/frameworks/base/opengl/tests/fillrate/ |
fillrate.cpp | 123 glDrawArrays(GL_TRIANGLE_FAN, 0, 4); 132 glDrawArrays(GL_TRIANGLE_FAN, 0, 4); 144 glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
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/frameworks/base/services/surfaceflinger/ |
LayerDim.cpp | 70 glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
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LayerScreenshot.cpp | 145 glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
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LayerBase.cpp | 300 glDrawArrays(GL_TRIANGLE_FAN, 0, 4); 403 glDrawArrays(GL_TRIANGLE_FAN, 0, 4); 465 glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
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SurfaceFlinger.cpp | [all...] |
/development/tools/emulator/opengl/host/libs/Translator/GLcommon/ |
GLESvalidate.cpp | 76 case GL_TRIANGLE_FAN:
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/external/webkit/Source/WebCore/platform/graphics/mac/ |
WebGLLayer.mm | 89 glBegin(GL_TRIANGLE_FAN);
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/external/quake/quake/src/WinQuake/ |
gl_rsurf.cpp | 464 glDrawArrays(GL_TRIANGLE_FAN, 0, p->numverts); 488 glDrawArrays(GL_TRIANGLE_FAN, 0, p->numverts); 504 glDrawArrays(GL_TRIANGLE_FAN, 0, p->numverts); 599 glDrawArrays(GL_TRIANGLE_FAN, 0, p->numverts); 603 glBegin (GL_TRIANGLE_FAN); 667 glDrawArrays(GL_TRIANGLE_FAN, 0, p->numverts); 669 glBegin (GL_TRIANGLE_FAN); 710 glDrawArrays(GL_TRIANGLE_FAN, 0, p->numverts); 713 glBegin (GL_TRIANGLE_FAN); 742 glDrawArrays(GL_TRIANGLE_FAN, 0, p->numverts) [all...] |
gl_rlight.cpp | 118 glDrawArrays(GL_TRIANGLE_FAN, 0, 18);
124 glBegin (GL_TRIANGLE_FAN);
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gl_rmain.cpp | 258 glDrawArrays(GL_TRIANGLE_FAN, 0, 4); 364 primType = GL_TRIANGLE_FAN; 404 glBegin (GL_TRIANGLE_FAN); 479 primType = GL_TRIANGLE_FAN; 516 glBegin (GL_TRIANGLE_FAN); 898 glDrawArrays(GL_TRIANGLE_FAN, 0, 4); [all...] |
gl_warp.cpp | 225 glDrawArrays(GL_TRIANGLE_FAN, 0, p->numverts); 291 glDrawArrays(GL_TRIANGLE_FAN, 0, p->numverts);
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/frameworks/base/libs/rs/driver/ |
rsdMeshObj.cpp | 198 case RS_PRIMITIVE_TRIANGLE_FAN: mGLPrimitives[i] = GL_TRIANGLE_FAN; break;
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/frameworks/base/opengl/tests/filter/ |
filter.cpp | 178 glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
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/packages/experimental/CameraPreviewTest/src/com/example/android/videochatcameratest/ |
SurfaceTextureView.java | 238 GLES20.glDrawArrays(GLES20.GL_TRIANGLE_FAN, 0, 4);
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/external/quake/quake/src/QW/client/ |
gl_rlight.c | 116 glBegin (GL_TRIANGLE_FAN);
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gl_rmain.c | 328 primType = GL_TRIANGLE_FAN; 363 glBegin (GL_TRIANGLE_FAN); 427 glBegin (GL_TRIANGLE_FAN);
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gl_rsurf.c | 561 glBegin (GL_TRIANGLE_FAN); 610 glBegin (GL_TRIANGLE_FAN); 637 glBegin (GL_TRIANGLE_FAN); [all...] |
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/ |
utilities.cpp | 747 case GL_TRIANGLE_FAN:
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/frameworks/base/libs/rs/ |
rsScriptC_LibGL.cpp | 161 RSD_CALL_GL(glDrawArrays, GL_TRIANGLE_FAN, 0, 4);
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/frameworks/base/opengl/tests/gl2_yuvtex/ |
gl2_yuvtex.cpp | 279 glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
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/frameworks/media/libvideoeditor/lvpp/ |
NativeWindowRenderer.cpp | 375 glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
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/external/webkit/Source/WebCore/platform/graphics/opengl/ |
TextureMapperGL.cpp | 434 GL_CMD(glDrawArrays(GL_TRIANGLE_FAN, 0, 4)) 649 GL_CMD(glDrawArrays(GL_TRIANGLE_FAN, 0, 4))
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/frameworks/base/opengl/libagl/ |
array.cpp | 412 case GL_TRIANGLE_FAN: prim_count = total - 2; break; [all...] |
/development/tools/glesv2debugger/src/com/android/glesv2debugger/ |
GLEnum.java | 28 GL_TRIANGLE_FAN(0x0006),
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/frameworks/base/opengl/java/android/opengl/ |
GLES10.java | 247 public static final int GL_TRIANGLE_FAN = 0x0006; [all...] |