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  /external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
Fence.cpp 63 return error(GL_INVALID_OPERATION, GL_TRUE);
70 return error(GL_OUT_OF_MEMORY, GL_TRUE);
107 params[0] = GL_TRUE;
115 params[0] = GL_TRUE;
libGLESv2.cpp 689 context->setColorMask(red == GL_TRUE, green == GL_TRUE, blue == GL_TRUE, alpha == GL_TRUE);
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  /external/qemu/distrib/sdl-1.2.12/src/video/cybergfx/
SDL_cgxgl.c 47 attributes[i].ti_Tag = AMA_DirectRender; attributes[i++].ti_Data = GL_TRUE;
52 attributes[i++].ti_Data = GL_TRUE;
62 attributes[i++].ti_Data = GL_TRUE;
70 attributes[i++].ti_Data = GL_TRUE;
75 attributes[i++].ti_Data = GL_TRUE;
82 attributes[i++].ti_Data = GL_TRUE;
  /external/mesa3d/src/mesa/main/
shaderobj.c 32 shader->DeletePending = GL_TRUE;
  /development/tools/emulator/opengl/host/libs/Translator/include/GLcommon/
GLESpointer.h 33 GLboolean getNormalized() const { return m_normalize ? GL_TRUE : GL_FALSE; }
  /frameworks/base/libs/hwui/
Program.cpp 44 if (status != GL_TRUE) {
113 if (status != GL_TRUE) {
  /external/mesa3d/src/glsl/
glsl_compiler.cpp 48 ctx->Extensions.ARB_draw_buffers = GL_TRUE;
49 ctx->Extensions.ARB_fragment_coord_conventions = GL_TRUE;
50 ctx->Extensions.EXT_texture_array = GL_TRUE;
51 ctx->Extensions.NV_texture_rectangle = GL_TRUE;
  /external/webkit/Source/WebCore/platform/graphics/gtk/
GraphicsContext3DInternal.cpp 150 GLXContext context = glXCreateNewContext(sharedDisplay(), configs[0], GLX_RGBA_TYPE, 0, GL_TRUE);
173 GLXContext context = glXCreateContext(sharedDisplay(), visualInfo, 0, GL_TRUE);
  /frameworks/base/opengl/java/android/opengl/
GLU.java 144 * @return A return value of GL_TRUE indicates success, a return value of
183 return GL10.GL_TRUE;
210 * @return A return value of GL10.GL_TRUE indicates success, a return value
241 return GL10.GL_TRUE;
  /external/mesa3d/test/
m_matrix.c 352 * \return GL_TRUE for success, GL_FALSE for failure (\p singular matrix).
470 return GL_TRUE;
480 * \return GL_TRUE for success, GL_FALSE for failure (\p singular matrix).
545 return GL_TRUE;
554 * \return GL_TRUE for success, GL_FALSE for failure (\p singular matrix).
609 return GL_TRUE;
628 return GL_TRUE;
637 * \return always GL_TRUE.
644 return GL_TRUE;
653 * \return GL_TRUE for success, GL_FALSE for failure (\p singular matrix)
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  /external/mesa3d/docs/
MESA_set_3dfx_mode.spec 64 GL_TRUE is returned if <mode> is valid and the operation completed
  /development/ndk/platforms/android-5/samples/hello-gl2/jni/
gl_code.cpp 103 if (linkStatus != GL_TRUE) {
  /frameworks/base/opengl/tests/gl2_java/src/com/android/gl2java/
GL2JavaView.java 132 if (linkStatus[0] != GLES20.GL_TRUE) {
  /frameworks/base/opengl/tests/gl2_jni/jni/
gl_code.cpp 83 if (linkStatus != GL_TRUE) {
  /frameworks/base/opengl/tests/gldual/jni/
gl_code.cpp 83 if (linkStatus != GL_TRUE) {
  /packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/
Renderer.cpp 92 if (linkStatus != GL_TRUE)
  /external/webkit/Source/WebCore/platform/graphics/opengl/
GraphicsContext3DOpenGL.cpp 265 GLboolean colorMask[] = {GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE}, depthMask = GL_TRUE;
273 ::glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
278 ::glDepthMask(GL_TRUE);
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  /external/qemu/distrib/sdl-1.2.12/src/video/wincommon/
SDL_wingl.c 222 *iAttr++ = GL_TRUE;
270 *iAttr++ = GL_TRUE;
  /frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
GLTextureViewActivity.java 297 if (status[0] != GL_TRUE) {
320 if (status[0] != GL_TRUE) {
  /cts/tests/src/android/media/cts/
VideoSurfaceView.java 292 if (linkStatus[0] != GLES20.GL_TRUE) {
  /cts/tests/src/android/opengl/cts/
EglConfigGLSurfaceView.java 181 if (linkStatus[0] != GLES20.GL_TRUE) {
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
GLES20TriangleRenderer.java 194 if (linkStatus[0] != GLES20.GL_TRUE) {
  /development/samples/BasicGLSurfaceView/src/com/example/android/basicglsurfaceview/
GLES20TriangleRenderer.java 192 if (linkStatus[0] != GLES20.GL_TRUE) {
  /external/mesa3d/src/pixelflinger2/
shader.cpp 44 ctx->Extensions.ARB_draw_buffers = GL_TRUE;
45 ctx->Extensions.ARB_fragment_coord_conventions = GL_TRUE;
46 ctx->Extensions.EXT_texture_array = GL_TRUE;
47 ctx->Extensions.NV_texture_rectangle = GL_TRUE;
    [all...]
  /frameworks/base/opengl/libagl/
TextureObjectManager.cpp 140 direct = GL_TRUE;

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