/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/ |
Fence.cpp | 63 return error(GL_INVALID_OPERATION, GL_TRUE); 82 return error(GL_INVALID_OPERATION); 95 return error(GL_INVALID_OPERATION);
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libGLESv2.cpp | 74 return error(GL_INVALID_OPERATION); 86 return error(GL_INVALID_OPERATION); 96 return error(GL_INVALID_OPERATION); 127 return error(GL_INVALID_OPERATION); 137 return error(GL_INVALID_OPERATION); 248 return error(GL_INVALID_OPERATION); 441 return error(GL_INVALID_OPERATION); 499 return error(GL_INVALID_OPERATION); 548 return error(GL_INVALID_OPERATION); 714 return error(GL_INVALID_OPERATION); [all...] |
main.cpp | 128 case GL_INVALID_OPERATION:
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Context.cpp | [all...] |
Texture.cpp | 877 error(GL_INVALID_OPERATION); [all...] |
/development/tools/emulator/opengl/shared/OpenglCodecCommon/ |
gl_base_types.h | 56 #define GL_INVALID_OPERATION 0x0502
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GLClientState.cpp | 247 return GL_INVALID_OPERATION; 313 return GL_INVALID_OPERATION;
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/development/tools/emulator/opengl/host/libs/Translator/GLES_V2/ |
GLESv2Imp.cpp | 160 SET_ERROR_IF(!shaderData.Ptr() || !programData.Ptr() ,GL_INVALID_OPERATION); 162 !(programData.Ptr()->getDataType()==PROGRAM_DATA) ,GL_INVALID_OPERATION); 166 SET_ERROR_IF((pData->getAttachedShader(shaderType)!=0), GL_INVALID_OPERATION); 174 SET_ERROR_IF(!GLESv2Validate::attribName(name),GL_INVALID_OPERATION); 180 SET_ERROR_IF(objData.Ptr()->getDataType()!=PROGRAM_DATA,GL_INVALID_OPERATION); 264 SET_ERROR_IF(ctx->GLTextureTargetToLocal(texData->target) != ctx->GLTextureTargetToLocal(target), GL_INVALID_OPERATION); 305 SET_ERROR_IF(!ctx->isBindedBuffer(target),GL_INVALID_OPERATION); 311 SET_ERROR_IF(!ctx->isBindedBuffer(target),GL_INVALID_OPERATION); 353 SET_ERROR_IF(objData.Ptr()->getDataType()!= SHADER_DATA,GL_INVALID_OPERATION); 534 SET_ERROR_IF(!objData.Ptr(),GL_INVALID_OPERATION); [all...] |
/development/tools/emulator/opengl/host/libs/Translator/GLES_CM/ |
GLEScmImp.cpp | 327 SET_ERROR_IF(ctx->GLTextureTargetToLocal(texData->target) != ctx->GLTextureTargetToLocal(target), GL_INVALID_OPERATION); 344 SET_ERROR_IF(!ctx->isBindedBuffer(target),GL_INVALID_OPERATION); 350 SET_ERROR_IF(!ctx->isBindedBuffer(target),GL_INVALID_OPERATION); 751 SET_ERROR_IF(!ctx->isBindedBuffer(target),GL_INVALID_OPERATION); [all...] |
/frameworks/base/opengl/java/android/opengl/ |
GLU.java | 43 case GL10.GL_INVALID_OPERATION:
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GLES10.java | 91 public static final int GL_INVALID_OPERATION = 0x0502; [all...] |
/development/tools/emulator/opengl/system/GLESv2_enc/ |
GL2Encoder.cpp | 151 SET_ERROR_IF(bufferId==0, GL_INVALID_OPERATION); 162 SET_ERROR_IF(bufferId==0, GL_INVALID_OPERATION); 498 SET_ERROR_IF(!ctx->m_shared->isProgramInitialized(program), GL_INVALID_OPERATION); 500 SET_ERROR_IF(ctx->m_shared->getProgramUniformType(program,hostLoc)==0, GL_INVALID_OPERATION); 507 SET_ERROR_IF(!ctx->m_shared->isProgramInitialized(program), GL_INVALID_OPERATION); 509 SET_ERROR_IF(ctx->m_shared->getProgramUniformType(program,hostLoc)==0, GL_INVALID_OPERATION);
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/frameworks/base/opengl/libagl/ |
texture.cpp | 234 error = GL_INVALID_OPERATION; 238 error = GL_INVALID_OPERATION; 374 return GL_INVALID_OPERATION; [all...] |
array.cpp | [all...] |
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/geometry/ |
IndexDataManager.cpp | 117 return GL_INVALID_OPERATION;
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/external/mesa3d/src/pixelflinger2/ |
shader.cpp | 235 return GL_INVALID_OPERATION; 578 return (GL_INVALID_OPERATION); 778 //gglError(GL_INVALID_OPERATION); 848 return gglError(GL_INVALID_OPERATION); [all...] |
/development/tools/glesv2debugger/src/com/android/glesv2debugger/ |
GLEnum.java | 52 GL_INVALID_OPERATION(0x0502),
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/frameworks/base/opengl/java/javax/microedition/khronos/opengles/ |
GL10.java | 89 int GL_INVALID_OPERATION = 0x0502;
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gldebugger/ |
GLEnum.java | 52 GL_INVALID_OPERATION(0x0502),
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/development/tools/emulator/opengl/system/GLESv1_enc/ |
GLEncoder.cpp | 366 SET_ERROR_IF(bufferId==0, GL_INVALID_OPERATION); 377 SET_ERROR_IF(bufferId==0, GL_INVALID_OPERATION); [all...] |
/development/ndk/platforms/android-4/include/GLES/ |
gl.h | 168 #define GL_INVALID_OPERATION 0x0502 [all...] |
/development/ndk/platforms/android-5/include/GLES2/ |
gl2.h | 160 #define GL_INVALID_OPERATION 0x0502
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/development/tools/emulator/opengl/host/libs/Translator/include/GLES/ |
gl.h | 168 #define GL_INVALID_OPERATION 0x0502 [all...] |
/development/tools/emulator/opengl/host/libs/Translator/include/GLES2/ |
gl2.h | 160 #define GL_INVALID_OPERATION 0x0502
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/external/mesa3d/include/GLES2/ |
gl2.h | 160 #define GL_INVALID_OPERATION 0x0502
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