/development/tools/emulator/opengl/host/libs/Translator/GLES_CM/ |
GLEScmUtils.cpp | 34 case GL_LINEAR_ATTENUATION:
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GLEScmImp.cpp | [all...] |
/frameworks/base/opengl/tools/glgen/specs/gles11/ |
checks.spec | 13 glGetLight ifcheck params 1 pname GL_SPOT_EXPONENT,GL_SPOT_CUTOFF,GL_CONSTANT_ATTENUATION,GL_LINEAR_ATTENUATION,GL_QUADRATIC_ATTENUATION ifcheck params 3 pname GL_SPOT_DIRECTION ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION 18 glLight ifcheck params 1 pname GL_SPOT_EXPONENT,GL_SPOT_CUTOFF,GL_CONSTANT_ATTENUATION,GL_LINEAR_ATTENUATION,GL_QUADRATIC_ATTENUATION ifcheck params 3 pname GL_SPOT_DIRECTION ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION
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/development/tools/emulator/opengl/shared/OpenglCodecCommon/ |
glUtils.cpp | 103 case GL_LINEAR_ATTENUATION:
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/frameworks/base/core/jni/ |
android_opengl_GLES10.cpp | [all...] |
android_opengl_GLES11.cpp | 830 #if defined(GL_LINEAR_ATTENUATION) 831 case GL_LINEAR_ATTENUATION: 832 #endif // defined(GL_LINEAR_ATTENUATION) 904 #if defined(GL_LINEAR_ATTENUATION) 905 case GL_LINEAR_ATTENUATION: 906 #endif // defined(GL_LINEAR_ATTENUATION) 983 #if defined(GL_LINEAR_ATTENUATION) 984 case GL_LINEAR_ATTENUATION: 985 #endif // defined(GL_LINEAR_ATTENUATION) 1057 #if defined(GL_LINEAR_ATTENUATION) [all...] |
com_google_android_gles_jni_GLImpl.cpp | [all...] |
/development/tools/glesv2debugger/src/com/android/glesv2debugger/ |
GLEnum.java | 153 GL_LINEAR_ATTENUATION(0x1208),
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/frameworks/base/opengl/java/android/opengl/ |
GLES10.java | 113 public static final int GL_LINEAR_ATTENUATION = 0x1208; [all...] |
GLLogWrapper.java | 855 case GL_LINEAR_ATTENUATION: 856 return "GL_LINEAR_ATTENUATION"; 882 case GL_LINEAR_ATTENUATION: [all...] |
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/ |
GL10.java | 111 int GL_LINEAR_ATTENUATION = 0x1208;
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gldebugger/ |
GLEnum.java | 153 GL_LINEAR_ATTENUATION(0x1208),
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/frameworks/base/opengl/libagl/ |
light.cpp | 488 case GL_LINEAR_ATTENUATION: 712 case GL_LINEAR_ATTENUATION:
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/development/ndk/platforms/android-4/include/GLES/ |
gl.h | 310 #define GL_LINEAR_ATTENUATION 0x1208 [all...] |
/development/tools/emulator/opengl/host/libs/Translator/include/GLES/ |
gl.h | 310 #define GL_LINEAR_ATTENUATION 0x1208 [all...] |
/frameworks/base/opengl/include/GLES/ |
gl.h | 310 #define GL_LINEAR_ATTENUATION 0x1208 [all...] |
/frameworks/base/opengl/tests/angeles/include/GLES/ |
gl.h | 267 #define GL_LINEAR_ATTENUATION 0x1208
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/prebuilt/ndk/android-ndk-r4/platforms/android-4/arch-arm/usr/include/GLES/ |
gl.h | 309 #define GL_LINEAR_ATTENUATION 0x1208 [all...] |
/prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-arm/usr/include/GLES/ |
gl.h | 309 #define GL_LINEAR_ATTENUATION 0x1208 [all...] |
/prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-x86/usr/include/GLES/ |
gl.h | 309 #define GL_LINEAR_ATTENUATION 0x1208 [all...] |
/prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-arm/usr/include/GLES/ |
gl.h | 309 #define GL_LINEAR_ATTENUATION 0x1208 [all...] |
/prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-x86/usr/include/GLES/ |
gl.h | 309 #define GL_LINEAR_ATTENUATION 0x1208 [all...] |
/prebuilt/ndk/android-ndk-r5/platforms/android-4/arch-arm/usr/include/GLES/ |
gl.h | 309 #define GL_LINEAR_ATTENUATION 0x1208 [all...] |
/prebuilt/ndk/android-ndk-r6/platforms/android-4/arch-arm/usr/include/GLES/ |
gl.h | 309 #define GL_LINEAR_ATTENUATION 0x1208 [all...] |
/prebuilt/ndk/android-ndk-r6/platforms/android-4/arch-x86/usr/include/GLES/ |
gl.h | 309 #define GL_LINEAR_ATTENUATION 0x1208 [all...] |