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Searched
refs:GGL_PIXEL_FORMAT_RGBX_8888
(Results
1 - 10
of
10
) sorted by null
/external/mesa3d/include/pixelflinger2/
pixelflinger2_format.h
30
GGL_PIXEL_FORMAT_RGBX_8888
= 2, // 3x8-bit RGB stored in 32-bit chunks
/system/core/include/pixelflinger/
format.h
30
GGL_PIXEL_FORMAT_RGBX_8888
= 2, // 3x8-bit RGB stored in 32-bit chunks
/bootable/recovery/minui/
resources.c
122
GGL_PIXEL_FORMAT_RGBX_8888
: GGL_PIXEL_FORMAT_RGBA_8888;
graphics.c
40
#define PIXEL_FORMAT
GGL_PIXEL_FORMAT_RGBX_8888
94
} else if (PIXEL_FORMAT ==
GGL_PIXEL_FORMAT_RGBX_8888
) {
/external/mesa3d/src/pixelflinger2/
buffer.cpp
196
case
GGL_PIXEL_FORMAT_RGBX_8888
:
texture.cpp
84
else if (
GGL_PIXEL_FORMAT_RGBX_8888
== format)
llvm_texture.cpp
39
case
GGL_PIXEL_FORMAT_RGBX_8888
:
/external/mesa3d/test/
egl.cpp
774
case
GGL_PIXEL_FORMAT_RGBX_8888
:
936
{ EGL_NATIVE_VISUAL_ID,
GGL_PIXEL_FORMAT_RGBX_8888
},
948
{ EGL_NATIVE_VISUAL_ID,
GGL_PIXEL_FORMAT_RGBX_8888
},
[
all
...]
/frameworks/base/opengl/libagl/
egl.cpp
722
case
GGL_PIXEL_FORMAT_RGBX_8888
: size *= 4; break;
928
{ EGL_NATIVE_VISUAL_ID,
GGL_PIXEL_FORMAT_RGBX_8888
},
940
{ EGL_NATIVE_VISUAL_ID,
GGL_PIXEL_FORMAT_RGBX_8888
},
[
all
...]
texture.cpp
[
all
...]
Completed in 141 milliseconds