/development/tools/emulator/opengl/shared/OpenglCodecCommon/ |
gl_base_types.h | 52 #ifndef GL_INVALID_ENUM 54 #define GL_INVALID_ENUM 0x0500
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GLClientState.cpp | 217 retval = GL_INVALID_ENUM;
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/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/ |
libGLESv2.cpp | 41 return error(GL_INVALID_ENUM); 168 return error(GL_INVALID_ENUM); 186 return error(GL_INVALID_ENUM); 218 return error(GL_INVALID_ENUM); 260 return error(GL_INVALID_ENUM); 308 return error(GL_INVALID_ENUM); 318 return error(GL_INVALID_ENUM); 365 return error(GL_INVALID_ENUM); 386 return error(GL_INVALID_ENUM); 408 return error(GL_INVALID_ENUM); [all...] |
Fence.cpp | 129 return error(GL_INVALID_ENUM);
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main.cpp | 120 case GL_INVALID_ENUM:
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/external/mesa3d/src/pixelflinger2/ |
pixelflinger2.cpp | 52 gglError(GL_INVALID_ENUM); 61 gglError(GL_INVALID_ENUM); 81 return gglError(GL_INVALID_ENUM); 84 return gglError(GL_INVALID_ENUM); 121 return gglError(GL_INVALID_ENUM); 125 return gglError(GL_INVALID_ENUM); 129 return gglError(GL_INVALID_ENUM); 133 return gglError(GL_INVALID_ENUM); 177 LOGD("pf2: EnableDisable 0x%.4X causes GL_INVALID_ENUM (maybe not implemented or ES 1.0) \n", cap); 178 // gglError(GL_INVALID_ENUM); [all...] |
buffer.cpp | 29 return gglError(GL_INVALID_ENUM); 38 return gglError(GL_INVALID_ENUM); 40 return gglError(GL_INVALID_ENUM); 75 gglError(GL_INVALID_ENUM); 84 return gglError(GL_INVALID_ENUM); 227 gglError(GL_INVALID_ENUM);
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/frameworks/base/opengl/libagl/ |
state.cpp | 206 ogles_error(c, GL_INVALID_ENUM); 228 ogles_error(c, GL_INVALID_ENUM); 241 ogles_error(c, GL_INVALID_ENUM); 262 ogles_error(c, GL_INVALID_ENUM); 275 ogles_error(c, GL_INVALID_ENUM); 297 ogles_error(c, GL_INVALID_ENUM); 351 ogles_error(c, GL_INVALID_ENUM); 477 ogles_error(c, GL_INVALID_ENUM); 488 ogles_error(c, GL_INVALID_ENUM); 498 ogles_error(c, GL_INVALID_ENUM); [all...] |
texture.cpp | 227 error = GL_INVALID_ENUM; 231 error = GL_INVALID_ENUM; 637 ogles_error(c, GL_INVALID_ENUM); 684 ogles_error(c, GL_INVALID_ENUM); 859 ogles_error(c, GL_INVALID_ENUM); 870 ogles_error(c, GL_INVALID_ENUM); 932 ogles_error(c, GL_INVALID_ENUM); 947 ogles_error(c, GL_INVALID_ENUM); 961 ogles_error(c, GL_INVALID_ENUM); 995 ogles_error(c, GL_INVALID_ENUM); [all...] |
light.cpp | 448 ogles_error(c, GL_INVALID_ENUM); 458 ogles_error(c, GL_INVALID_ENUM); 503 ogles_error(c, GL_INVALID_ENUM); 512 ogles_error(c, GL_INVALID_ENUM); 561 ogles_error(c, GL_INVALID_ENUM); 565 ogles_error(c, GL_INVALID_ENUM); 605 ogles_error(c, GL_INVALID_ENUM); 610 ogles_error(c, GL_INVALID_ENUM); 630 ogles_error(c, GL_INVALID_ENUM); 657 ogles_error(c, GL_INVALID_ENUM); [all...] |
array.cpp | 440 ogles_error(c, GL_INVALID_ENUM); [all...] |
vertex.cpp | 168 ogles_error(c, GL_INVALID_ENUM);
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/development/tools/emulator/opengl/host/libs/Translator/GLES_CM/ |
GLEScmImp.cpp | 215 RET_AND_SET_ERROR_IF(!GLEScmValidate::capability(cap,ctx->getMaxLights(),ctx->getMaxClipPlanes()),GL_INVALID_ENUM,GL_FALSE); 265 RET_AND_SET_ERROR_IF(true,GL_INVALID_ENUM,NULL); 271 SET_ERROR_IF(!GLEScmValidate::textureEnum(texture,ctx->getMaxTexUnits()),GL_INVALID_ENUM); 278 SET_ERROR_IF(!GLEScmValidate::alphaFunc(func),GL_INVALID_ENUM); 285 SET_ERROR_IF(!GLEScmValidate::alphaFunc(func),GL_INVALID_ENUM); 292 SET_ERROR_IF(!GLEScmValidate::bufferTarget(target),GL_INVALID_ENUM); 309 SET_ERROR_IF(!GLEScmValidate::textureTarget(target),GL_INVALID_ENUM) 337 SET_ERROR_IF(!GLEScmValidate::blendSrc(sfactor) || !GLEScmValidate::blendDst(dfactor),GL_INVALID_ENUM) 343 SET_ERROR_IF(!GLEScmValidate::bufferTarget(target),GL_INVALID_ENUM); 351 SET_ERROR_IF(!GLEScmValidate::bufferTarget(target),GL_INVALID_ENUM); [all...] |
/development/tools/emulator/opengl/host/libs/Translator/GLES_V2/ |
GLESv2Imp.cpp | 145 SET_ERROR_IF (!GLESv2Validate::textureEnum(texture,ctx->getMaxTexUnits()),GL_INVALID_ENUM); 188 SET_ERROR_IF(!GLESv2Validate::bufferTarget(target),GL_INVALID_ENUM); 203 SET_ERROR_IF(!GLESv2Validate::framebufferTarget(target),GL_INVALID_ENUM); 224 SET_ERROR_IF(!GLESv2Validate::renderbufferTarget(target),GL_INVALID_ENUM); 246 SET_ERROR_IF(!GLESv2Validate::textureTarget(target),GL_INVALID_ENUM) 279 SET_ERROR_IF(!GLESv2Validate::blendEquationMode(mode),GL_INVALID_ENUM) 285 SET_ERROR_IF(!(GLESv2Validate::blendEquationMode(modeRGB) && GLESv2Validate::blendEquationMode(modeAlpha)),GL_INVALID_ENUM); 291 SET_ERROR_IF(!GLESv2Validate::blendSrc(sfactor) || !GLESv2Validate::blendDst(dfactor),GL_INVALID_ENUM) 298 !(GLESv2Validate::blendSrc(srcRGB) && GLESv2Validate::blendDst(dstRGB) && GLESv2Validate::blendSrc(srcAlpha) && GLESv2Validate::blendDst(dstAlpha)),GL_INVALID_ENUM); 304 SET_ERROR_IF(!GLESv2Validate::bufferTarget(target),GL_INVALID_ENUM); [all...] |
/development/tools/emulator/opengl/host/libs/Translator/GLcommon/ |
TextureUtils.cpp | 106 SET_ERROR_IF(1, GL_INVALID_ENUM);
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/external/mesa3d/src/glsl/ |
builtin_types.h | 25 glsl_type(GL_INVALID_ENUM, GLSL_TYPE_ERROR, 0, 0, ""); 28 glsl_type(GL_INVALID_ENUM, GLSL_TYPE_VOID, 0, 0, "void");
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/frameworks/base/opengl/java/android/opengl/ |
GLU.java | 39 case GL10.GL_INVALID_ENUM:
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GLES10.java | 90 public static final int GL_INVALID_ENUM = 0x0500; [all...] |
/development/tools/emulator/opengl/system/GLESv1_enc/ |
GLEncoder.cpp | 671 GLenum prevTarget = state->getPriorityEnabledTarget(GL_INVALID_ENUM); 673 GLenum currTarget = state->getPriorityEnabledTarget(GL_INVALID_ENUM); 676 if (currTarget == GL_INVALID_ENUM) { 698 GLenum prevTarget = state->getPriorityEnabledTarget(GL_INVALID_ENUM); 700 GLenum currTarget = state->getPriorityEnabledTarget(GL_INVALID_ENUM); 703 if (prevTarget == GL_INVALID_ENUM) { [all...] |
/development/tools/glesv2debugger/src/com/android/glesv2debugger/ |
GLEnum.java | 50 GL_INVALID_ENUM(0x0500),
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/frameworks/base/opengl/java/javax/microedition/khronos/opengles/ |
GL10.java | 88 int GL_INVALID_ENUM = 0x0500;
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gldebugger/ |
GLEnum.java | 50 GL_INVALID_ENUM(0x0500),
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/development/ndk/platforms/android-4/include/GLES/ |
gl.h | 166 #define GL_INVALID_ENUM 0x0500 [all...] |
/development/ndk/platforms/android-5/include/GLES2/ |
gl2.h | 158 #define GL_INVALID_ENUM 0x0500
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/development/tools/emulator/opengl/host/libs/Translator/include/GLES/ |
gl.h | 166 #define GL_INVALID_ENUM 0x0500 [all...] |