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    Searched refs:GL_SRC_ALPHA_SATURATE (Results 1 - 25 of 46) sorted by null

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  /external/mesa3d/src/pixelflinger2/
pixelflinger2.cpp 105 SWITCH_LINE(GL_SRC_ALPHA_SATURATE);
119 (GL_SRC_COLOR > srcRGB || GL_SRC_ALPHA_SATURATE < srcRGB) &&
123 (GL_SRC_COLOR > srcAlpha || GL_SRC_ALPHA_SATURATE < srcAlpha) &&
127 (GL_SRC_COLOR > dstRGB || GL_ONE_MINUS_DST_COLOR < dstRGB) && // GL_SRC_ALPHA_SATURATE only for source
134 if (srcAlpha == GL_SRC_ALPHA_SATURATE) // it's just 1 instead of min(sa, 1 - da) for alpha channel
  /development/tools/emulator/opengl/host/libs/Translator/GLES_V2/
GLESv2Validate.cpp 40 case GL_SRC_ALPHA_SATURATE:
  /development/tools/emulator/opengl/host/libs/Translator/GLES_CM/
GLEScmValidate.cpp 57 case GL_SRC_ALPHA_SATURATE:
  /frameworks/base/libs/rs/driver/
rsdProgramStore.cpp 111 drv->blendSrc = GL_SRC_ALPHA_SATURATE;
  /external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
utilities.cpp 454 case GL_SRC_ALPHA_SATURATE: d3dBlend = D3DBLEND_SRCALPHASAT; break;
  /development/tools/glesv2debugger/src/com/android/glesv2debugger/
GLEnum.java 46 GL_SRC_ALPHA_SATURATE(0x0308),
  /frameworks/base/opengl/java/android/opengl/
GLES10.java 197 public static final int GL_SRC_ALPHA_SATURATE = 0x0308;
    [all...]
GLES20.java 48 public static final int GL_SRC_ALPHA_SATURATE = 0x0308;
    [all...]
  /frameworks/base/opengl/java/javax/microedition/khronos/opengles/
GL10.java 195 int GL_SRC_ALPHA_SATURATE = 0x0308;
  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gldebugger/
GLEnum.java 46 GL_SRC_ALPHA_SATURATE(0x0308),
  /development/ndk/platforms/android-4/include/GLES/
gl.h 89 #define GL_SRC_ALPHA_SATURATE 0x0308
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  /development/ndk/platforms/android-5/include/GLES2/
gl2.h 87 #define GL_SRC_ALPHA_SATURATE 0x0308
  /development/tools/emulator/opengl/host/libs/Translator/include/GLES/
gl.h 89 #define GL_SRC_ALPHA_SATURATE 0x0308
    [all...]
  /development/tools/emulator/opengl/host/libs/Translator/include/GLES2/
gl2.h 87 #define GL_SRC_ALPHA_SATURATE 0x0308
  /external/mesa3d/include/GLES2/
gl2.h 87 #define GL_SRC_ALPHA_SATURATE 0x0308
  /external/webkit/Source/ThirdParty/ANGLE/include/GLES2/
gl2.h 87 #define GL_SRC_ALPHA_SATURATE 0x0308
  /frameworks/base/opengl/include/GLES/
gl.h 89 #define GL_SRC_ALPHA_SATURATE 0x0308
    [all...]
  /frameworks/base/opengl/include/GLES2/
gl2.h 87 #define GL_SRC_ALPHA_SATURATE 0x0308
  /frameworks/base/opengl/tests/angeles/include/GLES/
gl.h 124 #define GL_SRC_ALPHA_SATURATE 0x0308
  /prebuilt/ndk/android-ndk-r4/platforms/android-4/arch-arm/usr/include/GLES/
gl.h 88 #define GL_SRC_ALPHA_SATURATE 0x0308
    [all...]
  /prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-arm/usr/include/GLES/
gl.h 88 #define GL_SRC_ALPHA_SATURATE 0x0308
    [all...]
  /prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-arm/usr/include/GLES2/
gl2.h 86 #define GL_SRC_ALPHA_SATURATE 0x0308
  /prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-x86/usr/include/GLES/
gl.h 88 #define GL_SRC_ALPHA_SATURATE 0x0308
    [all...]
  /prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-x86/usr/include/GLES2/
gl2.h 86 #define GL_SRC_ALPHA_SATURATE 0x0308
  /prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-arm/usr/include/GLES/
gl.h 88 #define GL_SRC_ALPHA_SATURATE 0x0308
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