/system/media/mca/filterfw/native/core/ |
vertex_frame.cpp | 55 glBindBuffer(GL_ARRAY_BUFFER, vbo_); 60 glBufferData(GL_ARRAY_BUFFER, size, data, GL_STATIC_DRAW); 62 glBufferSubData(GL_ARRAY_BUFFER, 0, size, data);
|
shader_program.cpp | 402 glBindBuffer(GL_ARRAY_BUFFER, 0); [all...] |
/frameworks/base/libs/hwui/ |
Caches.cpp | 72 glBindBuffer(GL_ARRAY_BUFFER, meshBuffer); 73 glBufferData(GL_ARRAY_BUFFER, sizeof(gMeshVertices), gMeshVertices, GL_STATIC_DRAW); 227 glBindBuffer(GL_ARRAY_BUFFER, buffer); 234 glBindBuffer(GL_ARRAY_BUFFER, 0);
|
Patch.cpp | 202 glBufferData(GL_ARRAY_BUFFER, sizeof(TextureVertex) * verticesCount, 206 glBufferSubData(GL_ARRAY_BUFFER, 0,
|
/frameworks/base/opengl/tests/testViewport/src/com/android/test/ |
TestView.java | 195 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId); 197 gl11.glBufferData(GL11.GL_ARRAY_BUFFER, mVertexByteBuffer.capacity(), mVertexByteBuffer, GL11.GL_STATIC_DRAW); 214 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId); 220 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, 0);
|
/system/media/mca/effect/java/android/media/effect/ |
EffectContext.java | 128 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, mOldState[GL_STATE_ARRAYBUFFER]);
|
/packages/apps/Gallery2/src/com/android/gallery3d/ui/ |
NinePatchTexture.java | 364 gl.glBindBuffer(GL11.GL_ARRAY_BUFFER, mBufferNames[0]); 365 gl.glBufferData(GL11.GL_ARRAY_BUFFER, 369 gl.glBindBuffer(GL11.GL_ARRAY_BUFFER, mBufferNames[1]); 370 gl.glBufferData(GL11.GL_ARRAY_BUFFER,
|
GLCanvasImpl.java | 148 gl.glBindBuffer(GL11.GL_ARRAY_BUFFER, mBoxCoords); 149 gl.glBufferData(GL11.GL_ARRAY_BUFFER, 270 mGL.glBindBuffer(GL11.GL_ARRAY_BUFFER, xyBuffer); 273 mGL.glBindBuffer(GL11.GL_ARRAY_BUFFER, uvBuffer); 280 mGL.glBindBuffer(GL11.GL_ARRAY_BUFFER, mBoxCoords);
|
/development/tools/emulator/opengl/shared/OpenglCodecCommon/ |
GLClientState.h | 98 case GL_ARRAY_BUFFER: 114 case GL_ARRAY_BUFFER: 424 int buffer = getBuffer(GL_ARRAY_BUFFER);
|
/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
CubeMapActivity.java | 346 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId); 348 gl11.glBufferData(GL11.GL_ARRAY_BUFFER, mVertexByteBuffer.capacity(), mVertexByteBuffer, GL11.GL_STATIC_DRAW); 367 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId); 377 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, 0);
|
MatrixPaletteRenderer.java | 190 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId); 192 gl11.glBufferData(GL11.GL_ARRAY_BUFFER, mVertexByteBuffer.capacity(), mVertexByteBuffer, GL11.GL_STATIC_DRAW); 210 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId); 225 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, 0);
|
/development/tools/emulator/opengl/host/libs/Translator/GLcommon/ |
GLESvalidate.cpp | 62 return target == GL_ARRAY_BUFFER || target == GL_ELEMENT_ARRAY_BUFFER;
|
GLEScontext.cpp | 392 if(target == GL_ARRAY_BUFFER) { 412 if(target == GL_ARRAY_BUFFER) { 420 return target == GL_ARRAY_BUFFER ? m_arrayBuffer:m_elementBuffer;
|
/frameworks/base/libs/rs/driver/ |
rsdVertexArray.cpp | 109 glBindBuffer(GL_ARRAY_BUFFER, mAttribs[ct].buffer);
|
/external/webkit/Source/WebCore/platform/graphics/android/ |
ShaderProgram.cpp | 260 glBindBuffer(GL_ARRAY_BUFFER, m_textureBuffer[0]); 261 glBufferData(GL_ARRAY_BUFFER, 2 * 4 * sizeof(GLfloat), coord, GL_STATIC_DRAW); 354 glBindBuffer(GL_ARRAY_BUFFER, m_textureBuffer[0]); 552 glBindBuffer(GL_ARRAY_BUFFER, m_textureBuffer[0]); 636 glBindBuffer(GL_ARRAY_BUFFER, m_textureBuffer[0]);
|
GLWebViewState.cpp | 518 glBindBuffer(GL_ARRAY_BUFFER, 0);
|
/development/tools/glesv2debugger/src/com/android/glesv2debugger/ |
GLServerVertex.java | 199 if (GLEnum.valueOf(msg.getArg0()) == GLEnum.GL_ARRAY_BUFFER) { 202 attribBuffer.target = GLEnum.GL_ARRAY_BUFFER; 214 if (GLEnum.valueOf(msg.getArg0()) == GLEnum.GL_ARRAY_BUFFER) { 229 if (GLEnum.valueOf(msg.getArg0()) == GLEnum.GL_ARRAY_BUFFER) {
|
GLEnum.java | 440 GL_ARRAY_BUFFER(0x8892),
|
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gldebugger/ |
GLServerVertex.java | 199 if (GLEnum.valueOf(msg.getArg0()) == GLEnum.GL_ARRAY_BUFFER) { 202 attribBuffer.target = GLEnum.GL_ARRAY_BUFFER; 214 if (GLEnum.valueOf(msg.getArg0()) == GLEnum.GL_ARRAY_BUFFER) { 229 if (GLEnum.valueOf(msg.getArg0()) == GLEnum.GL_ARRAY_BUFFER) {
|
/development/tools/emulator/opengl/tests/translator_tests/GLES_CM/ |
triangleCM.cpp | 307 glBindBuffer(GL_ARRAY_BUFFER, ui32Vbo); 318 glBufferData(GL_ARRAY_BUFFER, uiSize,data, GL_STATIC_DRAW);
|
/frameworks/base/opengl/libagl/ |
array.cpp | [all...] |
/frameworks/base/opengl/java/android/opengl/ |
GLES11.java | 30 public static final int GL_ARRAY_BUFFER = 0x8892;
|
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/ |
GL11.java | 28 int GL_ARRAY_BUFFER = 0x8892;
|
/external/webkit/Source/WebCore/platform/graphics/opengl/ |
TextureMapperGL.cpp | 389 GL_CMD(glBindBuffer(GL_ARRAY_BUFFER, 0)) 642 GL_CMD(glBindBuffer(GL_ARRAY_BUFFER, 0)) 652 GL_CMD(glBindBuffer(GL_ARRAY_BUFFER, 0))
|
/development/tools/emulator/opengl/system/GLESv2_enc/ |
GL2Encoder.cpp | 316 this->m_glBindBuffer_enc(this, GL_ARRAY_BUFFER, state->bufferObject); 319 this->m_glBindBuffer_enc(this, GL_ARRAY_BUFFER, m_state->currentArrayVbo());
|