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    Searched refs:GL_ARRAY_BUFFER (Results 1 - 25 of 69) sorted by null

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  /system/media/mca/filterfw/native/core/
vertex_frame.cpp 55 glBindBuffer(GL_ARRAY_BUFFER, vbo_);
60 glBufferData(GL_ARRAY_BUFFER, size, data, GL_STATIC_DRAW);
62 glBufferSubData(GL_ARRAY_BUFFER, 0, size, data);
shader_program.cpp 402 glBindBuffer(GL_ARRAY_BUFFER, 0);
    [all...]
  /frameworks/base/libs/hwui/
Caches.cpp 72 glBindBuffer(GL_ARRAY_BUFFER, meshBuffer);
73 glBufferData(GL_ARRAY_BUFFER, sizeof(gMeshVertices), gMeshVertices, GL_STATIC_DRAW);
227 glBindBuffer(GL_ARRAY_BUFFER, buffer);
234 glBindBuffer(GL_ARRAY_BUFFER, 0);
Patch.cpp 202 glBufferData(GL_ARRAY_BUFFER, sizeof(TextureVertex) * verticesCount,
206 glBufferSubData(GL_ARRAY_BUFFER, 0,
  /frameworks/base/opengl/tests/testViewport/src/com/android/test/
TestView.java 195 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId);
197 gl11.glBufferData(GL11.GL_ARRAY_BUFFER, mVertexByteBuffer.capacity(), mVertexByteBuffer, GL11.GL_STATIC_DRAW);
214 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId);
220 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, 0);
  /system/media/mca/effect/java/android/media/effect/
EffectContext.java 128 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, mOldState[GL_STATE_ARRAYBUFFER]);
  /packages/apps/Gallery2/src/com/android/gallery3d/ui/
NinePatchTexture.java 364 gl.glBindBuffer(GL11.GL_ARRAY_BUFFER, mBufferNames[0]);
365 gl.glBufferData(GL11.GL_ARRAY_BUFFER,
369 gl.glBindBuffer(GL11.GL_ARRAY_BUFFER, mBufferNames[1]);
370 gl.glBufferData(GL11.GL_ARRAY_BUFFER,
GLCanvasImpl.java 148 gl.glBindBuffer(GL11.GL_ARRAY_BUFFER, mBoxCoords);
149 gl.glBufferData(GL11.GL_ARRAY_BUFFER,
270 mGL.glBindBuffer(GL11.GL_ARRAY_BUFFER, xyBuffer);
273 mGL.glBindBuffer(GL11.GL_ARRAY_BUFFER, uvBuffer);
280 mGL.glBindBuffer(GL11.GL_ARRAY_BUFFER, mBoxCoords);
  /development/tools/emulator/opengl/shared/OpenglCodecCommon/
GLClientState.h 98 case GL_ARRAY_BUFFER:
114 case GL_ARRAY_BUFFER:
424 int buffer = getBuffer(GL_ARRAY_BUFFER);
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
CubeMapActivity.java 346 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId);
348 gl11.glBufferData(GL11.GL_ARRAY_BUFFER, mVertexByteBuffer.capacity(), mVertexByteBuffer, GL11.GL_STATIC_DRAW);
367 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId);
377 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, 0);
MatrixPaletteRenderer.java 190 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId);
192 gl11.glBufferData(GL11.GL_ARRAY_BUFFER, mVertexByteBuffer.capacity(), mVertexByteBuffer, GL11.GL_STATIC_DRAW);
210 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId);
225 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, 0);
  /development/tools/emulator/opengl/host/libs/Translator/GLcommon/
GLESvalidate.cpp 62 return target == GL_ARRAY_BUFFER || target == GL_ELEMENT_ARRAY_BUFFER;
GLEScontext.cpp 392 if(target == GL_ARRAY_BUFFER) {
412 if(target == GL_ARRAY_BUFFER) {
420 return target == GL_ARRAY_BUFFER ? m_arrayBuffer:m_elementBuffer;
  /frameworks/base/libs/rs/driver/
rsdVertexArray.cpp 109 glBindBuffer(GL_ARRAY_BUFFER, mAttribs[ct].buffer);
  /external/webkit/Source/WebCore/platform/graphics/android/
ShaderProgram.cpp 260 glBindBuffer(GL_ARRAY_BUFFER, m_textureBuffer[0]);
261 glBufferData(GL_ARRAY_BUFFER, 2 * 4 * sizeof(GLfloat), coord, GL_STATIC_DRAW);
354 glBindBuffer(GL_ARRAY_BUFFER, m_textureBuffer[0]);
552 glBindBuffer(GL_ARRAY_BUFFER, m_textureBuffer[0]);
636 glBindBuffer(GL_ARRAY_BUFFER, m_textureBuffer[0]);
GLWebViewState.cpp 518 glBindBuffer(GL_ARRAY_BUFFER, 0);
  /development/tools/glesv2debugger/src/com/android/glesv2debugger/
GLServerVertex.java 199 if (GLEnum.valueOf(msg.getArg0()) == GLEnum.GL_ARRAY_BUFFER) {
202 attribBuffer.target = GLEnum.GL_ARRAY_BUFFER;
214 if (GLEnum.valueOf(msg.getArg0()) == GLEnum.GL_ARRAY_BUFFER) {
229 if (GLEnum.valueOf(msg.getArg0()) == GLEnum.GL_ARRAY_BUFFER) {
GLEnum.java 440 GL_ARRAY_BUFFER(0x8892),
  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gldebugger/
GLServerVertex.java 199 if (GLEnum.valueOf(msg.getArg0()) == GLEnum.GL_ARRAY_BUFFER) {
202 attribBuffer.target = GLEnum.GL_ARRAY_BUFFER;
214 if (GLEnum.valueOf(msg.getArg0()) == GLEnum.GL_ARRAY_BUFFER) {
229 if (GLEnum.valueOf(msg.getArg0()) == GLEnum.GL_ARRAY_BUFFER) {
  /development/tools/emulator/opengl/tests/translator_tests/GLES_CM/
triangleCM.cpp 307 glBindBuffer(GL_ARRAY_BUFFER, ui32Vbo);
318 glBufferData(GL_ARRAY_BUFFER, uiSize,data, GL_STATIC_DRAW);
  /frameworks/base/opengl/libagl/
array.cpp     [all...]
  /frameworks/base/opengl/java/android/opengl/
GLES11.java 30 public static final int GL_ARRAY_BUFFER = 0x8892;
  /frameworks/base/opengl/java/javax/microedition/khronos/opengles/
GL11.java 28 int GL_ARRAY_BUFFER = 0x8892;
  /external/webkit/Source/WebCore/platform/graphics/opengl/
TextureMapperGL.cpp 389 GL_CMD(glBindBuffer(GL_ARRAY_BUFFER, 0))
642 GL_CMD(glBindBuffer(GL_ARRAY_BUFFER, 0))
652 GL_CMD(glBindBuffer(GL_ARRAY_BUFFER, 0))
  /development/tools/emulator/opengl/system/GLESv2_enc/
GL2Encoder.cpp 316 this->m_glBindBuffer_enc(this, GL_ARRAY_BUFFER, state->bufferObject);
319 this->m_glBindBuffer_enc(this, GL_ARRAY_BUFFER, m_state->currentArrayVbo());

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