/packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/ |
WarpRenderer.cpp | 133 GL_FALSE, VERTEX_STRIDE, g_vVertices); 137 GL_FALSE, VERTEX_STRIDE, &g_vVertices[4]); 143 glUniformMatrix4fv(mAffinetransLoc, 1, GL_FALSE, affine); 144 glUniformMatrix4fv(mViewporttransLoc, 1, GL_FALSE, mViewportMatrix); 145 glUniformMatrix4fv(mScalingtransLoc, 1, GL_FALSE, mScalingMatrix);
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SurfaceTextureRenderer.cpp | 137 glUniformMatrix4fv(mScalingtransLoc, 1, GL_FALSE, mScalingMatrix); 138 glUniformMatrix4fv(muSTMatrixHandle, 1, GL_FALSE, mSTMatrix); 142 GL_FALSE, VERTEX_STRIDE, g_vVertices); 146 GL_FALSE, VERTEX_STRIDE, &g_vVertices[4]);
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YVURenderer.cpp | 102 GL_FALSE, VERTEX_STRIDE, g_vVertices); 106 GL_FALSE, VERTEX_STRIDE, &g_vVertices[4]);
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/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/ |
Fence.cpp | 20 mStatus = GL_FALSE; 56 mStatus = GL_FALSE;
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Program.cpp | 305 boolParams[i] = GL_FALSE; 363 boolParams[i] = GL_FALSE; 420 boolParams[i] = GL_FALSE; 477 boolParams[i] = GL_FALSE; 620 boolParams[i] = GL_FALSE; 677 boolParams[i] = GL_FALSE; 734 boolParams[i] = GL_FALSE; 791 boolParams[i] = GL_FALSE; 831 params[i] = (boolParams[i] == GL_FALSE) ? 0.0f : 1.0f; [all...] |
libGLESv2.cpp | [all...] |
/development/tools/emulator/opengl/host/libs/Translator/include/GLcommon/ |
GLESpointer.h | 33 GLboolean getNormalized() const { return m_normalize ? GL_TRUE : GL_FALSE; }
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/external/webkit/Source/WebCore/platform/graphics/qt/ |
Extensions3DQt.cpp | 84 return GL_FALSE;
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/external/webkit/Source/WebCore/platform/graphics/opengl/ |
Extensions3DOpenGL.cpp | 173 return GL_FALSE; 179 return GL_FALSE;
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/development/tools/emulator/opengl/host/libs/Translator/GLES_V2/ |
ProgramData.cpp | 23 LinkStatus(GL_FALSE) {
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/external/webkit/Source/WebCore/platform/graphics/android/ |
ShaderProgram.cpp | 175 GLint linkStatus = GL_FALSE; 317 glUniformMatrix4fv(projectionMatrixHandle, 1, GL_FALSE, projectionMatrix); 343 glUniformMatrix4fv(projectionMatrixHandle, 1, GL_FALSE, projectionMatrix); 356 glVertexAttribPointer(position, 2, GL_FLOAT, GL_FALSE, 0, 0); 541 glUniformMatrix4fv(matrix, 1, GL_FALSE, projectionMatrix); 554 glVertexAttribPointer(position, 2, GL_FLOAT, GL_FALSE, 0, 0); 629 glUniformMatrix4fv(m_hVideoProjectionMatrix, 1, GL_FALSE, projectionMatrix); 630 glUniformMatrix4fv(m_hVideoTextureMatrix, 1, GL_FALSE, textureMatrix); 638 glVertexAttribPointer(m_hVideoPosition, 2, GL_FLOAT, GL_FALSE, 0, 0);
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/frameworks/base/libs/hwui/ |
SkiaShader.cpp | 155 GL_FALSE, &textureTransform.data[0]); 164 GL_FALSE, &textureTransform.data[0]); 236 glUniformMatrix4fv(program->getUniform("screenSpace"), 1, GL_FALSE, &screenSpace.data[0]); 243 glUniformMatrix4fv(program->getUniform("screenSpace"), 1, GL_FALSE, &screenSpace.data[0]); 348 glUniformMatrix4fv(program->getUniform("screenSpace"), 1, GL_FALSE, &screenSpace.data[0]); 355 glUniformMatrix4fv(program->getUniform("screenSpace"), 1, GL_FALSE, &screenSpace.data[0]);
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Program.cpp | 139 glUniformMatrix4fv(transform, 1, GL_FALSE, &t.data[0]);
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SkiaColorFilter.cpp | 57 glUniformMatrix4fv(program->getUniform("colorMatrix"), 1, GL_FALSE, &mMatrix[0]);
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/development/ndk/platforms/android-5/samples/hello-gl2/jni/ |
gl_code.cpp | 101 GLint linkStatus = GL_FALSE; 163 glVertexAttribPointer(gvPositionHandle, 2, GL_FLOAT, GL_FALSE, 0, gTriangleVertices);
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/external/qemu/distrib/sdl-1.2.12/src/video/cybergfx/ |
SDL_cgxgl.c | 55 attributes[i++].ti_Data = GL_FALSE; 65 attributes[i++].ti_Data = GL_FALSE;
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/frameworks/base/opengl/java/android/opengl/ |
GLU.java | 145 * GL_FALSE indicates failure. 168 return GL10.GL_FALSE; 211 * of GL10.GL_FALSE indicates failure. 225 return GL10.GL_FALSE;
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/frameworks/base/opengl/tests/gl2_jni/jni/ |
gl_code.cpp | 81 GLint linkStatus = GL_FALSE; 143 glVertexAttribPointer(gvPositionHandle, 2, GL_FLOAT, GL_FALSE, 0, gTriangleVertices);
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/frameworks/base/opengl/tests/gldual/jni/ |
gl_code.cpp | 81 GLint linkStatus = GL_FALSE; 143 glVertexAttribPointer(gvPositionHandle, 2, GL_FLOAT, GL_FALSE, 0, gTriangleVertices);
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/frameworks/base/opengl/libagl/ |
TextureObjectManager.cpp | 56 generate_mipmap = GL_FALSE; 57 direct = GL_FALSE; 138 generate_mipmap = GL_FALSE;
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/frameworks/base/opengl/tests/gl2_copyTexImage/ |
gl2_copyTexImage.cpp | 120 GLint linkStatus = GL_FALSE; 246 glVertexAttribPointer(gvPositionHandle, 2, GL_FLOAT, GL_FALSE, 0, gTriangleVertices); 269 glVertexAttribPointer(gvTexturePositionHandle, 3, GL_FLOAT, GL_FALSE, 272 glVertexAttribPointer(gvTextureTexCoordsHandle, 2, GL_FLOAT, GL_FALSE,
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/frameworks/media/libvideoeditor/lvpp/ |
NativeWindowRenderer.cpp | 264 GLint linkStatus = GL_FALSE; 345 glVertexAttribPointer(mPositionHandle, 2, GL_FLOAT, GL_FALSE, 0, 352 glVertexAttribPointer(mTexPosHandle, 2, GL_FLOAT, GL_FALSE, 0, 361 glUniformMatrix4fv(mTexMatrixHandle, 1, GL_FALSE, texMatrix);
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/external/mesa3d/docs/ |
MESA_set_3dfx_mode.spec | 65 normally. GL_FALSE is returned if <mode> is invalid or if the Glide
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/external/mesa3d/test/ |
m_matrix.c | 352 * \return GL_TRUE for success, GL_FALSE for failure (\p singular matrix). 391 if (0.0 == r0[0]) return GL_FALSE; 410 if (0.0 == r1[1]) return GL_FALSE; 423 if (0.0 == r2[2]) return GL_FALSE; 432 if (0.0 == r3[3]) return GL_FALSE; 480 * \return GL_TRUE for success, GL_FALSE for failure (\p singular matrix). 521 return GL_FALSE; 554 * \return GL_TRUE for success, GL_FALSE for failure (\p singular matrix). 576 return GL_FALSE; 653 * \return GL_TRUE for success, GL_FALSE for failure (\p singular matrix) [all...] |
/development/tools/emulator/opengl/host/libs/Translator/GLES_CM/ |
GLEScmImp.cpp | 204 GET_CTX_RET(GL_FALSE) 208 return objData.Ptr() ? ((GLESbuffer*)objData.Ptr())->wasBinded():GL_FALSE; 210 return GL_FALSE; 214 GET_CTX_CM_RET(GL_FALSE) 215 RET_AND_SET_ERROR_IF(!GLEScmValidate::capability(cap,ctx->getMaxLights(),ctx->getMaxClipPlanes()),GL_INVALID_ENUM,GL_FALSE); 228 GET_CTX_RET(GL_FALSE) 231 return GL_FALSE; 234 return tex ? tex->wasBound : GL_FALSE; 715 *params = name!=0 ? GL_TRUE: GL_FALSE; 720 GLboolean state_s = GL_FALSE; [all...] |