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  /frameworks/base/opengl/libagl/
fp.h 41 GLfloat fixedToFloat(GLfixed) CONST;
43 void sincosf(GLfloat angle, GLfloat* s, GLfloat* c);
44 float sinef(GLfloat x) CONST;
45 float cosinef(GLfloat x) CONST;
47 inline bool cmpf(GLfloat a, GLfloat b) CONST;
48 inline bool isZerof(GLfloat) CONST;
49 inline bool isOnef(GLfloat) CONST
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  /external/quake/quake/src/QW/client/
quakedef.h 153 void DrawQuad_NoTex(GLfloat x, GLfloat y, GLfloat w, GLfloat h);
154 void DrawQuad(GLfloat x, GLfloat y, GLfloat w, GLfloat h, GLfloat u, GLfloat v, GLfloat uw, GLfloat vh)
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  /external/mesa3d/test/
m_matrix.h 69 GLfloat m[16];
70 //GLfloat *m; /**< 16 matrix elements (16-byte aligned) */
71 GLfloat *inv; /**< optional 16-element inverse (16-byte aligned) */
96 _math_matrix_mul_floats( GLmatrix *dest, const GLfloat *b );
99 _math_matrix_loadf( GLmatrix *mat, const GLfloat *m );
102 _math_matrix_translate( GLmatrix *mat, GLfloat x, GLfloat y, GLfloat z );
105 _math_matrix_rotate( GLmatrix *m, GLfloat angle,
106 GLfloat x, GLfloat y, GLfloat z )
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  /packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/
SurfaceTextureRenderer.h 21 bool DrawTexture(GLfloat *affine);
38 GLfloat mViewportMatrix[16];
39 GLfloat mScalingMatrix[16];
41 GLfloat mSTMatrix[16];
WarpRenderer.h 24 bool DrawTexture(GLfloat *affine);
42 GLfloat mViewportMatrix[16];
43 GLfloat mScalingMatrix[16];
  /development/tools/emulator/opengl/host/libs/libOpenglRender/
gl_proc.h 26 typedef void (GL_APIENTRY *glClipPlanef_t) (GLenum, const GLfloat*);
27 typedef void (GL_APIENTRY *glColor4f_t) (GLfloat, GLfloat, GLfloat, GLfloat);
29 typedef void (GL_APIENTRY *glFogf_t) (GLenum, GLfloat);
30 typedef void (GL_APIENTRY *glFogfv_t) (GLenum, const GLfloat*);
31 typedef void (GL_APIENTRY *glFrustumf_t) (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat)
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  /development/tools/emulator/opengl/tests/gles_android_wrapper/
gles_proc.h 26 typedef void (* glClipPlanef_t) (GLenum, const GLfloat*);
27 typedef void (* glColor4f_t) (GLfloat, GLfloat, GLfloat, GLfloat);
29 typedef void (* glFogf_t) (GLenum, GLfloat);
30 typedef void (* glFogfv_t) (GLenum, const GLfloat*);
31 typedef void (* glFrustumf_t) (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat)
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  /development/tools/emulator/opengl/host/libs/Translator/GLES_CM/
GLDispatch.h 49 void (GLAPIENTRY *glColor4f) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
50 void (GLAPIENTRY *glColor4fv) ( const GLfloat *v );
74 void (GLAPIENTRY *glFogf) (GLenum pname, GLfloat param);
75 void (GLAPIENTRY *glFogfv) (GLenum pname, const GLfloat *params);
85 void (GLAPIENTRY *glGetFloatv) (GLenum pname, GLfloat *params);
87 void (GLAPIENTRY *glGetLightfv) (GLenum light, GLenum pname, GLfloat *params);
88 void (GLAPIENTRY *glGetMaterialfv) (GLenum face, GLenum pname, GLfloat *params)
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  /external/quake/quake/src/WinQuake/
quakedef.h 352 void DrawQuad_NoTex(GLfloat x, GLfloat y, GLfloat w, GLfloat h);
353 void DrawQuad(GLfloat x, GLfloat y, GLfloat w, GLfloat h, GLfloat u, GLfloat v, GLfloat uw, GLfloat vh)
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  /external/qemu/distrib/sdl-1.2.12/src/video/
SDL_glfuncs.h 6 SDL_PROC_UNUSED(void,glAccum,(GLenum,GLfloat))
12 SDL_PROC_UNUSED(void,glBitmap,(GLsizei,GLsizei,GLfloat,GLfloat,GLfloat,GLfloat,const GLubyte*))
17 SDL_PROC_UNUSED(void,glClearAccum,(GLfloat,GLfloat,GLfloat,GLfloat))
20 SDL_PROC_UNUSED(void,glClearIndex,(GLfloat))
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  /frameworks/base/opengl/tools/glgen/specs/gles11/
GLES10.spec 13 void glColor4f ( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha )
35 void glFogf ( GLenum pname, GLfloat param )
36 void glFogfv ( GLenum pname, const GLfloat *params )
40 void glFrustumf ( GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar
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GLES20.spec 63 void glGetFloatv ( GLenum pname, GLfloat *params )
74 void glGetTexParameterfv ( GLenum target, GLenum pname, GLfloat *params )
76 void glGetUniformfv ( GLuint program, GLint location, GLfloat *params )
79 void glGetVertexAttribfv ( GLuint index, GLenum pname, GLfloat *params )
90 void glLineWidth ( GLfloat width )
93 void glPolygonOffset ( GLfloat factor, GLfloat units )
108 void glTexParameterf ( GLenum target, GLenum pname, GLfloat param )
109 void glTexParameterfv ( GLenum target, GLenum pname, const GLfloat *params )
113 void glUniform1f ( GLint location, GLfloat x )
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GLES11Ext.spec 10 void glDrawTexfOES ( GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height )
11 void glDrawTexfvOES ( const GLfloat *coords )
77 void glFrustumfOES ( GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar
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  /external/qemu/distrib/sdl-1.2.12/include/
SDL_opengl.h     [all...]
  /prebuilt/darwin-x86/sdl/include/SDL/
SDL_opengl.h     [all...]
  /prebuilt/linux-x86/sdl/include/SDL/
SDL_opengl.h     [all...]
  /prebuilt/windows/sdl/include/SDL/
SDL_opengl.h     [all...]
  /prebuilt/windows/sdl/host/include/SDL/
SDL_opengl.h     [all...]
  /development/tools/emulator/opengl/host/libs/Translator/GLcommon/
DummyGLfuncs.cpp 54 void GLAPIENTRY dummy_glGetFloatv(GLenum pname, GLfloat *params){}
57 void GLAPIENTRY dummy_glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params){}
64 void GLAPIENTRY dummy_glLineWidth(GLfloat width){}
65 void GLAPIENTRY dummy_glPolygonOffset(GLfloat factor, GLfloat units){}
90 void GLAPIENTRY dummy_glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha){}
91 void GLAPIENTRY dummy_glColor4fv( const GLfloat *v ){
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DummyGLfuncs.h 61 void GLAPIENTRY dummy_glGetFloatv(GLenum pname, GLfloat *params);
64 void GLAPIENTRY dummy_glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params);
71 void GLAPIENTRY dummy_glLineWidth(GLfloat width);
72 void GLAPIENTRY dummy_glPolygonOffset(GLfloat factor, GLfloat units);
97 void GLAPIENTRY dummy_glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
98 void GLAPIENTRY dummy_glColor4fv( const GLfloat *v )
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  /development/tools/emulator/opengl/host/libs/Translator/include/GLcommon/
GLDispatch.h 71 static void (GLAPIENTRY *glGetFloatv) (GLenum pname, GLfloat *params);
74 static void (GLAPIENTRY *glGetTexParameterfv) (GLenum target, GLenum pname, GLfloat *params);
81 static void (GLAPIENTRY *glLineWidth) (GLfloat width);
82 static void (GLAPIENTRY *glPolygonOffset) (GLfloat factor, GLfloat units);
124 static void (GLAPIENTRY *glColor4f) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
125 static void (GLAPIENTRY *glColor4fv) ( const GLfloat *v )
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  /development/tools/emulator/opengl/system/GLESv2_enc/
GL2Encoder.h 95 static void s_glGetFloatv(void *self, GLenum pname, GLfloat *ptr);
114 static void s_glGetVertexAttribfv(void *self, GLuint index, GLenum pname, GLfloat *params);
133 static void s_glGetUniformfv(void *self, GLuint program, GLint location , GLfloat *params);
169 static void s_glUniform1f(void *self , GLint location, GLfloat x);
170 static void s_glUniform1fv(void *self , GLint location, GLsizei count, const GLfloat* v);
173 static void s_glUniform2f(void *self , GLint location, GLfloat x, GLfloat y);
174 static void s_glUniform2fv(void *self , GLint location, GLsizei count, const GLfloat* v);
177 static void s_glUniform3f(void *self , GLint location, GLfloat x, GLfloat y, GLfloat z)
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  /external/webkit/Source/WebCore/platform/graphics/android/
VideoLayerManager.h 43 GLfloat surfaceMatrix[16];
59 void updateMatrix(const int layerId, const GLfloat* matrix);
66 GLfloat* getMatrix(const int layerId);
  /frameworks/base/services/surfaceflinger/
LayerScreenshot.h 35 GLfloat mTexCoords[8];
55 void initTexture(GLfloat u, GLfloat v);
  /external/webkit/Source/WebCore/platform/graphics/cairo/
OpenGLShims.h 73 typedef void (*glGetUniformfvType) (GLuint, GLint, GLfloat*);
75 typedef void (*glGetVertexAttribfvType) (GLuint, GLenum, GLfloat*);
91 typedef void (*glUniform1fType) (GLint, GLfloat);
92 typedef void (*glUniform1fvType) (GLint, GLsizei, const GLfloat*);
95 typedef void (*glUniform2fType) (GLint, GLfloat, GLfloat);
96 typedef void (*glUniform2fvType) (GLint, GLsizei, const GLfloat*);
99 typedef void (*glUniform3fType) (GLint, GLfloat, GLfloat, GLfloat);
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