyEvent.bKeyDown)
586 ch = recs[0].Event.KeyEvent.uChar.AsciiChar;
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/external/bluetooth/bluez/src/ |
glib-helper.c | 139 sdp_list_t *recs = NULL; local 173 recs = sdp_list_append(recs, rec); 180 ctxt->cb(recs, err, ctxt->user_data); 182 if (recs) 183 sdp_list_free(recs, (sdp_free_func_t) sdp_record_free);
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storage.c | 874 sdp_list_t *recs; member in struct:record_list 890 rec_list->recs = sdp_list_append(rec_list->recs, rec); 922 rec_list.recs = NULL; 927 return rec_list.recs; 930 sdp_record_t *find_record_in_list(sdp_list_t *recs, const char *uuid) 934 for (seq = recs; seq; seq = seq->next) { 1028 sdp_list_t *recs; local 1045 recs = read_records(&src, &dst); 1046 rec = find_record_in_list(recs, PNP_UUID) [all...] |
/external/quake/quake/src/QW/client/ |
sys_win.c | 400 INPUT_RECORD recs[1024]; local 415 if (!ReadConsoleInput(hinput, recs, 1, &numread)) 421 if (recs[0].EventType == KEY_EVENT) 423 if (!recs[0].Event.KeyEvent.bKeyDown) 425 ch = recs[0].Event.KeyEvent.uChar.AsciiChar; 450 Con_Printf("Stupid: %d\n", recs[0].Event.KeyEvent.dwControlKeyState); 451 if (((ch=='V' || ch=='v') && (recs[0].Event.KeyEvent.dwControlKeyState & 452 (LEFT_CTRL_PRESSED | RIGHT_CTRL_PRESSED))) || ((recs[0].Event.KeyEvent.dwControlKeyState 453 & SHIFT_PRESSED) && (recs[0].Event.KeyEvent.wVirtualKeyCode
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/external/skia/src/effects/ |
SkGradientShader.cpp | 261 Rec* recs = fRecs; local 262 recs->fPos = 0; 263 // recs->fScale = 0; // unused; 264 recs += 1; 290 recs->fPos = curr; 292 recs->fScale = (1 << 24) / (curr - prev); 294 recs->fScale = 0; // ignore this segment 298 recs += 1; 305 recs->fPos = p; 306 recs->fScale = scale 338 Rec* recs = fRecs; local 367 Rec* recs = fRecs; local [all...] |