/frameworks/base/core/tests/coretests/src/android/view/ |
CreateViewTest.java | 46 LinearLayout vert = new LinearLayout(mContext); local 47 vert.addView(new CreateViewTest.ViewOne(mContext), 53 LinearLayout vert = new LinearLayout(mContext); local 56 vert.addView(one, new LinearLayout.LayoutParams(MATCH_PARENT, MATCH_PARENT, 0)); 59 vert.addView(two, new LinearLayout.LayoutParams(MATCH_PARENT, MATCH_PARENT, 0)); 62 vert.addView(three, new LinearLayout.LayoutParams(MATCH_PARENT, MATCH_PARENT, 0)); 65 vert.addView(four, new LinearLayout.LayoutParams(MATCH_PARENT, MATCH_PARENT, 0)); 68 vert.addView(five, new LinearLayout.LayoutParams(MATCH_PARENT, MATCH_PARENT, 0)); 71 vert.addView(six, new LinearLayout.LayoutParams(MATCH_PARENT, MATCH_PARENT, 0)); 85 LinearLayout vert = new LinearLayout(mContext) local 91 LinearLayout vert = new LinearLayout(mContext); local [all...] |
/frameworks/base/core/jni/android/opengl/ |
poly.h | 40 Poly_vert vert[POLY_NMAX]; /* vertices */ member in struct:android::__anon14489
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/development/tools/glesv2debugger/src/com/android/glesv2debugger/ |
GLServerShader.java | 57 public int vert, frag; field in class:GLProgram 179 program.vert = shader.name; 205 glDetachShader(program, getShader(program.vert)); 228 if (program.vert == shader.name) 229 program.vert = 0;
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/external/skia/gpu/src/ |
GrPathRenderer.cpp | 224 GrPoint* vert = base; local 337 subpathVertCount[subpath] = vert-subpathBase; 338 subpathBase = vert; 341 *vert = pts[0]; 342 vert++; 345 *vert = pts[1]; 346 vert++; 350 tolSqd, &vert, 356 tolSqd, &vert, 363 subpathVertCount[subpath] = vert-subpathBase [all...] |
GrTesselatedPathRenderer.cpp | 168 GrPoint* vert = base; local 183 subpathVertCount[subpath] = vert-subpathBase; 184 subpathBase = vert; 187 *vert = pts[0]; 188 vert++; 191 *vert = pts[1]; 192 vert++; 196 tolSqd, &vert, 202 tolSqd, &vert, 209 subpathVertCount[subpath] = vert-subpathBase [all...] |
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gldebugger/ |
GLServerShader.java | 57 public int vert, frag; field in class:GLProgram 179 program.vert = shader.name; 205 glDetachShader(program, getShader(program.vert)); 228 if (program.vert == shader.name) 229 program.vert = 0;
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/external/webkit/Source/WebCore/platform/graphics/gpu/ |
LoopBlinnPathProcessor.cpp | 584 LoopBlinnLocalTriangulator::Vertex* vert = triangle->getVertex(j); local 585 cache.addVertex(vert->xyCoordinates().x(), 586 vert->xyCoordinates().y(), 587 vert->klmCoordinates().x(), 588 vert->klmCoordinates().y(), 589 vert->klmCoordinates().z()); 595 FloatPoint vert = seg->getInteriorVertex(i); local 599 cache.addInteriorEdgeVertex(vert.x(), vert.y()); [all...] |
/external/freetype/include/freetype/internal/ |
tttypes.h | 662 TT_SBit_LineMetricsRec vert; member in struct:TT_SBit_StrikeRec_ 725 TT_SBit_LineMetricsRec vert; member in struct:TT_SBit_ScaleRec_ [all...] |
/prebuilt/sdk/14/ |
android.jar | |