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  /development/tools/emulator/opengl/host/libs/Translator/GLES_CM/
GLEScmValidate.cpp 130 case GL_SRC2_RGB:
  /development/tools/emulator/opengl/shared/OpenglCodecCommon/
glUtils.cpp 164 case GL_SRC2_RGB:
  /frameworks/base/opengl/java/android/opengl/
GLES11.java 120 public static final int GL_SRC2_RGB = 0x8582;
  /frameworks/base/opengl/java/javax/microedition/khronos/opengles/
GL11.java 118 int GL_SRC2_RGB = 0x8582;
  /packages/apps/Gallery2/src/com/android/gallery3d/ui/
GLCanvasImpl.java 519 gl.glTexEnvf(GL11.GL_TEXTURE_ENV, GL11.GL_SRC2_RGB, GL11.GL_CONSTANT);
592 gl.glTexEnvf(GL11.GL_TEXTURE_ENV, GL11.GL_SRC2_RGB, GL11.GL_CONSTANT);
  /development/tools/glesv2debugger/src/com/android/glesv2debugger/
GLEnum.java 385 GL_SRC2_RGB(0x8582),
  /packages/apps/Gallery2/tests/src/com/android/gallery3d/ui/
GLCanvasTest.java 727 assertEquals(GL_CONSTANT, getTexEnvi(GL_TEXTURE1, GL_SRC2_RGB));
  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gldebugger/
GLEnum.java 385 GL_SRC2_RGB(0x8582),
  /development/ndk/platforms/android-4/include/GLES/
gl.h 543 #define GL_SRC2_RGB 0x8582
    [all...]
  /development/tools/emulator/opengl/host/libs/Translator/include/GLES/
gl.h 543 #define GL_SRC2_RGB 0x8582
    [all...]
  /frameworks/base/opengl/include/GLES/
gl.h 543 #define GL_SRC2_RGB 0x8582
    [all...]
  /prebuilt/ndk/android-ndk-r4/platforms/android-4/arch-arm/usr/include/GLES/
gl.h 542 #define GL_SRC2_RGB 0x8582
    [all...]
  /prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-arm/usr/include/GLES/
gl.h 542 #define GL_SRC2_RGB 0x8582
    [all...]
  /prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-x86/usr/include/GLES/
gl.h 542 #define GL_SRC2_RGB 0x8582
    [all...]
  /prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-arm/usr/include/GLES/
gl.h 542 #define GL_SRC2_RGB 0x8582
    [all...]
  /prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-x86/usr/include/GLES/
gl.h 542 #define GL_SRC2_RGB 0x8582
    [all...]
  /prebuilt/ndk/android-ndk-r5/platforms/android-4/arch-arm/usr/include/GLES/
gl.h 542 #define GL_SRC2_RGB 0x8582
    [all...]
  /prebuilt/ndk/android-ndk-r6/platforms/android-4/arch-arm/usr/include/GLES/
gl.h 542 #define GL_SRC2_RGB 0x8582
    [all...]
  /prebuilt/ndk/android-ndk-r6/platforms/android-4/arch-x86/usr/include/GLES/
gl.h 542 #define GL_SRC2_RGB 0x8582
    [all...]
  /external/qemu/distrib/sdl-1.2.12/include/
SDL_opengl.h 424 #define GL_SRC2_RGB GL_SOURCE2_RGB
    [all...]
  /prebuilt/darwin-x86/sdl/include/SDL/
SDL_opengl.h 424 #define GL_SRC2_RGB GL_SOURCE2_RGB
    [all...]
  /prebuilt/linux-x86/sdl/include/SDL/
SDL_opengl.h 424 #define GL_SRC2_RGB GL_SOURCE2_RGB
    [all...]
  /prebuilt/windows/sdl/host/include/SDL/
SDL_opengl.h 425 #define GL_SRC2_RGB GL_SOURCE2_RGB
    [all...]
  /prebuilt/windows/sdl/include/SDL/
SDL_opengl.h 424 #define GL_SRC2_RGB GL_SOURCE2_RGB
    [all...]
  /prebuilt/linux-x86/toolchain/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/GL/
glext.h 363 #define GL_SRC2_RGB GL_SOURCE2_RGB
    [all...]

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