/frameworks/base/opengl/java/javax/microedition/khronos/opengles/ |
GL.java | 1 /* //device/java/android/javax/microedition/khronos/opengles/GL.java 20 public interface GL {
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GL10Ext.java | 22 public interface GL10Ext extends GL {
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/frameworks/base/opengl/tools/glgen/stubs/jsr239/ |
GLHeader.java-if | 1 /* //device/java/android/javax/microedition/khronos/opengles/GL.java 20 public interface GL {
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/external/skia/bench/ |
BenchGpuTimer_gl.h | 5 #include <GL/osmesa.h> 10 #include <GL/GL.h> 13 #include <OpenGL/gl.h> 16 #include <GL/gl.h>
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BenchGpuTimer_gl.cpp | 4 //GL 7 #include <GL/osmesa.h> 11 OSMesaGetProcAddress("gl" #F); 13 OSMesaGetProcAddress("gl" #F #S); 18 #include <GL/GL.h> 25 wglGetProcAddress("gl" #F); 27 wglGetProcAddress("gl" #F #S); 30 #include <OpenGL/gl.h> 35 #include <GL/gl.h [all...] |
/frameworks/base/opengl/java/javax/microedition/khronos/egl/ |
EGLContext.java | 19 import javax.microedition.khronos.opengles.GL; 29 public abstract GL getGL();
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/ |
SpriteTextActivity.java | 19 import javax.microedition.khronos.opengles.GL; 32 public GL wrap(GL gl) { 33 return new MatrixTrackingGL(gl);
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/development/tools/emulator/opengl/host/libs/Translator/include/EGL/ |
eglinternalplatform.h | 29 #include <GL/gl.h> 31 #include <GL/wglext.h> 54 #include <GL/glx.h>
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/external/skia/include/utils/ |
SkEGLContext.h | 5 #include "GL/osmesa.h" 13 #include <GL/glx.h> 16 #include <GL/GL.h>
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/frameworks/base/opengl/java/android/opengl/ |
GLDebugHelper.java | 22 import javax.microedition.khronos.opengles.GL; 27 * Wraps the supplied GL interface with a new GL interface that adds support for 34 * Wrap an existing GL interface in a new GL interface that adds support for 37 * Wrapping means that the GL instance that is passed in to this method is 38 * wrapped inside a new GL instance that optionally performs additional 39 * operations before and after calling the wrapped GL instance. 42 * glError after each GL operation, 45 * is an alternative to manually calling glError after every GL operation [all...] |
GLWrapperBase.java | 19 import javax.microedition.khronos.opengles.GL; 27 * The abstract base class for a GL wrapper. Provides 31 implements GL, GL10, GL10Ext, GL11, GL11Ext, GL11ExtensionPack { 32 public GLWrapperBase(GL gl) { 33 mgl = (GL10) gl; 34 if (gl instanceof GL10Ext) { 35 mgl10Ext = (GL10Ext) gl; 37 if (gl instanceof GL11) { 38 mgl11 = (GL11) gl; [all...] |
/frameworks/base/opengl/java/com/google/android/gles_jni/ |
EGLContextImpl.java | 20 import javax.microedition.khronos.opengles.GL; 32 public GL getGL() {
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/external/qemu/distrib/sdl-1.2.12/src/video/cybergfx/ |
SDL_cgxgl_c.h | 31 #include <GL/Amigamesa.h>
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/external/mesa3d/docs/OLD/ |
MESA_trace.spec | 33 of GL calls including parameters as readable text. The verbosity 38 The application can add comments and enable or disable tracing of GL 39 operations at any time. The data flow from the application to GL 63 Further, IHV's might have builtin support for tracing GL execution 78 traced. The GL DLL exports the entry points, so this would not 171 The tracing facility is used to record the execution of a GL program 172 to a human-readable log. The log appears as a sequence of GL commands 182 is written to the trace as a sequence of GL commands. 198 enable or disable tracing of different classes of GL commands. 261 will add GL state queries and assertion statements to the log t [all...] |
MESA_program_debug.spec | 39 implemented outside of the GL as a utility package. This extension 43 1. Have the GL call a user-specified function prior to executing 49 user to register a callback function with the GL. The callback will 53 query current GL state. The GetProgramRegisterfvMESA function allows 77 If the debugger were fully implemented within the GL it's not 82 the GL. Isn't there another solution? 92 functions and no other GL commands. It could be difficult to 93 enforce this, however. Therefore, calling any non-get GL 99 Hopefully, but if not, the GL implementation will have to fall 173 registers a user-defined callback function with the GL. <target [all...] |
/external/skia/include/views/ |
SkOSWindow_Unix.h | 22 #include <GL/glx.h> 67 // Needed for GL
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/external/mesa3d/docs/ |
MESA_swap_control.spec | 53 Additions to Chapter 2 of the 1.4 GL Specification (OpenGL Operation) 57 Additions to Chapter 3 of the 1.4 GL Specification (Rasterization) 61 Additions to Chapter 4 of the 1.4 GL Specification (Per-Fragment Operations 66 Additions to Chapter 5 of the 1.4 GL Specification (Special Functions) 70 Additions to Chapter 6 of the 1.4 GL Specification (State and State Requests)
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/external/quake/quake/src/QW/client/ |
qwcl.mak | 7 CFG=qwcl - Win32 GL Debug
8 !MESSAGE No configuration specified. Defaulting to qwcl - Win32 GL Debug.
12 "$(CFG)" != "qwcl - Win32 GL Debug" && "$(CFG)" != "qwcl - Win32 GL Release"
17 !MESSAGE NMAKE /f "qwcl.mak" CFG="qwcl - Win32 GL Debug"
23 !MESSAGE "qwcl - Win32 GL Debug" (based on "Win32 (x86) Application")
24 !MESSAGE "qwcl - Win32 GL Release" (based on "Win32 (x86) Application")
36 # PROP Target_Last_Scanned "qwcl - Win32 GL Debug"
620 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
624 # PROP BASE Output_Dir "GL Debug" [all...] |
/external/qemu/distrib/sdl-1.2.12/src/video/photon/ |
SDL_ph_video.h | 41 #include <GL/qnxgl.h> 42 #include <GL/GLPh.h>
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/external/qemu/distrib/sdl-1.2.12/src/video/x11/ |
SDL_x11gl_c.h | 25 #include <GL/glx.h> 35 GLXContext glx_context; /* Current GL context */
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/external/skia/gpu/src/unix/ |
GrGLDefaultInterface_unix.cpp | 19 #include <GL/glx.h> 20 #include <GL/gl.h> 21 #include <GL/glext.h> 22 #include <GL/glu.h> 25 glXGetProcAddress(reinterpret_cast<const GLubyte*>("gl" #F)); 27 glXGetProcAddress(reinterpret_cast<const GLubyte*>("gl" #F #S));
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/external/skia/src/utils/unix/ |
SkEGLContext_Unix.cpp | 4 #include <GL/gl.h> 5 #include <GL/glext.h> 6 #include <GL/glu.h> 7 #include <GL/glx.h> 138 // Install an X error handler so the application won't exit if GL 3.0 180 //SkDebugf( "Created GL 3.0 context.\n" ); 182 // Couldn't create GL 3.0 context. 195 //SkDebugf("Failed to create GL 3.0 context."
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/frameworks/base/opengl/libs/GLES2_dbg/test/ |
test_main.cpp | 34 hooks.gl.glGetError = GetError; 179 struct GL { 220 hooks.gl.glGetProgramiv = GL::GetProgramiv; 221 hooks.gl.glGetAttribLocation = GL::GetAttribLocation; 222 hooks.gl.glGetActiveAttrib = GL::GetActiveAttrib;
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/development/tools/emulator/opengl/host/libs/Translator/EGL/ |
EglOsApi.h | 22 #include <OpenGL/gl.h> 24 #include <GL/gl.h>
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/external/qemu/distrib/sdl-1.2.12/src/video/ataricommon/ |
SDL_atarigl_c.h | 30 #include <GL/osmesa.h>
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