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    Searched refs:GL_ACTIVE_UNIFORM_MAX_LENGTH (Results 1 - 25 of 28) sorted by null

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  /development/tools/emulator/opengl/host/libs/Translator/GLES_V2/
GLESv2Validate.cpp 178 case GL_ACTIVE_UNIFORM_MAX_LENGTH:
  /frameworks/base/libs/rs/driver/
rsdShaderCache.cpp 198 glGetProgramiv(pgm, GL_ACTIVE_UNIFORM_MAX_LENGTH, &maxNameLength);
  /development/tools/glesv2debugger/src/com/android/glesv2debugger/
GLEnum.java 492 GL_ACTIVE_UNIFORM_MAX_LENGTH(0x8B87),
  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gldebugger/
GLEnum.java 492 GL_ACTIVE_UNIFORM_MAX_LENGTH(0x8B87),
  /development/ndk/platforms/android-5/include/GLES2/
gl2.h 274 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
  /development/tools/emulator/opengl/host/libs/Translator/include/GLES2/
gl2.h 274 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
  /development/tools/emulator/opengl/system/GLESv2_enc/
GL2Encoder.cpp 468 ctx->glGetProgramiv(self, program, GL_ACTIVE_UNIFORM_MAX_LENGTH, &maxLength);
  /external/mesa3d/include/GLES2/
gl2.h 274 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
  /external/mesa3d/src/pixelflinger2/
shader.cpp 676 case GL_ACTIVE_UNIFORM_MAX_LENGTH:
    [all...]
  /external/webkit/Source/ThirdParty/ANGLE/include/GLES2/
gl2.h 274 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
  /frameworks/base/opengl/include/GLES2/
gl2.h 274 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
  /frameworks/base/opengl/java/android/opengl/
GLES20.java 178 public static final int GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87;
    [all...]
  /prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-arm/usr/include/GLES2/
gl2.h 273 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
  /prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-x86/usr/include/GLES2/
gl2.h 273 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
  /prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-arm/usr/include/GLES2/
gl2.h 273 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
  /prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-x86/usr/include/GLES2/
gl2.h 273 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
  /prebuilt/ndk/android-ndk-r5/platforms/android-5/arch-arm/usr/include/GLES2/
gl2.h 273 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
  /prebuilt/ndk/android-ndk-r6/platforms/android-5/arch-arm/usr/include/GLES2/
gl2.h 273 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
  /prebuilt/ndk/android-ndk-r6/platforms/android-5/arch-x86/usr/include/GLES2/
gl2.h 273 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
  /system/media/mca/filterfw/native/core/
shader_program.cpp 388 glGetProgramiv(program_, GL_ACTIVE_UNIFORM_MAX_LENGTH, &buffer_size);
    [all...]
  /external/webkit/Source/WebCore/platform/graphics/opengl/
GraphicsContext3DOpenGL.cpp 703 ::glGetProgramiv(program, GL_ACTIVE_UNIFORM_MAX_LENGTH, &maxUniformSize);
704 GLchar name[maxUniformSize]; // GL_ACTIVE_UNIFORM_MAX_LENGTH includes null termination
    [all...]
  /external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
libGLESv2.cpp     [all...]
  /external/qemu/distrib/sdl-1.2.12/include/
SDL_opengl.h 502 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
    [all...]
  /prebuilt/darwin-x86/sdl/include/SDL/
SDL_opengl.h 502 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
    [all...]
  /prebuilt/linux-x86/sdl/include/SDL/
SDL_opengl.h 502 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
    [all...]

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