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Searched
refs:GGL_PIXEL_FORMAT_UNKNOWN
(Results
1 - 5
of
5
) sorted by null
/external/mesa3d/include/pixelflinger2/
pixelflinger2_format.h
26
GGL_PIXEL_FORMAT_UNKNOWN
= 0,
/system/core/include/pixelflinger/
format.h
26
GGL_PIXEL_FORMAT_UNKNOWN
= 0,
/external/mesa3d/src/pixelflinger2/
llvm_scanline.cpp
231
} else if (
GGL_PIXEL_FORMAT_UNKNOWN
== format)
253
} else if (
GGL_PIXEL_FORMAT_UNKNOWN
== format)
254
LOGD("pf2: ScreenColorToIntVector
GGL_PIXEL_FORMAT_UNKNOWN
"); // not set yet, do nothing
517
} else if (
GGL_PIXEL_FORMAT_UNKNOWN
== gglCtx->bufferState.colorFormat)
texture.cpp
104
else if (
GGL_PIXEL_FORMAT_UNKNOWN
== format)
llvm_texture.cpp
98
case
GGL_PIXEL_FORMAT_UNKNOWN
: // usually means texture not set yet
Completed in 134 milliseconds