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Searched
refs:FL_MONSTER
(Results
1 - 4
of
4
) sorted by null
/external/quake/quake/src/WinQuake/
server.h
154
#define
FL_MONSTER
32
world.cpp
857
if ((int)touch->u.v.flags &
FL_MONSTER
)
/external/quake/quake/src/QW/server/
server.h
287
#define
FL_MONSTER
32
world.c
759
if ((int)touch->v.flags &
FL_MONSTER
)
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