/development/tools/emulator/opengl/host/libs/Translator/GLES_CM/ |
GLEScmValidate.cpp | 262 case GL_FLOAT: 273 case GL_FLOAT: 281 return type == GL_FIXED || type == GL_FLOAT; 288 case GL_FLOAT: 299 case GL_FLOAT:
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/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/ |
Shader.cpp | 312 return GL_FLOAT; 363 case GL_FLOAT: return true; 376 case GL_FLOAT: return true; 389 case GL_FLOAT: return true; 402 case GL_FLOAT: return true; 415 case GL_FLOAT: return true; 419 case GL_FLOAT: return false;
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utilities.cpp | 26 case GL_FLOAT: 64 case GL_FLOAT: 71 return GL_FLOAT; 91 case GL_FLOAT: return sizeof(GLfloat); 105 case GL_FLOAT: 137 case GL_FLOAT: 254 case GL_FLOAT: 312 case GL_FLOAT:
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/packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/ |
YVURenderer.cpp | 101 glVertexAttribPointer(mPositionLoc, 4, GL_FLOAT, 105 glVertexAttribPointer(mTexCoordLoc, 2, GL_FLOAT,
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SurfaceTextureRenderer.cpp | 141 glVertexAttribPointer(maPositionHandle, 4, GL_FLOAT, 145 glVertexAttribPointer(maTextureHandle, 2, GL_FLOAT,
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WarpRenderer.cpp | 132 glVertexAttribPointer(mPositionLoc, 4, GL_FLOAT, 136 glVertexAttribPointer(mTexCoordLoc, 2, GL_FLOAT,
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/frameworks/base/opengl/tests/linetex/ |
linetex.cpp | 103 glVertexPointer(2, GL_FLOAT, 0, vertices); 104 glTexCoordPointer(2, GL_FLOAT, 0, texCoords);
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/frameworks/base/opengl/tests/gl_perf/ |
fill_common.cpp | 185 glVertexAttribPointer(A_POS, 2, GL_FLOAT, false, 8, vtx); 186 glVertexAttribPointer(A_COLOR, 4, GL_FLOAT, false, 16, color); 187 glVertexAttribPointer(A_TEX0, 2, GL_FLOAT, false, 8, tex0); 188 glVertexAttribPointer(A_TEX1, 2, GL_FLOAT, false, 8, tex1);
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/frameworks/base/services/surfaceflinger/ |
LayerDim.cpp | 64 glVertexPointer(2, GL_FLOAT, 0, mVertices);
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LayerScreenshot.cpp | 138 glTexCoordPointer(2, GL_FLOAT, 0, mTexCoords); 139 glVertexPointer(2, GL_FLOAT, 0, mVertices);
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/ |
Grid.java | 117 gl.glVertexPointer(3, GL10.GL_FLOAT, 0, mVertexBuffer); 121 gl.glTexCoordPointer(2, GL10.GL_FLOAT, 0, mTexCoordBuffer);
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/development/samples/ApiDemos/src/com/example/android/apis/os/ |
RotationVectorDemo.java | 207 gl.glVertexPointer(3, GL10.GL_FLOAT, 0, mVertexBuffer); 208 gl.glColorPointer(4, GL10.GL_FLOAT, 0, mColorBuffer);
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/frameworks/base/opengl/tests/fillrate/ |
fillrate.cpp | 116 glVertexPointer(2, GL_FLOAT, 0, vertices); 117 glTexCoordPointer(2, GL_FLOAT, 0, texCoords);
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/development/tools/emulator/opengl/host/libs/Translator/GLcommon/ |
GLESpointer.cpp | 20 m_type(GL_FLOAT),
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GLESvalidate.cpp | 28 case GL_FLOAT:
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/external/quake/quake/src/WinQuake/ |
gl_rsurf.cpp | 459 glTexCoordPointer(2, GL_FLOAT, VERTEXSIZE*sizeof(float), &p->verts[0][3]); 462 glTexCoordPointer(2, GL_FLOAT, VERTEXSIZE*sizeof(float), &p->verts[0][5]); 463 glVertexPointer(3, GL_FLOAT, VERTEXSIZE*sizeof(float), &p->verts[0][0]); 486 glVertexPointer(3, GL_FLOAT, VERTEXSIZE*sizeof(float), &p->verts[0][0]); 487 glTexCoordPointer(2, GL_FLOAT, VERTEXSIZE*sizeof(float), &p->verts[0][3]); 503 glTexCoordPointer(2, GL_FLOAT, VERTEXSIZE*sizeof(float), &p->verts[0][5]); 594 glTexCoordPointer(2, GL_FLOAT, VERTEXSIZE*sizeof(float), &p->verts[0][3]); 597 glTexCoordPointer(2, GL_FLOAT, VERTEXSIZE*sizeof(float), &p->verts[0][5]); 598 glVertexPointer(3, GL_FLOAT, VERTEXSIZE*sizeof(float), &p->verts[0][0]); 652 glVertexPointer(3, GL_FLOAT, 0, gVertexBuffer) [all...] |
/frameworks/base/opengl/tests/gldual/src/com/android/gldual/ |
TriangleRenderer.java | 156 gl.glVertexPointer(3, GL10.GL_FLOAT, 0, mFVertexBuffer);
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/cts/tests/src/android/media/cts/ |
VideoSurfaceView.java | 163 GLES20.glVertexAttribPointer(maPositionHandle, 3, GLES20.GL_FLOAT, false, 170 GLES20.glVertexAttribPointer(maTextureHandle, 3, GLES20.GL_FLOAT, false,
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/cts/tests/src/android/opengl/cts/ |
EglConfigGLSurfaceView.java | 103 gl.glVertexPointer(3, GL10.GL_FLOAT, 0, mFloatBuffer); 222 GLES20.glVertexAttribPointer(maPositionHandle, 3, GLES20.GL_FLOAT, false,
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
GLES20TriangleRenderer.java | 61 GLES20.glVertexAttribPointer(maPositionHandle, 3, GLES20.GL_FLOAT, false, 67 GLES20.glVertexAttribPointer(maTextureHandle, 2, GLES20.GL_FLOAT, false,
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StaticTriangleRenderer.java | 261 glVertexPointer(3, GL_FLOAT, 0, mFVertexBuffer); 263 glTexCoordPointer(2, GL_FLOAT, 0, mTexBuffer);
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TriangleRenderer.java | 229 gl.glVertexPointer(3, GL10.GL_FLOAT, 0, mFVertexBuffer); 231 gl.glTexCoordPointer(2, GL10.GL_FLOAT, 0, mTexBuffer);
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/development/samples/BasicGLSurfaceView/src/com/example/android/basicglsurfaceview/ |
GLES20TriangleRenderer.java | 59 GLES20.glVertexAttribPointer(maPositionHandle, 3, GLES20.GL_FLOAT, false, 65 GLES20.glVertexAttribPointer(maTextureHandle, 2, GLES20.GL_FLOAT, false,
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/development/samples/Compass/src/com/example/android/compass/ |
CompassActivity.java | 121 gl.glVertexPointer(3, GL_FLOAT, 0, mVertexBuffer); 122 gl.glColorPointer(4, GL_FLOAT, 0, mColorBuffer);
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/development/tools/emulator/opengl/shared/OpenglCodecCommon/ |
glUtils.cpp | 35 case GL_FLOAT: 389 case GL_FLOAT:
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