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    Searched refs:HandleType (Results 1 - 6 of 6) sorted by null

  /development/tools/emulator/opengl/host/libs/libOpenglRender/
FrameBuffer.h 28 typedef uint32_t HandleType;
29 typedef std::map<HandleType, RenderContextPtr> RenderContextMap;
30 typedef std::map<HandleType, WindowSurfacePtr> WindowSurfaceMap;
31 typedef std::map<HandleType, ColorBufferPtr> ColorBufferMap;
58 HandleType createRenderContext(int p_config, HandleType p_share, bool p_isGL2 = false);
59 HandleType createWindowSurface(int p_config, int p_width, int p_height);
60 HandleType createColorBuffer(int p_width, int p_height, GLenum p_internalFormat);
61 void DestroyRenderContext(HandleType p_context);
62 void DestroyWindowSurface(HandleType p_surface)
    [all...]
FrameBuffer.cpp 27 HandleType FrameBuffer::s_nextHandle = 0;
440 HandleType FrameBuffer::genHandle()
442 HandleType id;
452 HandleType FrameBuffer::createColorBuffer(int p_width, int p_height,
456 HandleType ret = 0;
466 HandleType FrameBuffer::createRenderContext(int p_config, HandleType p_share,
470 HandleType ret = 0;
489 HandleType FrameBuffer::createWindowSurface(int p_config, int p_width, int p_height)
493 HandleType ret = 0
    [all...]
RenderControl.cpp 172 HandleType ret = fb->createRenderContext(config, share, glVersion == 2);
  /external/llvm/lib/Support/Windows/
Windows.h 65 template <class HandleType, uintptr_t InvalidHandle,
68 HandleType Handle;
72 ScopedHandle(HandleType handle) : Handle(handle) {}
75 if (Handle != HandleType(InvalidHandle))
79 HandleType take() {
80 HandleType temp = Handle;
81 Handle = HandleType(InvalidHandle);
85 operator HandleType() const { return Handle; }
87 ScopedHandle &operator=(HandleType handle) {
97 return Handle == HandleType(InvalidHandle) ? 0 : unspecified_bool_true
    [all...]
  /external/libnfc-nxp/Linux_x86/
phOsalNfc_Common.h 59 phOsalNfc_eHandleType_t HandleType;
  /external/llvm/utils/KillTheDoctor/
KillTheDoctor.cpp 73 template <typename HandleType>
75 typedef typename HandleType::handle_type handle_type;
81 : Handle(HandleType::GetInvalidHandle()) {}
87 HandleType::Destruct(Handle);
92 if (!HandleType::isValid(Handle))
93 HandleType::Destruct(Handle);
99 return HandleType::isValid(Handle);

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