/external/quake/quake/src/QW/client/ |
sbar.c | 408 teamplay = atoi(Info_ValueForKey(cl.serverinfo, "teamplay")); 426 strncpy(t, Info_ValueForKey(s->userinfo, "team"), 16); 822 if (atoi(Info_ValueForKey(cl.serverinfo, "teamplay")) > 0 && 910 teamplay = atoi(Info_ValueForKey(cl.serverinfo, "teamplay")); 972 if (!strncmp(Info_ValueForKey(cl.players[cl.playernum].userinfo, 1017 teamplay = atoi(Info_ValueForKey(cl.serverinfo, "teamplay")); 1132 strncpy (team, Info_ValueForKey(s->userinfo, "team"), 4); 1174 teamplay = atoi(Info_ValueForKey(cl.serverinfo, "teamplay")); 1244 strncpy (team, Info_ValueForKey(s->userinfo, "team"), 4); 1284 if (!strncmp(Info_ValueForKey(cl.players[cl.playernum].userinfo [all...] |
cl_parse.c | 891 strcpy(s, Info_ValueForKey(player->userinfo, "skin")); 938 strncpy (player->name, Info_ValueForKey (player->userinfo, "name"), sizeof(player->name)-1); 939 player->topcolor = atoi(Info_ValueForKey (player->userinfo, "topcolor")); 940 player->bottomcolor = atoi(Info_ValueForKey (player->userinfo, "bottomcolor")); 941 if (Info_ValueForKey (player->userinfo, "*spectator")[0])
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common.h | 210 char *Info_ValueForKey (char *s, char *key);
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skin.c | 50 s = Info_ValueForKey (sc->userinfo, "skin");
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cl_main.c | 525 Info_ValueForKey (cls.userinfo, "topcolor"), 526 Info_ValueForKey (cls.userinfo, "bottomcolor") ); 572 if ((p = Info_ValueForKey(cl.serverinfo, "*vesion")) && *p) {
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gl_rmisc.c | 257 strcpy(s, Info_ValueForKey(player->userinfo, "skin"));
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common.c | [all...] |
gl_rmain.c | 881 if (!atoi(Info_ValueForKey(cl.serverinfo, "watervis")))
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gl_model.c | 909 sprintf(s, "maps/%s.bsp", Info_ValueForKey(cl.serverinfo,"map")); [all...] |
/external/quake/quake/src/QW/server/ |
sv_main.c | 356 top = atoi(Info_ValueForKey (cl->userinfo, "topcolor")); 357 bottom = atoi(Info_ValueForKey (cl->userinfo, "bottomcolor")); 363 ping, cl->name, Info_ValueForKey (cl->userinfo, "skin"), top, bottom); 553 s = Info_ValueForKey (userinfo, "spectator"); 570 s = Info_ValueForKey (userinfo, "password"); [all...] |
sv_user.c | 72 gamedir = Info_ValueForKey (svs.info, "*gamedir"); 483 pmodel = atoi(Info_ValueForKey (host_client->userinfo, "pmodel")); 484 emodel = atoi(Info_ValueForKey (host_client->userinfo, "emodel")); 737 strncpy (t1, Info_ValueForKey (host_client->userinfo, "team"), 31); 804 t2 = Info_ValueForKey (client->userinfo, "team"); 1077 strcpy(oldval, Info_ValueForKey(host_client->userinfo, Cmd_Argv(1))); 1081 // strncpy (host_client->name, Info_ValueForKey (host_client->userinfo, "name") 1086 if (!strcmp(Info_ValueForKey(host_client->userinfo, Cmd_Argv(1)), oldval)) 1096 MSG_WriteString (&sv.reliable_datagram, Info_ValueForKey(host_client->userinfo, Cmd_Argv(1))); [all...] |
pr_cmds.c | 1178 noaim = Info_ValueForKey (svs.clients[i-1].userinfo, "noaim"); 1562 if ((value = Info_ValueForKey (svs.info, key)) == NULL || 1564 value = Info_ValueForKey(localinfo, key); 1573 value = Info_ValueForKey (svs.clients[e1-1].userinfo, key);
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sv_ccmds.c | 648 Con_Printf ("Current *gamedir: %s\n", Info_ValueForKey (svs.info, "*gamedir"));
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/external/quake/quake/src/QW/qwfwd/ |
misc.c | 246 Info_ValueForKey
252 char *Info_ValueForKey (char *s, char *key)
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