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    Searched refs:GL_SMOOTH (Results 1 - 25 of 48) sorted by null

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  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
CubeRenderer.java 102 gl.glShadeModel(GL10.GL_SMOOTH);
TouchRotateActivity.java 169 gl.glShadeModel(GL10.GL_SMOOTH);
StaticTriangleRenderer.java 90 glShadeModel(GL_SMOOTH);
TriangleRenderer.java 62 gl.glShadeModel(GL10.GL_SMOOTH);
MatrixPaletteRenderer.java 250 gl.glShadeModel(GL10.GL_SMOOTH);
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/kube/
KubeRenderer.java 70 gl.glShadeModel(GL10.GL_SMOOTH);
  /development/samples/BrowserPlugin/src/com/android/sampleplugin/graphics/
CubeRenderer.java 103 gl.glShadeModel(GL10.GL_SMOOTH);
  /frameworks/base/opengl/tests/gldual/src/com/android/gldual/
TriangleRenderer.java 53 gl.glShadeModel(GL10.GL_SMOOTH);
  /development/samples/ApiDemos/src/com/example/android/apis/os/
RotationVectorDemo.java 206 gl.glShadeModel(GL10.GL_SMOOTH);
  /development/ndk/platforms/android-9/samples/native-activity/jni/
main.c 122 glShadeModel(GL_SMOOTH);
  /development/samples/Compass/src/com/example/android/compass/
CompassActivity.java 155 gl.glShadeModel(GL10.GL_SMOOTH);
  /external/webrtc/src/modules/audio_processing/main/test/android/apmtest/jni/
main.c 122 glShadeModel(GL_SMOOTH);
  /cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/
AccelerometerTestRenderer.java 288 gl.glShadeModel(GL10.GL_SMOOTH);
  /development/apps/OBJViewer/com/android/objviewer/
OBJViewer.java 156 gl.glShadeModel(gl.GL_SMOOTH);
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/
SpriteTextRenderer.java 69 gl.glShadeModel(GL10.GL_SMOOTH);
  /external/quake/quake/src/QW/client/
gl_rlight.c 156 glShadeModel (GL_SMOOTH);
  /external/quake/quake/src/WinQuake/
gl_rlight.cpp 159 glShadeModel (GL_SMOOTH);
  /development/samples/GlobalTime/src/com/android/globaltime/
GlobalTime.java     [all...]
  /frameworks/base/opengl/libagl/
light.cpp 104 c->rasterizer.procs.shadeModel(c, GL_SMOOTH);
105 c->lighting.shadeModel = GL_SMOOTH;
629 if (ggl_unlikely(mode != GL_SMOOTH && mode != GL_FLAT)) {
  /development/tools/glesv2debugger/src/com/android/glesv2debugger/
GLEnum.java 196 GL_SMOOTH(0x1D01),
  /frameworks/base/opengl/java/android/opengl/
GLES10.java 189 public static final int GL_SMOOTH = 0x1D01;
    [all...]
  /frameworks/base/opengl/java/javax/microedition/khronos/opengles/
GL10.java 187 int GL_SMOOTH = 0x1D01;
  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gldebugger/
GLEnum.java 196 GL_SMOOTH(0x1D01),
  /development/ndk/platforms/android-4/include/GLES/
gl.h 380 #define GL_SMOOTH 0x1D01
    [all...]
  /development/tools/emulator/opengl/host/libs/Translator/include/GLES/
gl.h 380 #define GL_SMOOTH 0x1D01
    [all...]

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