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Searched
defs:tileHeight
(Results
1 - 7
of
7
) sorted by null
/external/webkit/Source/WebCore/platform/graphics/android/
GaneshContext.cpp
161
const float
tileHeight
= renderInfo.tileSize.height();
166
(int)
tileHeight
, WINDOW_FORMAT_RGBA_8888);
169
renderInfo.textureInfo->m_height =
tileHeight
;
186
surfaceDesc.fHeight = TilesManager::
tileHeight
();
212
const float
tileHeight
= renderInfo.tileSize.height();
219
|| renderInfo.textureInfo->m_height !=
tileHeight
) {
221
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, tileWidth,
tileHeight
,
224
renderInfo.textureInfo->m_height =
tileHeight
;
240
TilesManager::
tileHeight
());
257
surfaceDesc.fHeight = TilesManager::
tileHeight
();
[
all
...]
BaseTile.cpp
191
int
tileHeight
= TilesManager::instance()->
tileHeight
();
194
tileHeight
= TilesManager::instance()->layerTileHeight();
200
if (intersectWithRect(m_x, m_y, tileWidth,
tileHeight
,
316
bool BaseTile::intersectWithRect(int x, int y, int tileWidth, int
tileHeight
,
322
realTileRect.fTop = y *
tileHeight
;
324
realTileRect.fBottom = realTileRect.fTop +
tileHeight
;
396
const float
tileHeight
= renderInfo.tileSize.height();
404
|| textureInfo->m_height !=
tileHeight
) {
417
bool intersect = intersectWithRect(x, y, tileWidth,
tileHeight
,
[
all
...]
TiledPage.cpp
129
const float invTileContentHeight = m_scale / TilesManager::
tileHeight
();
264
float maxBaseY = m_glWebViewState->baseContentHeight() * m_scale / TilesManager::
tileHeight
();
369
const float
tileHeight
= TilesManager::
tileHeight
() * m_invScale;
377
rect.fTop = tile.y() *
tileHeight
;
379
rect.fBottom = rect.fTop +
tileHeight
;
TiledTexture.cpp
119
int
tileHeight
= TilesManager::instance()->layerTileHeight();
122
computedArea.setY(area.y() /
tileHeight
);
124
float bottom = (area.y() + area.height()) / (float)
tileHeight
;
262
const float
tileHeight
= TilesManager::layerTileHeight() * m_invScale;
272
rect.fTop = tile->y() *
tileHeight
;
274
rect.fBottom = rect.fTop +
tileHeight
;
TilesManager.cpp
126
tileWidth(),
tileHeight
());
420
float TilesManager::
tileHeight
()
/external/webkit/Source/WebCore/platform/graphics/chromium/
LayerTilerChromium.cpp
410
float
tileHeight
= static_cast<float>(m_tileSize.height());
412
float texTranslateY = texOffset.y() /
tileHeight
;
414
float texScaleY = tileRect.height() /
tileHeight
;
/external/webkit/Source/WebCore/platform/graphics/filters/
FETurbulence.cpp
282
float
tileHeight
= paintingData.filterSize.height();
283
ASSERT(
tileHeight
> 0);
298
float lowFrequency = floorf(
tileHeight
* m_baseFrequencyY) /
tileHeight
;
299
float highFrequency = ceilf(
tileHeight
* m_baseFrequencyY) /
tileHeight
;
308
paintingData.height = roundf(
tileHeight
* m_baseFrequencyY);
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