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    Searched refs:GL_SHADER_SOURCE_LENGTH (Results 1 - 24 of 24) sorted by null

  /development/tools/emulator/opengl/shared/OpenglCodecCommon/
glUtils.cpp 261 case GL_SHADER_SOURCE_LENGTH:
  /development/tools/glesv2debugger/src/com/android/glesv2debugger/
GLEnum.java 493 GL_SHADER_SOURCE_LENGTH(0x8B88),
  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gldebugger/
GLEnum.java 493 GL_SHADER_SOURCE_LENGTH(0x8B88),
  /development/ndk/platforms/android-5/include/GLES2/
gl2.h 411 #define GL_SHADER_SOURCE_LENGTH 0x8B88
  /development/tools/emulator/opengl/host/libs/Translator/include/GLES2/
gl2.h 411 #define GL_SHADER_SOURCE_LENGTH 0x8B88
  /external/mesa3d/include/GLES2/
gl2.h 411 #define GL_SHADER_SOURCE_LENGTH 0x8B88
  /external/mesa3d/src/pixelflinger2/
shader.cpp 628 case GL_SHADER_SOURCE_LENGTH:
    [all...]
  /external/webkit/Source/ThirdParty/ANGLE/include/GLES2/
gl2.h 411 #define GL_SHADER_SOURCE_LENGTH 0x8B88
  /frameworks/base/opengl/include/GLES2/
gl2.h 411 #define GL_SHADER_SOURCE_LENGTH 0x8B88
  /frameworks/base/opengl/java/android/opengl/
GLES20.java 283 public static final int GL_SHADER_SOURCE_LENGTH = 0x8B88;
    [all...]
  /prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-arm/usr/include/GLES2/
gl2.h 410 #define GL_SHADER_SOURCE_LENGTH 0x8B88
  /prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-x86/usr/include/GLES2/
gl2.h 410 #define GL_SHADER_SOURCE_LENGTH 0x8B88
  /prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-arm/usr/include/GLES2/
gl2.h 410 #define GL_SHADER_SOURCE_LENGTH 0x8B88
  /prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-x86/usr/include/GLES2/
gl2.h 410 #define GL_SHADER_SOURCE_LENGTH 0x8B88
  /prebuilt/ndk/android-ndk-r5/platforms/android-5/arch-arm/usr/include/GLES2/
gl2.h 410 #define GL_SHADER_SOURCE_LENGTH 0x8B88
  /prebuilt/ndk/android-ndk-r6/platforms/android-5/arch-arm/usr/include/GLES2/
gl2.h 410 #define GL_SHADER_SOURCE_LENGTH 0x8B88
  /prebuilt/ndk/android-ndk-r6/platforms/android-5/arch-x86/usr/include/GLES2/
gl2.h 410 #define GL_SHADER_SOURCE_LENGTH 0x8B88
  /external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
libGLESv2.cpp     [all...]
  /external/qemu/distrib/sdl-1.2.12/include/
SDL_opengl.h 503 #define GL_SHADER_SOURCE_LENGTH 0x8B88
    [all...]
  /prebuilt/darwin-x86/sdl/include/SDL/
SDL_opengl.h 503 #define GL_SHADER_SOURCE_LENGTH 0x8B88
    [all...]
  /prebuilt/linux-x86/sdl/include/SDL/
SDL_opengl.h 503 #define GL_SHADER_SOURCE_LENGTH 0x8B88
    [all...]
  /prebuilt/windows/sdl/include/SDL/
SDL_opengl.h 503 #define GL_SHADER_SOURCE_LENGTH 0x8B88
    [all...]
  /prebuilt/linux-x86/toolchain/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/GL/
glext.h 442 #define GL_SHADER_SOURCE_LENGTH 0x8B88
    [all...]
  /prebuilt/sdk/14/
android.jar 

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