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Searched
refs:GGL_PIXEL_FORMAT_A_8
(Results
1 - 9
of
9
) sorted by null
/frameworks/base/include/ui/
PixelFormat.h
68
PIXEL_FORMAT_A_8 =
GGL_PIXEL_FORMAT_A_8
, // 8-bit A
/external/mesa3d/include/pixelflinger2/
pixelflinger2_format.h
37
GGL_PIXEL_FORMAT_A_8
= 8, // 8-bit A
/system/core/include/pixelflinger/
format.h
37
GGL_PIXEL_FORMAT_A_8
= 8, // 8-bit A
/frameworks/base/opengl/libagl/
mipmap.cpp
128
(base->format ==
GGL_PIXEL_FORMAT_A_8
) ||
egl.cpp
719
case
GGL_PIXEL_FORMAT_A_8
: size *= 1; break;
[
all
...]
texture.cpp
184
{
GGL_PIXEL_FORMAT_A_8
,
[
all
...]
/external/mesa3d/test/
egl.cpp
765
case
GGL_PIXEL_FORMAT_A_8
:
986
{ EGL_NATIVE_VISUAL_ID,
GGL_PIXEL_FORMAT_A_8
},
998
{ EGL_NATIVE_VISUAL_ID,
GGL_PIXEL_FORMAT_A_8
},
[
all
...]
/bootable/recovery/minui/
graphics.c
289
ftex->format =
GGL_PIXEL_FORMAT_A_8
;
/external/mesa3d/src/pixelflinger2/
llvm_texture.cpp
68
case
GGL_PIXEL_FORMAT_A_8
: {
Completed in 792 milliseconds