/packages/apps/Gallery2/src/com/android/gallery3d/ui/ |
GLCanvasImpl.java | 513 gl.glTexEnvf(GL11.GL_TEXTURE_ENV, GL11.GL_SRC1_RGB, GL11.GL_CONSTANT); 515 gl.glTexEnvf(GL11.GL_TEXTURE_ENV, GL11.GL_SRC1_ALPHA, GL11.GL_CONSTANT); 519 gl.glTexEnvf(GL11.GL_TEXTURE_ENV, GL11.GL_SRC2_RGB, GL11.GL_CONSTANT); 523 gl.glTexEnvf(GL11.GL_TEXTURE_ENV, GL11.GL_SRC2_ALPHA, GL11.GL_CONSTANT); 592 gl.glTexEnvf(GL11.GL_TEXTURE_ENV, GL11.GL_SRC2_RGB, GL11.GL_CONSTANT); 596 gl.glTexEnvf(GL11.GL_TEXTURE_ENV, GL11.GL_SRC2_ALPHA, GL11.GL_CONSTANT);
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/packages/apps/Gallery2/tests/src/com/android/gallery3d/ui/ |
GLCanvasTest.java | 727 assertEquals(GL_CONSTANT, getTexEnvi(GL_TEXTURE1, GL_SRC2_RGB)); 728 assertEquals(GL_CONSTANT, getTexEnvi(GL_TEXTURE1, GL_SRC2_ALPHA));
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/frameworks/base/opengl/java/android/opengl/ |
GLES11.java | 54 public static final int GL_CONSTANT = 0x8576;
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/frameworks/base/opengl/java/javax/microedition/khronos/opengles/ |
GL11.java | 52 int GL_CONSTANT = 0x8576;
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/development/tools/glesv2debugger/src/com/android/glesv2debugger/ |
GLEnum.java | 380 GL_CONSTANT(0x8576),
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gldebugger/ |
GLEnum.java | 380 GL_CONSTANT(0x8576),
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/development/ndk/platforms/android-4/include/GLES/ |
gl.h | 529 #define GL_CONSTANT 0x8576 [all...] |
/development/tools/emulator/opengl/host/libs/Translator/include/GLES/ |
gl.h | 529 #define GL_CONSTANT 0x8576 [all...] |
/frameworks/base/opengl/include/GLES/ |
gl.h | 529 #define GL_CONSTANT 0x8576 [all...] |
/prebuilt/ndk/android-ndk-r4/platforms/android-4/arch-arm/usr/include/GLES/ |
gl.h | 528 #define GL_CONSTANT 0x8576 [all...] |
/prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-arm/usr/include/GLES/ |
gl.h | 528 #define GL_CONSTANT 0x8576 [all...] |
/prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-x86/usr/include/GLES/ |
gl.h | 528 #define GL_CONSTANT 0x8576 [all...] |
/prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-arm/usr/include/GLES/ |
gl.h | 528 #define GL_CONSTANT 0x8576 [all...] |
/prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-x86/usr/include/GLES/ |
gl.h | 528 #define GL_CONSTANT 0x8576 [all...] |
/prebuilt/ndk/android-ndk-r5/platforms/android-4/arch-arm/usr/include/GLES/ |
gl.h | 528 #define GL_CONSTANT 0x8576 [all...] |
/prebuilt/ndk/android-ndk-r6/platforms/android-4/arch-arm/usr/include/GLES/ |
gl.h | 528 #define GL_CONSTANT 0x8576 [all...] |
/prebuilt/ndk/android-ndk-r6/platforms/android-4/arch-x86/usr/include/GLES/ |
gl.h | 528 #define GL_CONSTANT 0x8576 [all...] |
/prebuilt/linux-x86/toolchain/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/GL/ |
gl.h | [all...] |
glext.h | 267 #define GL_CONSTANT 0x8576 [all...] |
/external/qemu/distrib/sdl-1.2.12/include/ |
SDL_opengl.h | 328 #define GL_CONSTANT 0x8576 [all...] |
/prebuilt/darwin-x86/sdl/include/SDL/ |
SDL_opengl.h | 328 #define GL_CONSTANT 0x8576 [all...] |
/prebuilt/linux-x86/sdl/include/SDL/ |
SDL_opengl.h | 328 #define GL_CONSTANT 0x8576 [all...] |
/prebuilt/windows/sdl/host/include/SDL/ |
SDL_opengl.h | 329 #define GL_CONSTANT 0x8576 [all...] |
/prebuilt/windows/sdl/include/SDL/ |
SDL_opengl.h | 328 #define GL_CONSTANT 0x8576 [all...] |
/prebuilt/sdk/4/ |
android.jar | |