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    Searched refs:FELighting (Results 1 - 6 of 6) sorted by null

  /external/webkit/Source/WebCore/platform/graphics/filters/
FEDiffuseLighting.h 26 #include "FELighting.h"
32 class FEDiffuseLighting : public FELighting {
FESpecularLighting.h 26 #include "FELighting.h"
30 class FESpecularLighting : public FELighting {
FELighting.h 42 class FELighting : public FilterEffect {
73 FELighting(Filter*, LightingType, const Color&, float, float, float, float, float, float, PassRefPtr<LightSource>);
FELighting.cpp 30 #include "FELighting.h"
43 FELighting::FELighting(Filter* filter, LightingType lightingType, const Color& lightingColor, float surfaceScale,
68 inline void FELighting::LightingData::topLeft(int offset, IntPoint& normalVector)
79 inline void FELighting::LightingData::topRow(int offset, IntPoint& normalVector)
92 inline void FELighting::LightingData::topRight(int offset, IntPoint& normalVector)
103 inline void FELighting::LightingData::leftColumn(int offset, IntPoint& normalVector)
117 inline void FELighting::LightingData::interior(int offset, IntPoint& normalVector)
133 inline void FELighting::LightingData::rightColumn(int offset, IntPoint& normalVector)
147 inline void FELighting::LightingData::bottomLeft(int offset, IntPoint& normalVector
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FEDiffuseLighting.cpp 35 : FELighting(filter, DiffuseLighting, lightingColor, surfaceScale, diffuseConstant, 0, 0, kernelUnitLengthX, kernelUnitLengthY, lightSource)
FESpecularLighting.cpp 36 : FELighting(filter, SpecularLighting, lightingColor, surfaceScale, 0, specularConstant, specularExponent, kernelUnitLengthX, kernelUnitLengthY, lightSource)

Completed in 520 milliseconds