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Searched
refs:GGLPixelFormat
(Results
1 - 9
of
9
) sorted by null
/external/mesa3d/src/pixelflinger2/
texture.h
36
template<
GGLPixelFormat
format>
texture.cpp
79
template<
GGLPixelFormat
format>
138
template<
GGLPixelFormat
format, ChannelType output, unsigned minMag, unsigned wrapS, unsigned wrapT>
192
template<
GGLPixelFormat
format, ChannelType output, unsigned minMag, unsigned wrapS, unsigned wrapT>
scanline.cpp
186
void GGLScanLine(const gl_shader_program * program, const
GGLPixelFormat
colorFormat,
llvm_scanline.cpp
209
static Value * IntVectorToScreenColor(IRBuilder<> & builder, const
GGLPixelFormat
format, Value * src)
240
static Value * ScreenColorToIntVector(IRBuilder<> & builder, const
GGLPixelFormat
format, Value * src)
261
Value * GenerateFSBlend(const GGLState * gglCtx, const
GGLPixelFormat
format, /*const RegDesc * regDesc,*/
llvm_texture.cpp
30
// format is
GGLPixelFormat
for surface, return type is <4 x i32> rgba
31
static Value * pointSample(IRBuilder<> & builder, Value * textureData, Value * index, const
GGLPixelFormat
format)
146
const
GGLPixelFormat
format/*, const RegDesc * dstDesc*/)
shader.cpp
102
GGLPixelFormat
textureFormats[GGL_MAXCOMBINEDTEXTUREIMAGEUNITS];
[
all
...]
/external/mesa3d/include/pixelflinger2/
pixelflinger2_format.h
23
enum
GGLPixelFormat
{
pixelflinger2_interface.h
52
enum
GGLPixelFormat
format;
62
enum
GGLPixelFormat
format; // affects vs/fs jit
106
enum
GGLPixelFormat
colorFormat, depthFormat, stencilFormat;
357
void GGLScanLine(const gl_shader_program_t * program, const enum
GGLPixelFormat
colorFormat,
/system/core/include/pixelflinger/
format.h
23
enum
GGLPixelFormat
{
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