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    Searched refs:GL_TRIANGLE_FAN (Results 1 - 25 of 68) sorted by null

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  /frameworks/base/opengl/tests/fillrate/
fillrate.cpp 123 glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
132 glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
144 glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
  /frameworks/base/services/surfaceflinger/
LayerDim.cpp 70 glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
LayerScreenshot.cpp 145 glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
LayerBase.cpp 300 glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
403 glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
465 glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
SurfaceFlinger.cpp     [all...]
  /development/tools/emulator/opengl/host/libs/Translator/GLcommon/
GLESvalidate.cpp 76 case GL_TRIANGLE_FAN:
  /external/webkit/Source/WebCore/platform/graphics/mac/
WebGLLayer.mm 89 glBegin(GL_TRIANGLE_FAN);
  /external/quake/quake/src/WinQuake/
gl_rsurf.cpp 464 glDrawArrays(GL_TRIANGLE_FAN, 0, p->numverts);
488 glDrawArrays(GL_TRIANGLE_FAN, 0, p->numverts);
504 glDrawArrays(GL_TRIANGLE_FAN, 0, p->numverts);
599 glDrawArrays(GL_TRIANGLE_FAN, 0, p->numverts);
603 glBegin (GL_TRIANGLE_FAN);
667 glDrawArrays(GL_TRIANGLE_FAN, 0, p->numverts);
669 glBegin (GL_TRIANGLE_FAN);
710 glDrawArrays(GL_TRIANGLE_FAN, 0, p->numverts);
713 glBegin (GL_TRIANGLE_FAN);
742 glDrawArrays(GL_TRIANGLE_FAN, 0, p->numverts)
    [all...]
gl_rlight.cpp 118 glDrawArrays(GL_TRIANGLE_FAN, 0, 18);
124 glBegin (GL_TRIANGLE_FAN);
gl_rmain.cpp 258 glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
364 primType = GL_TRIANGLE_FAN;
404 glBegin (GL_TRIANGLE_FAN);
479 primType = GL_TRIANGLE_FAN;
516 glBegin (GL_TRIANGLE_FAN);
898 glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
    [all...]
gl_warp.cpp 225 glDrawArrays(GL_TRIANGLE_FAN, 0, p->numverts);
291 glDrawArrays(GL_TRIANGLE_FAN, 0, p->numverts);
  /frameworks/base/libs/rs/driver/
rsdMeshObj.cpp 198 case RS_PRIMITIVE_TRIANGLE_FAN: mGLPrimitives[i] = GL_TRIANGLE_FAN; break;
  /frameworks/base/opengl/tests/filter/
filter.cpp 178 glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
  /packages/experimental/CameraPreviewTest/src/com/example/android/videochatcameratest/
SurfaceTextureView.java 238 GLES20.glDrawArrays(GLES20.GL_TRIANGLE_FAN, 0, 4);
  /external/quake/quake/src/QW/client/
gl_rlight.c 116 glBegin (GL_TRIANGLE_FAN);
gl_rmain.c 328 primType = GL_TRIANGLE_FAN;
363 glBegin (GL_TRIANGLE_FAN);
427 glBegin (GL_TRIANGLE_FAN);
gl_rsurf.c 561 glBegin (GL_TRIANGLE_FAN);
610 glBegin (GL_TRIANGLE_FAN);
637 glBegin (GL_TRIANGLE_FAN);
    [all...]
  /external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
utilities.cpp 747 case GL_TRIANGLE_FAN:
  /frameworks/base/libs/rs/
rsScriptC_LibGL.cpp 161 RSD_CALL_GL(glDrawArrays, GL_TRIANGLE_FAN, 0, 4);
  /frameworks/base/opengl/tests/gl2_yuvtex/
gl2_yuvtex.cpp 279 glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
  /frameworks/media/libvideoeditor/lvpp/
NativeWindowRenderer.cpp 375 glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
  /external/webkit/Source/WebCore/platform/graphics/opengl/
TextureMapperGL.cpp 434 GL_CMD(glDrawArrays(GL_TRIANGLE_FAN, 0, 4))
649 GL_CMD(glDrawArrays(GL_TRIANGLE_FAN, 0, 4))
  /frameworks/base/opengl/libagl/
array.cpp 412 case GL_TRIANGLE_FAN: prim_count = total - 2; break;
    [all...]
  /development/tools/glesv2debugger/src/com/android/glesv2debugger/
GLEnum.java 28 GL_TRIANGLE_FAN(0x0006),
  /frameworks/base/opengl/java/android/opengl/
GLES10.java 247 public static final int GL_TRIANGLE_FAN = 0x0006;
    [all...]

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