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    Searched refs:GR_GL_GET_PROC (Results 1 - 3 of 3) sorted by null

  /external/skia/gpu/src/win/
GrGLDefaultInterface_win.cpp 28 #define GR_GL_GET_PROC(F) gDefaultInterface.f ## F = (GrGL ## F ## Proc) wglGetProcAddress("gl" #F);
90 GR_GL_GET_PROC(ActiveTexture);
91 GR_GL_GET_PROC(AttachShader);
92 GR_GL_GET_PROC(BindAttribLocation);
93 GR_GL_GET_PROC(BindBuffer);
94 GR_GL_GET_PROC(BindTexture);
95 GR_GL_GET_PROC(BlendColor);
96 GR_GL_GET_PROC(BufferData);
97 GR_GL_GET_PROC(BufferSubData);
98 GR_GL_GET_PROC(ClientActiveTexture)
    [all...]
  /external/skia/gpu/src/mesa/
GrGLDefaultInterface_mesa.cpp 23 #define GR_GL_GET_PROC(F) gDefaultInterface.f ## F = (GrGL ## F ## Proc) \
43 GR_GL_GET_PROC(AttachShader);
44 GR_GL_GET_PROC(BindAttribLocation);
45 GR_GL_GET_PROC(BindBuffer);
49 GR_GL_GET_PROC(BufferData);
50 GR_GL_GET_PROC(BufferSubData);
58 GR_GL_GET_PROC(CompileShader);
60 GR_GL_GET_PROC(CreateProgram);
61 GR_GL_GET_PROC(CreateShader);
63 GR_GL_GET_PROC(DeleteBuffers)
    [all...]
  /external/skia/gpu/src/unix/
GrGLDefaultInterface_unix.cpp 24 #define GR_GL_GET_PROC(F) gDefaultInterface.f ## F = (GrGL ## F ## Proc) \
44 GR_GL_GET_PROC(AttachShader);
45 GR_GL_GET_PROC(BindAttribLocation);
46 GR_GL_GET_PROC(BindBuffer);
50 GR_GL_GET_PROC(BufferData);
51 GR_GL_GET_PROC(BufferSubData);
59 GR_GL_GET_PROC(CompileShader);
61 GR_GL_GET_PROC(CreateProgram);
62 GR_GL_GET_PROC(CreateShader);
64 GR_GL_GET_PROC(DeleteBuffers)
    [all...]

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