/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
CubeRenderer.java | 93 gl.glHint(GL10.GL_PERSPECTIVE_CORRECTION_HINT,
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TouchRotateActivity.java | 163 gl.glHint(GL10.GL_PERSPECTIVE_CORRECTION_HINT,
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StaticTriangleRenderer.java | 86 glHint(GL_PERSPECTIVE_CORRECTION_HINT,
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TriangleRenderer.java | 58 gl.glHint(GL10.GL_PERSPECTIVE_CORRECTION_HINT,
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MatrixPaletteRenderer.java | 246 gl.glHint(GL10.GL_PERSPECTIVE_CORRECTION_HINT,
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/development/samples/BrowserPlugin/src/com/android/sampleplugin/graphics/ |
CubeRenderer.java | 94 gl.glHint(GL10.GL_PERSPECTIVE_CORRECTION_HINT,
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/frameworks/base/opengl/tests/gldual/src/com/android/gldual/ |
TriangleRenderer.java | 49 gl.glHint(GL10.GL_PERSPECTIVE_CORRECTION_HINT,
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/development/tools/emulator/opengl/host/libs/Translator/GLES_CM/ |
GLEScmValidate.cpp | 92 case GL_PERSPECTIVE_CORRECTION_HINT:
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/frameworks/base/opengl/tools/glgen/specs/gles11/ |
checks.spec | 12 glGetIntegerv ifcheck params 1 pname GL_ALPHA_BITS,GL_ALPHA_TEST_FUNC,GL_ALPHA_TEST_REF,GL_BLEND_DST,GL_BLUE_BITS,GL_COLOR_ARRAY_BUFFER_BINDING,GL_COLOR_ARRAY_SIZE,GL_COLOR_ARRAY_STRIDE,GL_COLOR_ARRAY_TYPE,GL_CULL_FACE,GL_DEPTH_BITS,GL_DEPTH_CLEAR_VALUE,GL_DEPTH_FUNC,GL_DEPTH_WRITEMASK,GL_FOG_DENSITY,GL_FOG_END,GL_FOG_MODE,GL_FOG_START,GL_FRONT_FACE,GL_GREEN_BITS,GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES,GL_IMPLEMENTATION_COLOR_READ_TYPE_OES,GL_LIGHT_MODEL_COLOR_CONTROL,GL_LIGHT_MODEL_LOCAL_VIEWER,GL_LIGHT_MODEL_TWO_SIDE,GL_LINE_SMOOTH_HINT,GL_LINE_WIDTH,GL_LOGIC_OP_MODE,GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES,GL_MATRIX_INDEX_ARRAY_SIZE_OES,GL_MATRIX_INDEX_ARRAY_STRIDE_OES,GL_MATRIX_INDEX_ARRAY_TYPE_OES,GL_MATRIX_MODE,GL_MAX_CLIP_PLANES,GL_MAX_ELEMENTS_INDICES,GL_MAX_ELEMENTS_VERTICES,GL_MAX_LIGHTS,GL_MAX_MODELVIEW_STACK_DEPTH,GL_MAX_PALETTE_MATRICES_OES,GL_MAX_PROJECTION_STACK_DEPTH,GL_MAX_TEXTURE_SIZE,GL_MAX_TEXTURE_STACK_DEPTH,GL_MAX_TEXTURE_UNITS,GL_MAX_VERTEX_UNITS_OES,GL_MODELVIEW_STACK_DEPTH,GL_NORMAL_ARRAY_BUFFER_BINDING,GL_NORMAL_ARRAY_STRIDE,GL_NORMAL_ARRAY_TYPE,GL_NUM_COMPRESSED_TEXTURE_FORMATS,GL_PACK_ALIGNMENT,GL_PERSPECTIVE_CORRECTION_HINT,GL_POINT_SIZE,GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES,GL_POINT_SIZE_ARRAY_STRIDE_OES,GL_POINT_SIZE_ARRAY_TYPE_OES,GL_POINT_SMOOTH_HINT,GL_POLYGON_OFFSET_FACTOR,GL_POLYGON_OFFSET_UNITS,GL_PROJECTION_STACK_DEPTH,GL_RED_BITS,GL_SHADE_MODEL,GL_STENCIL_BITS,GL_STENCIL_CLEAR_VALUE,GL_STENCIL_FAIL,GL_STENCIL_FUNC,GL_STENCIL_PASS_DEPTH_FAIL,GL_STENCIL_PASS_DEPTH_PASS,GL_STENCIL_REF,GL_STENCIL_VALUE_MASK,GL_STENCIL_WRITEMASK,GL_SUBPIXEL_BITS,GL_TEXTURE_BINDING_2D,GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING,GL_TEXTURE_COORD_ARRAY_SIZE,GL_TEXTURE_COORD_ARRAY_STRIDE,GL_TEXTURE_COORD_ARRAY_TYPE,GL_TEXTURE_STACK_DEPTH,GL_UNPACK_ALIGNMENT,GL_VERTEX_ARRAY_BUFFER_BINDING,GL_VERTEX_ARRAY_SIZE,GL_VERTEX_ARRAY_STRIDE,GL_VERTEX_ARRAY_TYPE,GL_WEIGHT_ARRAY_BUFFER_BINDING_OES,GL_WEIGHT_ARRAY_SIZE_OES,GL_WEIGHT_ARRAY_STRIDE_OES,GL_WEIGHT_ARRAY_TYPE_OES ifcheck params 2 pname GL_ALIASED_POINT_SIZE_RANGE,GL_ALIASED_LINE_WIDTH_RANGE,GL_DEPTH_RANGE,GL_MAX_VIEWPORT_DIMS,GL_SMOOTH_LINE_WIDTH_RANGE,GL_SMOOTH_POINT_SIZE_RANGE ifcheck params 4 pname GL_COLOR_CLEAR_VALUE,GL_COLOR_WRITEMASK,GL_FOG_COLOR,GL_LIGHT_MODEL_AMBIENT,GL_SCISSOR_BOX,GL_VIEWPORT ifcheck params 16 pname GL_MODELVIEW_MATRIX,GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES,GL_PROJECTION_MATRIX,GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES,GL_TEXTURE_MATRIX,GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES ifcheck params getNumCompressedTextureFormats() pname GL_COMPRESSED_TEXTURE_FORMATS
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/development/ndk/platforms/android-9/samples/native-activity/jni/ |
main.c | 120 glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST);
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/development/tools/emulator/opengl/shared/OpenglCodecCommon/ |
glUtils.cpp | 153 case GL_PERSPECTIVE_CORRECTION_HINT:
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/external/quake/quake/src/WinQuake/ |
gl_vidandroid.cpp | 214 glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST);
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r_part.cpp | 679 glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST); 856 glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST);
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gl_rmain.cpp | 708 glHint (GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST); 716 glHint (GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST); [all...] |
/external/webrtc/src/modules/audio_processing/main/test/android/apmtest/jni/ |
main.c | 120 glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST);
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/ |
SpriteTextRenderer.java | 65 gl.glHint(GL10.GL_PERSPECTIVE_CORRECTION_HINT,
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/packages/apps/Nfc/src/com/android/nfc/ |
FireflyRenderThread.java | 208 mGL.glHint(GL10.GL_PERSPECTIVE_CORRECTION_HINT, GL10.GL_NICEST);
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/development/samples/GlobalTime/src/com/android/globaltime/ |
GLView.java | 868 * <li>sets the GL_PERSPECTIVE_CORRECTION_HINT</li> 876 gl.glHint(GL10.GL_PERSPECTIVE_CORRECTION_HINT,
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/external/quake/quake/src/QW/client/ |
gl_rmain.c | 620 glHint (GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST); 628 glHint (GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST);
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/development/tools/glesv2debugger/src/com/android/glesv2debugger/ |
GLEnum.java | 120 GL_PERSPECTIVE_CORRECTION_HINT(0x0C50),
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/frameworks/base/core/jni/ |
android_opengl_GLES10.cpp | 1116 #if defined(GL_PERSPECTIVE_CORRECTION_HINT) 1117 case GL_PERSPECTIVE_CORRECTION_HINT: 1118 #endif // defined(GL_PERSPECTIVE_CORRECTION_HINT) [all...] |
/frameworks/base/opengl/java/android/opengl/ |
GLES10.java | 164 public static final int GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50; [all...] |
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/ |
GL10.java | 162 int GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50;
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/frameworks/base/opengl/libagl/ |
state.cpp | 293 case GL_PERSPECTIVE_CORRECTION_HINT:
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gldebugger/ |
GLEnum.java | 120 GL_PERSPECTIVE_CORRECTION_HINT(0x0C50),
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