/frameworks/base/opengl/libagl/ |
fp.h | 41 GLfloat fixedToFloat(GLfixed) CONST; 43 void sincosf(GLfloat angle, GLfloat* s, GLfloat* c); 44 float sinef(GLfloat x) CONST; 45 float cosinef(GLfloat x) CONST; 47 inline bool cmpf(GLfloat a, GLfloat b) CONST; 48 inline bool isZerof(GLfloat) CONST; 49 inline bool isOnef(GLfloat) CONST [all...] |
/external/quake/quake/src/QW/client/ |
quakedef.h | 153 void DrawQuad_NoTex(GLfloat x, GLfloat y, GLfloat w, GLfloat h); 154 void DrawQuad(GLfloat x, GLfloat y, GLfloat w, GLfloat h, GLfloat u, GLfloat v, GLfloat uw, GLfloat vh) [all...] |
/external/mesa3d/test/ |
m_matrix.h | 69 GLfloat m[16]; 70 //GLfloat *m; /**< 16 matrix elements (16-byte aligned) */ 71 GLfloat *inv; /**< optional 16-element inverse (16-byte aligned) */ 96 _math_matrix_mul_floats( GLmatrix *dest, const GLfloat *b ); 99 _math_matrix_loadf( GLmatrix *mat, const GLfloat *m ); 102 _math_matrix_translate( GLmatrix *mat, GLfloat x, GLfloat y, GLfloat z ); 105 _math_matrix_rotate( GLmatrix *m, GLfloat angle, 106 GLfloat x, GLfloat y, GLfloat z ) [all...] |
/packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/ |
SurfaceTextureRenderer.h | 21 bool DrawTexture(GLfloat *affine); 38 GLfloat mViewportMatrix[16]; 39 GLfloat mScalingMatrix[16]; 41 GLfloat mSTMatrix[16];
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WarpRenderer.h | 24 bool DrawTexture(GLfloat *affine); 42 GLfloat mViewportMatrix[16]; 43 GLfloat mScalingMatrix[16];
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/development/tools/emulator/opengl/host/libs/libOpenglRender/ |
gl_proc.h | 26 typedef void (GL_APIENTRY *glClipPlanef_t) (GLenum, const GLfloat*); 27 typedef void (GL_APIENTRY *glColor4f_t) (GLfloat, GLfloat, GLfloat, GLfloat); 29 typedef void (GL_APIENTRY *glFogf_t) (GLenum, GLfloat); 30 typedef void (GL_APIENTRY *glFogfv_t) (GLenum, const GLfloat*); 31 typedef void (GL_APIENTRY *glFrustumf_t) (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) [all...] |
/development/tools/emulator/opengl/tests/gles_android_wrapper/ |
gles_proc.h | 26 typedef void (* glClipPlanef_t) (GLenum, const GLfloat*); 27 typedef void (* glColor4f_t) (GLfloat, GLfloat, GLfloat, GLfloat); 29 typedef void (* glFogf_t) (GLenum, GLfloat); 30 typedef void (* glFogfv_t) (GLenum, const GLfloat*); 31 typedef void (* glFrustumf_t) (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) [all...] |
/development/tools/emulator/opengl/host/libs/Translator/GLES_CM/ |
GLDispatch.h | 49 void (GLAPIENTRY *glColor4f) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 50 void (GLAPIENTRY *glColor4fv) ( const GLfloat *v ); 74 void (GLAPIENTRY *glFogf) (GLenum pname, GLfloat param); 75 void (GLAPIENTRY *glFogfv) (GLenum pname, const GLfloat *params); 85 void (GLAPIENTRY *glGetFloatv) (GLenum pname, GLfloat *params); 87 void (GLAPIENTRY *glGetLightfv) (GLenum light, GLenum pname, GLfloat *params); 88 void (GLAPIENTRY *glGetMaterialfv) (GLenum face, GLenum pname, GLfloat *params) [all...] |
/external/quake/quake/src/WinQuake/ |
quakedef.h | 352 void DrawQuad_NoTex(GLfloat x, GLfloat y, GLfloat w, GLfloat h); 353 void DrawQuad(GLfloat x, GLfloat y, GLfloat w, GLfloat h, GLfloat u, GLfloat v, GLfloat uw, GLfloat vh) [all...] |
/external/qemu/distrib/sdl-1.2.12/src/video/ |
SDL_glfuncs.h | 6 SDL_PROC_UNUSED(void,glAccum,(GLenum,GLfloat)) 12 SDL_PROC_UNUSED(void,glBitmap,(GLsizei,GLsizei,GLfloat,GLfloat,GLfloat,GLfloat,const GLubyte*)) 17 SDL_PROC_UNUSED(void,glClearAccum,(GLfloat,GLfloat,GLfloat,GLfloat)) 20 SDL_PROC_UNUSED(void,glClearIndex,(GLfloat)) [all...] |
/frameworks/base/opengl/tools/glgen/specs/gles11/ |
GLES10.spec | 13 void glColor4f ( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ) 35 void glFogf ( GLenum pname, GLfloat param ) 36 void glFogfv ( GLenum pname, const GLfloat *params ) 40 void glFrustumf ( GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar [all...] |
GLES20.spec | 63 void glGetFloatv ( GLenum pname, GLfloat *params )
74 void glGetTexParameterfv ( GLenum target, GLenum pname, GLfloat *params )
76 void glGetUniformfv ( GLuint program, GLint location, GLfloat *params )
79 void glGetVertexAttribfv ( GLuint index, GLenum pname, GLfloat *params )
90 void glLineWidth ( GLfloat width )
93 void glPolygonOffset ( GLfloat factor, GLfloat units )
108 void glTexParameterf ( GLenum target, GLenum pname, GLfloat param )
109 void glTexParameterfv ( GLenum target, GLenum pname, const GLfloat *params )
113 void glUniform1f ( GLint location, GLfloat x ) [all...] |
GLES11Ext.spec | 10 void glDrawTexfOES ( GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height ) 11 void glDrawTexfvOES ( const GLfloat *coords ) 77 void glFrustumfOES ( GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar [all...] |
/external/qemu/distrib/sdl-1.2.12/include/ |
SDL_opengl.h | [all...] |
/prebuilt/darwin-x86/sdl/include/SDL/ |
SDL_opengl.h | [all...] |
/prebuilt/linux-x86/sdl/include/SDL/ |
SDL_opengl.h | [all...] |
/prebuilt/windows/sdl/include/SDL/ |
SDL_opengl.h | [all...] |
/prebuilt/windows/sdl/host/include/SDL/ |
SDL_opengl.h | [all...] |
/development/tools/emulator/opengl/host/libs/Translator/GLcommon/ |
DummyGLfuncs.cpp | 54 void GLAPIENTRY dummy_glGetFloatv(GLenum pname, GLfloat *params){} 57 void GLAPIENTRY dummy_glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params){} 64 void GLAPIENTRY dummy_glLineWidth(GLfloat width){} 65 void GLAPIENTRY dummy_glPolygonOffset(GLfloat factor, GLfloat units){} 90 void GLAPIENTRY dummy_glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha){} 91 void GLAPIENTRY dummy_glColor4fv( const GLfloat *v ){ [all...] |
DummyGLfuncs.h | 61 void GLAPIENTRY dummy_glGetFloatv(GLenum pname, GLfloat *params); 64 void GLAPIENTRY dummy_glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params); 71 void GLAPIENTRY dummy_glLineWidth(GLfloat width); 72 void GLAPIENTRY dummy_glPolygonOffset(GLfloat factor, GLfloat units); 97 void GLAPIENTRY dummy_glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 98 void GLAPIENTRY dummy_glColor4fv( const GLfloat *v ) [all...] |
/development/tools/emulator/opengl/host/libs/Translator/include/GLcommon/ |
GLDispatch.h | 71 static void (GLAPIENTRY *glGetFloatv) (GLenum pname, GLfloat *params); 74 static void (GLAPIENTRY *glGetTexParameterfv) (GLenum target, GLenum pname, GLfloat *params); 81 static void (GLAPIENTRY *glLineWidth) (GLfloat width); 82 static void (GLAPIENTRY *glPolygonOffset) (GLfloat factor, GLfloat units); 124 static void (GLAPIENTRY *glColor4f) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 125 static void (GLAPIENTRY *glColor4fv) ( const GLfloat *v ) [all...] |
/development/tools/emulator/opengl/system/GLESv2_enc/ |
GL2Encoder.h | 95 static void s_glGetFloatv(void *self, GLenum pname, GLfloat *ptr); 114 static void s_glGetVertexAttribfv(void *self, GLuint index, GLenum pname, GLfloat *params); 133 static void s_glGetUniformfv(void *self, GLuint program, GLint location , GLfloat *params); 169 static void s_glUniform1f(void *self , GLint location, GLfloat x); 170 static void s_glUniform1fv(void *self , GLint location, GLsizei count, const GLfloat* v); 173 static void s_glUniform2f(void *self , GLint location, GLfloat x, GLfloat y); 174 static void s_glUniform2fv(void *self , GLint location, GLsizei count, const GLfloat* v); 177 static void s_glUniform3f(void *self , GLint location, GLfloat x, GLfloat y, GLfloat z) [all...] |
/external/webkit/Source/WebCore/platform/graphics/android/ |
VideoLayerManager.h | 43 GLfloat surfaceMatrix[16]; 59 void updateMatrix(const int layerId, const GLfloat* matrix); 66 GLfloat* getMatrix(const int layerId);
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/frameworks/base/services/surfaceflinger/ |
LayerScreenshot.h | 35 GLfloat mTexCoords[8]; 55 void initTexture(GLfloat u, GLfloat v);
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/external/webkit/Source/WebCore/platform/graphics/cairo/ |
OpenGLShims.h | 73 typedef void (*glGetUniformfvType) (GLuint, GLint, GLfloat*); 75 typedef void (*glGetVertexAttribfvType) (GLuint, GLenum, GLfloat*); 91 typedef void (*glUniform1fType) (GLint, GLfloat); 92 typedef void (*glUniform1fvType) (GLint, GLsizei, const GLfloat*); 95 typedef void (*glUniform2fType) (GLint, GLfloat, GLfloat); 96 typedef void (*glUniform2fvType) (GLint, GLsizei, const GLfloat*); 99 typedef void (*glUniform3fType) (GLint, GLfloat, GLfloat, GLfloat); [all...] |