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    Searched refs:GL_ACTIVE_TEXTURE (Results 1 - 25 of 47) sorted by null

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  /development/tools/emulator/opengl/shared/OpenglCodecCommon/
glUtils.cpp 134 case GL_ACTIVE_TEXTURE:
  /frameworks/base/opengl/java/android/opengl/
GLES11.java 25 public static final int GL_ACTIVE_TEXTURE = 0x84E0;
GLES20.java 25 public static final int GL_ACTIVE_TEXTURE = 0x84E0;
    [all...]
  /frameworks/base/opengl/java/javax/microedition/khronos/opengles/
GL11.java 23 int GL_ACTIVE_TEXTURE = 0x84E0;
  /development/tools/glesv2debugger/src/com/android/glesv2debugger/
GLEnum.java 346 GL_ACTIVE_TEXTURE(0x84E0),
  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gldebugger/
GLEnum.java 346 GL_ACTIVE_TEXTURE(0x84E0),
  /development/ndk/platforms/android-4/include/GLES/
gl.h 481 #define GL_ACTIVE_TEXTURE 0x84E0
    [all...]
  /development/ndk/platforms/android-5/include/GLES2/
gl2.h 371 #define GL_ACTIVE_TEXTURE 0x84E0
  /development/tools/emulator/opengl/host/libs/Translator/GLcommon/
GLEScontext.cpp 608 case GL_ACTIVE_TEXTURE:
  /development/tools/emulator/opengl/host/libs/Translator/include/GLES/
gl.h 481 #define GL_ACTIVE_TEXTURE 0x84E0
    [all...]
  /development/tools/emulator/opengl/host/libs/Translator/include/GLES2/
gl2.h 371 #define GL_ACTIVE_TEXTURE 0x84E0
  /external/mesa3d/include/GLES2/
gl2.h 371 #define GL_ACTIVE_TEXTURE 0x84E0
  /external/webkit/Source/ThirdParty/ANGLE/include/GLES2/
gl2.h 371 #define GL_ACTIVE_TEXTURE 0x84E0
  /frameworks/base/opengl/include/GLES/
gl.h 481 #define GL_ACTIVE_TEXTURE 0x84E0
    [all...]
  /frameworks/base/opengl/include/GLES2/
gl2.h 371 #define GL_ACTIVE_TEXTURE 0x84E0
  /prebuilt/ndk/android-ndk-r4/platforms/android-4/arch-arm/usr/include/GLES/
gl.h 480 #define GL_ACTIVE_TEXTURE 0x84E0
    [all...]
  /prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-arm/usr/include/GLES/
gl.h 480 #define GL_ACTIVE_TEXTURE 0x84E0
    [all...]
  /prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-arm/usr/include/GLES2/
gl2.h 370 #define GL_ACTIVE_TEXTURE 0x84E0
  /prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-x86/usr/include/GLES/
gl.h 480 #define GL_ACTIVE_TEXTURE 0x84E0
    [all...]
  /prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-x86/usr/include/GLES2/
gl2.h 370 #define GL_ACTIVE_TEXTURE 0x84E0
  /prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-arm/usr/include/GLES/
gl.h 480 #define GL_ACTIVE_TEXTURE 0x84E0
    [all...]
  /prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-arm/usr/include/GLES2/
gl2.h 370 #define GL_ACTIVE_TEXTURE 0x84E0
  /prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-x86/usr/include/GLES/
gl.h 480 #define GL_ACTIVE_TEXTURE 0x84E0
    [all...]
  /prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-x86/usr/include/GLES2/
gl2.h 370 #define GL_ACTIVE_TEXTURE 0x84E0
  /prebuilt/ndk/android-ndk-r5/platforms/android-4/arch-arm/usr/include/GLES/
gl.h 480 #define GL_ACTIVE_TEXTURE 0x84E0
    [all...]

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