/frameworks/base/libs/hwui/ |
Texture.h | 74 glTexParameteri(renderTarget, GL_TEXTURE_MIN_FILTER, min);
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/packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/ |
FrameBuffer.cpp | 45 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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/system/media/mca/filterfw/native/core/ |
gl_frame.cpp | 135 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, tex_params_[GL_TEXTURE_MIN_FILTER]); 143 || tex_params_[GL_TEXTURE_MIN_FILTER] != GL_LINEAR 150 tex_params_[GL_TEXTURE_MIN_FILTER] = GL_LINEAR;
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/frameworks/base/libs/rs/driver/ |
rsdShader.cpp | 354 RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MIN_FILTER, 359 RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MIN_FILTER, 363 RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MIN_FILTER, 369 RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MIN_FILTER, 378 RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MIN_FILTER, 381 RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MIN_FILTER, 434 RSD_CALL_GL(glTexParameteri, drvTex->glTarget, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
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/external/webkit/Source/WebCore/platform/graphics/android/ |
GLUtils.cpp | 330 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 350 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 371 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 512 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filter); 543 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filter); 561 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filter);
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/development/tools/emulator/opengl/host/libs/libOpenglRender/ |
ColorBuffer.cpp | 70 s_gl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 85 s_gl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 183 s_gl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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/development/tools/emulator/opengl/host/libs/Translator/GLES_V2/ |
GLESv2Validate.cpp | 70 case GL_TEXTURE_MIN_FILTER:
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/external/quake/quake/src/QW/client/ |
gl_ngraph.c | 125 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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gl_draw.c | 363 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl_filter_min); 457 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 772 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); 1221 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl_filter_min); 1226 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl_filter_max); 1322 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl_filter_min); 1327 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl_filter_max); [all...] |
gl_rmisc.c | 95 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); 393 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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/external/webkit/Source/WebCore/platform/graphics/gtk/ |
GraphicsContext3DGtk.cpp | 75 ::glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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/external/webkit/Source/WebCore/platform/graphics/mac/ |
GraphicsContext3DMac.mm | 171 ::glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); 177 ::glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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/frameworks/base/opengl/java/android/opengl/ |
Texture.java | 100 gl.GL_TEXTURE_MIN_FILTER,
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/frameworks/base/opengl/tests/linetex/ |
linetex.cpp | 71 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
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/system/media/mca/filterpacks/imageproc/java/ |
ResizeFilter.java | 106 mipmapped.setTextureParameter(GLES20.GL_TEXTURE_MIN_FILTER,
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/frameworks/base/opengl/tests/gl_perf/ |
fill_common.cpp | 249 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); 261 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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/system/media/mca/filterpacks/videoproc/java/ |
BackDropperFilter.java | [all...] |
/development/tools/emulator/opengl/host/libs/Translator/GLES_CM/ |
GLEScmValidate.cpp | 109 case GL_TEXTURE_MIN_FILTER:
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/frameworks/base/opengl/tests/fillrate/ |
fillrate.cpp | 70 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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/frameworks/base/opengl/tests/textures/ |
textures.cpp | 69 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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/frameworks/base/services/surfaceflinger/ |
LayerScreenshot.cpp | 72 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
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/external/quake/quake/src/WinQuake/ |
gl_draw.cpp | 697 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl_filter_min); 797 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); 1039 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); [all...] |
gl_rmisc.cpp | 95 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); 388 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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/frameworks/base/cmds/bootanimation/ |
BootAnimation.cpp | 142 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 460 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); 486 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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/frameworks/base/opengl/tests/gl2_copyTexImage/ |
gl2_copyTexImage.cpp | 191 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); 199 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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