/external/webkit/Source/JavaScriptCore/interpreter/ |
Interpreter.h | 108 SamplingTool* sampler() { return m_sampler.get(); } function in class:JSC::Interpreter
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/external/mesa3d/src/glsl/ |
opt_function_inlining.cpp | 40 ir_variable *sampler, 147 /* For samplers, we want the inlined sampler references 148 * referencing the passed in sampler variable, since that 150 * a sampler wouldn't. Fix it up below. 191 /* If any samplers were passed in, replace any deref of the sampler 192 * with a deref of the sampler argument. 323 * Replaces references to the "sampler" variable with a clone of "deref." 328 * also appear in the sampler field of an ir_tex instruction. 333 ir_sampler_replacement_visitor(ir_variable *sampler, ir_dereference *deref) 335 this->sampler = sampler 351 ir_variable *sampler; member in class:ir_sampler_replacement_visitor [all...] |
ir_reader.cpp | 1028 // Read sampler (must be a deref) 1030 ir_dereference *sampler = read_dereference(st, sampler_expr); local 1031 if (sampler == NULL) { 1032 ir_read_error(st, NULL, "when reading sampler in (%s ...)", tag->value()); 1035 tex->set_sampler(sampler); [all...] |
ir_to_llvm.cpp | 81 llvm::Value * tex2D(llvm::IRBuilder<> & builder, llvm::Value * in1, const unsigned sampler, 83 llvm::Value * texCube(llvm::IRBuilder<> & builder, llvm::Value * in1, const unsigned sampler, 932 ir_variable * sampler = NULL; local [all...] |
ir.h | 1168 * (tex (sampler) (coordinate) (0 0 0) (1) ( )) 1169 * (txb (sampler) (coordinate) (0 0 0) (1) ( ) (bias)) 1170 * (txl (sampler) (coordinate) (0 0 0) (1) ( ) (lod)) 1171 * (txd (sampler) (coordinate) (0 0 0) (1) ( ) (dPdx dPdy)) 1172 * (txf (sampler) (coordinate) (0 0 0) (lod)) 1198 /** Set the sampler and infer the type. */ 1199 void set_sampler(ir_dereference *sampler); 1208 /** Sampler to use for the texture access. */ 1209 ir_dereference *sampler; member in class:ir_texture [all...] |
/libcore/dalvik/src/main/java/dalvik/system/profiler/ |
SamplingProfiler.java | 76 * A sampler is created every time profiling starts and cleared 80 private Sampler sampler; field in class:SamplingProfiler 280 if (sampler != null) { 283 sampler = new Sampler(); 285 timer.scheduleAtFixedRate(sampler, 0, interval); 293 if (sampler == null) { 296 synchronized(sampler) { 297 sampler.stop = true [all...] |
/external/v8/src/ |
cpu-profiler.cc | 239 // sampler writes w/o any sync to the queue, so if the processor 522 Sampler* sampler = reinterpret_cast<Sampler*>(isolate->logger()->ticker_); local 523 if (!sampler->IsActive()) { 524 sampler->Start(); 527 sampler->IncreaseProfilingDepth(); 563 Sampler* sampler = reinterpret_cast<Sampler*>(logger->ticker_) local [all...] |
platform-freebsd.cc | 626 class Sampler::PlatformData : public Malloced { 650 Sampler* sampler = isolate->logger()->sampler(); local 651 if (sampler == NULL || !sampler->IsActive()) return; 674 sampler->SampleStack(sample); 675 sampler->Tick(sample); 690 static void AddActiveSampler(Sampler* sampler) { [all...] |
log.cc | 82 // This design minimizes the time spent in the sampler. 192 class Ticker: public Sampler { 195 Sampler(isolate, interval), 1552 Sampler* Logger::sampler() { function in class:v8::internal::Logger [all...] |
platform-linux.cc | 861 Sampler* sampler = isolate->logger()->sampler(); local 862 if (sampler == NULL || !sampler->IsActive()) return; 896 sampler->SampleStack(sample); 897 sampler->Tick(sample); 902 class Sampler::PlatformData : public Malloced { 941 static void AddActiveSampler(Sampler* sampler) { [all...] |
/frameworks/base/graphics/java/android/renderscript/ |
Sampler.java | 31 * Sampler object which defines how data is extracted from textures. Samplers 35 public class Sampler extends BaseObj { 57 Sampler(int id, RenderScript rs) { 63 * @return minification setting for the sampler 71 * @return magnification setting for the sampler 79 * @return S wrapping mode for the sampler 87 * @return T wrapping mode for the sampler 95 * @return anisotropy setting for the sampler 102 * Retrieve a sampler with min and mag set to nearest and wrap modes set to 105 * @param rs Context to which the sampler will belong 293 Sampler sampler = new Sampler(id, mRS); local [all...] |
/frameworks/base/libs/rs/ |
rs_hal.h | 38 class Sampler; 192 bool (*init)(const Context *rsc, const Sampler *m); 193 void (*destroy)(const Context *rsc, const Sampler *m); 194 } sampler; member in struct:android::renderscript::__anon14761
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/external/skia/src/gpu/ |
SkGpuDevice.cpp | 55 const GrSamplerState& sampler, 59 *texture = this->set(device, bitmap, sampler); 68 const GrSamplerState& sampler) { 79 fTex = device->lockCachedTexture(bitmap, sampler, &texture, false); 433 GrSamplerState* sampler = grPaint->getTextureSampler(kShaderTextureIdx); local 434 sampler->setSampleMode(sampleMode); 436 sampler->setFilter(GrSamplerState::kBilinear_Filter); 438 sampler->setFilter(GrSamplerState::kNearest_Filter); 440 sampler->setWrapX(sk_tile_mode_to_grwrap(tileModes[0])); 441 sampler->setWrapY(sk_tile_mode_to_grwrap(tileModes[1])) [all...] |
/external/skia/gpu/src/ |
GrGpuGLShaders.cpp | 435 const GrSamplerState& sampler = fCurrDrawState.fSamplerStates[s]; local 437 (fProgramData->fRadial2CenterX1[s] != sampler.getRadial2CenterX1() || 438 fProgramData->fRadial2Radius0[s] != sampler.getRadial2Radius0() || 439 fProgramData->fRadial2PosRoot[s] != sampler.isRadial2PosRoot())) { 441 GrScalar centerX1 = sampler.getRadial2CenterX1(); 442 GrScalar radius0 = sampler.getRadial2Radius0(); 452 sampler.isRadial2PosRoot() ? 1.f : -1.f 455 fProgramData->fRadial2CenterX1[s] = sampler.getRadial2CenterX1(); 456 fProgramData->fRadial2Radius0[s] = sampler.getRadial2Radius0(); 457 fProgramData->fRadial2PosRoot[s] = sampler.isRadial2PosRoot() [all...] |
GrContext.cpp | 142 const GrSamplerState& sampler, 151 bool tiled = (sampler.getWrapX() != GrSamplerState::kClamp_WrapMode) || 152 (sampler.getWrapY() != GrSamplerState::kClamp_WrapMode); 156 if (GrSamplerState::kNearest_Filter != sampler.getFilter()) { 170 const GrSamplerState& sampler) { 171 finalizeTextureKey(key, sampler, false); 203 const GrSamplerState& sampler, 214 bool special = finalizeTextureKey(key, sampler, false); 255 if (GrSamplerState::kNearest_Filter == sampler.getFilter()) { 283 // stretched textures when the sampler state is either filtered o 1320 GrSamplerState sampler; local [all...] |
GrGpuGL.cpp | 137 const GrSamplerState& sampler) { 139 if (!sampler.getMatrix().isIdentity()) { 1756 const GrSamplerState& sampler = fCurrDrawState.fSamplerStates[s]; local [all...] |